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- // crtsine.cpp STK tutorial program
-
- #include "SineWave.h"
- #include "RtAudio.h"
- using namespace stk;
-
- // This tick() function handles sample computation only. It will be
- // called automatically when the system needs a new buffer of audio
- // samples.
- int tick( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames,
- double streamTime, RtAudioStreamStatus status, void *dataPointer )
- {
- SineWave *sine = (SineWave *) dataPointer;
- register StkFloat *samples = (StkFloat *) outputBuffer;
-
- for ( unsigned int i=0; i<nBufferFrames; i++ )
- *samples++ = sine->tick();
-
- return 0;
- }
-
- int main()
- {
- // Set the global sample rate before creating class instances.
- Stk::setSampleRate( 44100.0 );
-
- SineWave sine;
- RtAudio dac;
-
- // Figure out how many bytes in an StkFloat and setup the RtAudio stream.
- RtAudio::StreamParameters parameters;
- parameters.deviceId = dac.getDefaultOutputDevice();
- parameters.nChannels = 1;
- RtAudioFormat format = ( sizeof(StkFloat) == 8 ) ? RTAUDIO_FLOAT64 : RTAUDIO_FLOAT32;
- unsigned int bufferFrames = RT_BUFFER_SIZE;
- try {
- dac.openStream( ¶meters, NULL, format, (unsigned int)Stk::sampleRate(), &bufferFrames, &tick, (void *)&sine );
- }
- catch ( RtAudioError &error ) {
- error.printMessage();
- goto cleanup;
- }
-
- sine.setFrequency(440.0);
-
- try {
- dac.startStream();
- }
- catch ( RtAudioError &error ) {
- error.printMessage();
- goto cleanup;
- }
-
- // Block waiting here.
- char keyhit;
- std::cout << "\nPlaying ... press <enter> to quit.\n";
- std::cin.get( keyhit );
-
- // Shut down the output stream.
- try {
- dac.closeStream();
- }
- catch ( RtAudioError &error ) {
- error.printMessage();
- }
-
- cleanup:
-
- return 0;
- }
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