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- //
- // Copyright (c) 2013 Mikko Mononen memon@inside.org
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source distribution.
- //
-
- #include <stdio.h>
- #include <string.h>
- #include <float.h>
- #include <GLFW/glfw3.h>
-
- #define NANOSVG_IMPLEMENTATION
- #include "nanosvg.h"
-
- NSVGimage* g_image = NULL;
-
- static unsigned char bgColor[4] = {205,202,200,255};
- static unsigned char lineColor[4] = {0,160,192,255};
-
- static float distPtSeg(float x, float y, float px, float py, float qx, float qy)
- {
- float pqx, pqy, dx, dy, d, t;
- pqx = qx-px;
- pqy = qy-py;
- dx = x-px;
- dy = y-py;
- d = pqx*pqx + pqy*pqy;
- t = pqx*dx + pqy*dy;
- if (d > 0) t /= d;
- if (t < 0) t = 0;
- else if (t > 1) t = 1;
- dx = px + t*pqx - x;
- dy = py + t*pqy - y;
- return dx*dx + dy*dy;
- }
-
- static void cubicBez(float x1, float y1, float x2, float y2,
- float x3, float y3, float x4, float y4,
- float tol, int level)
- {
- float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234;
- float d;
-
- if (level > 12) return;
-
- x12 = (x1+x2)*0.5f;
- y12 = (y1+y2)*0.5f;
- x23 = (x2+x3)*0.5f;
- y23 = (y2+y3)*0.5f;
- x34 = (x3+x4)*0.5f;
- y34 = (y3+y4)*0.5f;
- x123 = (x12+x23)*0.5f;
- y123 = (y12+y23)*0.5f;
- x234 = (x23+x34)*0.5f;
- y234 = (y23+y34)*0.5f;
- x1234 = (x123+x234)*0.5f;
- y1234 = (y123+y234)*0.5f;
-
- d = distPtSeg(x1234, y1234, x1,y1, x4,y4);
- if (d > tol*tol) {
- cubicBez(x1,y1, x12,y12, x123,y123, x1234,y1234, tol, level+1);
- cubicBez(x1234,y1234, x234,y234, x34,y34, x4,y4, tol, level+1);
- } else {
- glVertex2f(x4, y4);
- }
- }
-
- void drawPath(float* pts, int npts, char closed, float tol)
- {
- int i;
- glBegin(GL_LINE_STRIP);
- glColor4ubv(lineColor);
- glVertex2f(pts[0], pts[1]);
- for (i = 0; i < npts-1; i += 3) {
- float* p = &pts[i*2];
- cubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7], tol, 0);
- }
- if (closed) {
- glVertex2f(pts[0], pts[1]);
- }
- glEnd();
- }
-
- void drawControlPts(float* pts, int npts)
- {
- int i;
-
- // Control lines
- glColor4ubv(lineColor);
- glBegin(GL_LINES);
- for (i = 0; i < npts-1; i += 3) {
- float* p = &pts[i*2];
- glVertex2f(p[0],p[1]);
- glVertex2f(p[2],p[3]);
- glVertex2f(p[4],p[5]);
- glVertex2f(p[6],p[7]);
- }
- glEnd();
-
- // Points
- glPointSize(6.0f);
- glColor4ubv(lineColor);
-
- glBegin(GL_POINTS);
- glVertex2f(pts[0],pts[1]);
- for (i = 0; i < npts-1; i += 3) {
- float* p = &pts[i*2];
- glVertex2f(p[6],p[7]);
- }
- glEnd();
-
- // Points
- glPointSize(3.0f);
-
- glBegin(GL_POINTS);
- glColor4ubv(bgColor);
- glVertex2f(pts[0],pts[1]);
- for (i = 0; i < npts-1; i += 3) {
- float* p = &pts[i*2];
- glColor4ubv(lineColor);
- glVertex2f(p[2],p[3]);
- glVertex2f(p[4],p[5]);
- glColor4ubv(bgColor);
- glVertex2f(p[6],p[7]);
- }
- glEnd();
- }
-
- void drawframe(GLFWwindow* window)
- {
- int width = 0, height = 0;
- float view[4], cx, cy, hw, hh, aspect, px;
- NSVGshape* shape;
- NSVGpath* path;
-
- glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
- glfwGetFramebufferSize(window, &width, &height);
-
- glViewport(0, 0, width, height);
- glClearColor(220.0f/255.0f, 220.0f/255.0f, 220.0f/255.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glDisable(GL_TEXTURE_2D);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-
- // Fit view to bounds
- cx = g_image->width*0.5f;
- cy = g_image->height*0.5f;
- hw = g_image->width*0.5f;
- hh = g_image->height*0.5f;
-
- if (width/hw < height/hh) {
- aspect = (float)height / (float)width;
- view[0] = cx - hw * 1.2f;
- view[2] = cx + hw * 1.2f;
- view[1] = cy - hw * 1.2f * aspect;
- view[3] = cy + hw * 1.2f * aspect;
- } else {
- aspect = (float)width / (float)height;
- view[0] = cx - hh * 1.2f * aspect;
- view[2] = cx + hh * 1.2f * aspect;
- view[1] = cy - hh * 1.2f;
- view[3] = cy + hh * 1.2f;
- }
- // Size of one pixel.
- px = (view[2] - view[1]) / (float)width;
-
- glOrtho(view[0], view[2], view[3], view[1], -1, 1);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glDisable(GL_DEPTH_TEST);
- glColor4ub(255,255,255,255);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
-
- // Draw bounds
- glColor4ub(0,0,0,64);
- glBegin(GL_LINE_LOOP);
- glVertex2f(0, 0);
- glVertex2f(g_image->width, 0);
- glVertex2f(g_image->width, g_image->height);
- glVertex2f(0, g_image->height);
- glEnd();
-
- for (shape = g_image->shapes; shape != NULL; shape = shape->next) {
- for (path = shape->paths; path != NULL; path = path->next) {
- drawPath(path->pts, path->npts, path->closed, px * 1.5f);
- drawControlPts(path->pts, path->npts);
- }
- }
-
- glfwSwapBuffers(window);
- }
-
- void resizecb(GLFWwindow* window, int width, int height)
- {
- // Update and render
- NSVG_NOTUSED(width);
- NSVG_NOTUSED(height);
- drawframe(window);
- }
-
- int main()
- {
- GLFWwindow* window;
- const GLFWvidmode* mode;
-
- if (!glfwInit())
- return -1;
-
- mode = glfwGetVideoMode(glfwGetPrimaryMonitor());
- window = glfwCreateWindow(mode->width - 40, mode->height - 80, "Nano SVG", NULL, NULL);
- if (!window)
- {
- printf("Could not open window\n");
- glfwTerminate();
- return -1;
- }
-
- glfwSetFramebufferSizeCallback(window, resizecb);
- glfwMakeContextCurrent(window);
- glEnable(GL_POINT_SMOOTH);
- glEnable(GL_LINE_SMOOTH);
-
-
- g_image = nsvgParseFromFile("../example/nano.svg", "px", 96.0f);
- if (g_image == NULL) {
- printf("Could not open SVG image.\n");
- glfwTerminate();
- return -1;
- }
-
- while (!glfwWindowShouldClose(window))
- {
- drawframe(window);
- glfwPollEvents();
- }
-
- nsvgDelete(g_image);
-
- glfwTerminate();
- return 0;
- }
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