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- GL_QCOM_tiled_rendering
- http://www.opengl.org/registry/specs/QCOM/tiled_rendering.txt
- GL_QCOM_tiled_rendering
-
- GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
- GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
- GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
- GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
- GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
- GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
- GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
- GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
- GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
- GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
- GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
- GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
- GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
- GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
- GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
- GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
- GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
- GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
- GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
- GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
- GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
- GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
- GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
- GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
- GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
- GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
- GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
- GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
- GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
- GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
- GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
- GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
- void glEndTilingQCOM (GLbitfield preserveMask)
- void glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
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