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- GL_ARB_texture_multisample
- http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
- GL_ARB_texture_multisample
-
- GL_SAMPLE_POSITION 0x8E50
- GL_SAMPLE_MASK 0x8E51
- GL_SAMPLE_MASK_VALUE 0x8E52
- GL_MAX_SAMPLE_MASK_WORDS 0x8E59
- GL_TEXTURE_2D_MULTISAMPLE 0x9100
- GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
- GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
- GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
- GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
- GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
- GL_TEXTURE_SAMPLES 0x9106
- GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
- GL_SAMPLER_2D_MULTISAMPLE 0x9108
- GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
- GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
- GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
- GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
- GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
- GL_MAX_INTEGER_SAMPLES 0x9110
- void glGetMultisamplefv (GLenum pname, GLuint index, GLfloat* val)
- void glSampleMaski (GLuint index, GLbitfield mask)
- void glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
- void glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
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