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- #pragma once
- #include <common.hpp>
- #include <string.hpp>
- #include <plugin/Model.hpp>
- #include <engine/Param.hpp>
- #include <engine/Port.hpp>
- #include <engine/Light.hpp>
- #include <engine/ParamQuantity.hpp>
- #include <engine/PortInfo.hpp>
- #include <vector>
- #include <jansson.h>
-
-
- namespace rack {
-
-
- namespace plugin {
- struct Model;
- }
-
-
- namespace engine {
-
-
- /** DSP processor instance for your module. */
- struct Module {
- plugin::Model* model = NULL;
- /** Unique ID for referring to the module in the engine.
- Assigned when added to the engine.
- */
- int id = -1;
-
- /** Arrays of components.
- Initialized with config().
- */
- std::vector<Param> params;
- std::vector<Input> inputs;
- std::vector<Output> outputs;
- std::vector<Light> lights;
- std::vector<ParamQuantity*> paramQuantities;
- std::vector<PortInfo*> inputInfos;
- std::vector<PortInfo*> outputInfos;
-
- /** Represents a message-passing channel for an adjacent module. */
- struct Expander {
- /** ID of the expander module, or -1 if nonexistent. */
- int moduleId = -1;
- /** Pointer to the expander Module, or NULL if nonexistent. */
- Module* module = NULL;
- /** Double buffer for receiving messages from the expander module.
- If you intend to receive messages from an expander, allocate both message buffers with identical blocks of memory (arrays, structs, etc).
- Remember to free the buffer in the Module destructor.
- Example:
-
- rightExpander.producerMessage = new MyExpanderMessage;
- rightExpander.consumerMessage = new MyExpanderMessage;
-
- You must check the expander module's `model` before attempting to write its message buffer.
- Once the module is checked, you can reinterpret_cast its producerMessage at no performance cost.
-
- Producer messages are intended to be write-only.
- Consumer messages are intended to be read-only.
-
- Once you write a message, set messageFlipRequested to true to request that the messages are flipped at the end of the timestep.
- This means that message-passing has 1-sample latency.
-
- You may choose for your Module to instead write to its own message buffer for consumption by other modules, i.e. the expander "pulls" rather than this module "pushing".
- As long as this convention is followed by the other module, this is fine.
- */
- void* producerMessage = NULL;
- void* consumerMessage = NULL;
- bool messageFlipRequested = false;
- };
-
- Expander leftExpander;
- Expander rightExpander;
-
- /** Seconds spent in the process() method, with exponential smoothing.
- Only written when CPU timing is enabled, since time measurement is expensive.
- */
- float cpuTime = 0.f;
- /** Whether the Module is skipped from stepping by the engine.
- Module subclasses should not read/write this variable.
- */
- bool disabled = false;
-
- /** Constructs a Module with no params, inputs, outputs, and lights. */
- Module();
- /** Use config() instead. */
- DEPRECATED Module(int numParams, int numInputs, int numOutputs, int numLights = 0) : Module() {
- config(numParams, numInputs, numOutputs, numLights);
- }
- virtual ~Module();
-
- /** Configures the number of Params, Outputs, Inputs, and Lights. */
- void config(int numParams, int numInputs, int numOutputs, int numLights = 0);
-
- template <class TParamQuantity = ParamQuantity>
- void configParam(int paramId, float minValue, float maxValue, float defaultValue, std::string name = "", std::string unit = "", float displayBase = 0.f, float displayMultiplier = 1.f, float displayOffset = 0.f) {
- assert(paramId < (int) params.size() && paramId < (int) paramQuantities.size());
- if (paramQuantities[paramId])
- delete paramQuantities[paramId];
-
- Param* p = ¶ms[paramId];
- p->value = defaultValue;
-
- ParamQuantity* q = new TParamQuantity;
- q->module = this;
- q->paramId = paramId;
- q->minValue = minValue;
- q->maxValue = maxValue;
- q->defaultValue = defaultValue;
- q->name = name;
- q->unit = unit;
- q->displayBase = displayBase;
- q->displayMultiplier = displayMultiplier;
- q->displayOffset = displayOffset;
- paramQuantities[paramId] = q;
- }
-
- template <class TPortInfo = PortInfo>
- void configInput(int portId, std::string name = "") {
- assert(portId < (int) inputs.size() && portId < (int) inputInfos.size());
- if (inputInfos[portId])
- delete inputInfos[portId];
-
- PortInfo* p = new TPortInfo;
- p->module = this;
- p->type = Port::INPUT;
- p->portId = portId;
- p->name = name;
- inputInfos[portId] = p;
- }
-
- template <class TPortInfo = PortInfo>
- void configOutput(int portId, std::string name = "") {
- assert(portId < (int) outputs.size() && portId < (int) outputInfos.size());
- if (outputInfos[portId])
- delete outputInfos[portId];
-
- PortInfo* p = new TPortInfo;
- p->module = this;
- p->type = Port::OUTPUT;
- p->portId = portId;
- p->name = name;
- outputInfos[portId] = p;
- }
-
- struct ProcessArgs {
- float sampleRate;
- float sampleTime;
- };
- /** Advances the module by one audio sample.
- Override this method to read Inputs and Params and to write Outputs and Lights.
- */
- virtual void process(const ProcessArgs& args) {
- step();
- }
- /** DEPRECATED. Override `process(const ProcessArgs& args)` instead. */
- virtual void step() {}
-
- json_t* toJson();
- /** This is virtual only for the purpose of unserializing legacy data when you could set properties of the `.modules[]` object itself.
- Normally you should override dataFromJson().
- Remember to call `Module::fromJson(rootJ)` within your overridden method.
- */
- virtual void fromJson(json_t* rootJ);
-
- /** Override to store extra internal data in the "data" property of the module's JSON object. */
- virtual json_t* dataToJson() {
- return NULL;
- }
- virtual void dataFromJson(json_t* root) {}
-
- ///////////////////////
- // Events
- ///////////////////////
-
- // All of these events are thread-safe with process().
-
- struct AddEvent {};
- /** Called after adding the module to the Engine.
- */
- virtual void onAdd(const AddEvent& e) {
- // Call deprecated event method by default
- onAdd();
- }
-
- struct RemoveEvent {};
- /** Called before removing the module to the Engine.
- */
- virtual void onRemove(const RemoveEvent& e) {
- // Call deprecated event method by default
- onRemove();
- }
-
- struct EnableEvent {};
- /** Called after enabling the module.
- */
- virtual void onEnable(const EnableEvent& e) {}
-
- struct DisableEvent {};
- /** Called after disabling the module.
- */
- virtual void onDisable(const DisableEvent& e) {}
-
- struct PortChangeEvent {
- /** True if connecting, false if disconnecting. */
- bool connecting;
- Port::Type type;
- int portId;
- };
- /** Called after a cable connects to or disconnects from a port.
- This event is not called for output ports if a stackable cable was added/removed and did not change the port's connected state.
- */
- virtual void onPortChange(const PortChangeEvent& e) {}
-
- struct SampleRateChangeEvent {
- float sampleRate;
- float sampleTime;
- };
- /** Called after the Engine sample rate changes.
- */
- virtual void onSampleRateChange(const SampleRateChangeEvent& e) {
- // Call deprecated event method by default
- onSampleRateChange();
- }
-
- struct ExpanderChangeEvent {};
- /** Called after the Engine sample rate changes.
- */
- virtual void onExpanderChange(const ExpanderChangeEvent& e) {}
-
- struct ResetEvent {};
- /** Called when the user resets (initializes) the module.
- The default implementation resets all parameters to their default value, so you must call `Module::onRandomize(e)` if you want to keep this behavior.
- */
- virtual void onReset(const ResetEvent& e);
-
- struct RandomizeEvent {};
- /** Called when the user randomizes the module.
- The default implementation randomizes all parameters by default, so you must call `Module::onRandomize(e)` if you want to keep this behavior.
- */
- virtual void onRandomize(const RandomizeEvent& e);
-
- /** DEPRECATED. Override `onAdd(e)` instead. */
- virtual void onAdd() {}
- /** DEPRECATED. Override `onRemove(e)` instead. */
- virtual void onRemove() {}
- /** DEPRECATED. Override `onReset(e)` instead. */
- virtual void onReset() {}
- /** DEPRECATED. Override `onRandomize(e)` instead. */
- virtual void onRandomize() {}
- /** DEPRECATED. Override `onSampleRateChange(e)` instead. */
- virtual void onSampleRateChange() {}
- };
-
-
- } // namespace engine
- } // namespace rack
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