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- GL_ATI_vertex_streams
- http://www.opengl.org/registry/specs/ATI/vertex_streams.txt
- GL_ATI_vertex_streams
-
- GL_MAX_VERTEX_STREAMS_ATI 0x876B
- GL_VERTEX_SOURCE_ATI 0x876C
- GL_VERTEX_STREAM0_ATI 0x876D
- GL_VERTEX_STREAM1_ATI 0x876E
- GL_VERTEX_STREAM2_ATI 0x876F
- GL_VERTEX_STREAM3_ATI 0x8770
- GL_VERTEX_STREAM4_ATI 0x8771
- GL_VERTEX_STREAM5_ATI 0x8772
- GL_VERTEX_STREAM6_ATI 0x8773
- GL_VERTEX_STREAM7_ATI 0x8774
- void glClientActiveVertexStreamATI (GLenum stream)
- void glVertexBlendEnviATI (GLenum pname, GLint param)
- void glVertexBlendEnvfATI (GLenum pname, GLfloat param)
- void glVertexStream1sATI (GLenum stream, GLshort x)
- void glVertexStream1svATI (GLenum stream, const GLshort *coords)
- void glVertexStream1iATI (GLenum stream, GLint x)
- void glVertexStream1ivATI (GLenum stream, const GLint *coords)
- void glVertexStream1fATI (GLenum stream, GLfloat x)
- void glVertexStream1fvATI (GLenum stream, const GLfloat *coords)
- void glVertexStream1dATI (GLenum stream, GLdouble x)
- void glVertexStream1dvATI (GLenum stream, const GLdouble *coords)
- void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)
- void glVertexStream2svATI (GLenum stream, const GLshort *coords)
- void glVertexStream2iATI (GLenum stream, GLint x, GLint y)
- void glVertexStream2ivATI (GLenum stream, const GLint *coords)
- void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)
- void glVertexStream2fvATI (GLenum stream, const GLfloat *coords)
- void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)
- void glVertexStream2dvATI (GLenum stream, const GLdouble *coords)
- void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
- void glVertexStream3svATI (GLenum stream, const GLshort *coords)
- void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
- void glVertexStream3ivATI (GLenum stream, const GLint *coords)
- void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
- void glVertexStream3fvATI (GLenum stream, const GLfloat *coords)
- void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
- void glVertexStream3dvATI (GLenum stream, const GLdouble *coords)
- void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
- void glVertexStream4svATI (GLenum stream, const GLshort *coords)
- void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)
- void glVertexStream4ivATI (GLenum stream, const GLint *coords)
- void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
- void glVertexStream4fvATI (GLenum stream, const GLfloat *coords)
- void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
- void glVertexStream4dvATI (GLenum stream, const GLdouble *coords)
- void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
- void glNormalStream3bvATI (GLenum stream, const GLbyte *coords)
- void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
- void glNormalStream3svATI (GLenum stream, const GLshort *coords)
- void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
- void glNormalStream3ivATI (GLenum stream, const GLint *coords)
- void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
- void glNormalStream3fvATI (GLenum stream, const GLfloat *coords)
- void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
- void glNormalStream3dvATI (GLenum stream, const GLdouble *coords)
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