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							- // Copyright 2015 Olivier Gillet.
 - //
 - // Author: Olivier Gillet (ol.gillet@gmail.com)
 - //
 - // Permission is hereby granted, free of charge, to any person obtaining a copy
 - // of this software and associated documentation files (the "Software"), to deal
 - // in the Software without restriction, including without limitation the rights
 - // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 - // copies of the Software, and to permit persons to whom the Software is
 - // furnished to do so, subject to the following conditions:
 - // 
 - // The above copyright notice and this permission notice shall be included in
 - // all copies or substantial portions of the Software.
 - // 
 - // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 - // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 - // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 - // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 - // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 - // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 - // THE SOFTWARE.
 - // 
 - // See http://creativecommons.org/licenses/MIT/ for more information.
 - //
 - // -----------------------------------------------------------------------------
 - //
 - // User interface.
 - 
 - #include "rings/ui.h"
 - 
 - #include <algorithm>
 - 
 - #include "stmlib/system/system_clock.h"
 - 
 - #include "rings/cv_scaler.h"
 - #include "rings/dsp/part.h"
 - #include "rings/dsp/string_synth_part.h"
 - 
 - namespace rings {
 - 
 - const int32_t kLongPressDuration = 3000;
 - 
 - using namespace std;
 - using namespace stmlib;
 - 
 - void Ui::Init(
 -     Settings* settings,
 -     CvScaler* cv_scaler,
 -     Part* part,
 -     StringSynthPart* string_synth) {
 -   leds_.Init();
 -   switches_.Init();
 -   
 -   settings_ = settings;
 -   cv_scaler_ = cv_scaler;
 -   part_ = part;
 -   string_synth_ = string_synth;
 -   
 -   part_->set_polyphony(settings_->state().polyphony);
 -   part_->set_model(static_cast<ResonatorModel>(settings_->state().model));
 -   string_synth_->set_polyphony(settings_->state().polyphony);
 -   string_synth_->set_fx(static_cast<FxType>(settings_->state().model));
 -   mode_ = settings_->state().easter_egg
 -       ? UI_MODE_EASTER_EGG_INTRO
 -       : UI_MODE_NORMAL;
 - }
 - 
 - void Ui::SaveState() {
 -   settings_->mutable_state()->polyphony = part_->polyphony();
 -   settings_->mutable_state()->model = part_->model();
 -   settings_->Save();
 - }
 - 
 - void Ui::AnimateEasterEggLeds() {
 -   mode_ = settings_->state().easter_egg
 -       ? UI_MODE_EASTER_EGG_INTRO
 -       : UI_MODE_EASTER_EGG_OUTRO;
 - }
 - 
 - void Ui::Poll() {
 -   // 1kHz.
 -   system_clock.Tick();
 -   switches_.Debounce();
 -   
 -   for (uint8_t i = 0; i < kNumSwitches; ++i) {
 -     if (switches_.just_pressed(i)) {
 -       queue_.AddEvent(CONTROL_SWITCH, i, 0);
 -       press_time_[i] = system_clock.milliseconds();
 -     }
 -     if (switches_.pressed(i) && press_time_[i] != 0) {
 -       int32_t pressed_time = system_clock.milliseconds() - press_time_[i];
 -       if (pressed_time > kLongPressDuration) {
 -         queue_.AddEvent(CONTROL_SWITCH, i, pressed_time);
 -         press_time_[i] = 0;
 -       }
 -     }
 -     if (switches_.released(i) && press_time_[i] != 0) {
 -       queue_.AddEvent(
 -           CONTROL_SWITCH,
 -           i,
 -           system_clock.milliseconds() - press_time_[i] + 1);
 -       press_time_[i] = 0;
 -     }
 -   }
 -   
 -   bool blink = (system_clock.milliseconds() & 127) > 64;
 -   bool slow_blink = (system_clock.milliseconds() & 255) > 128;
 -   switch (mode_) {
 -     case UI_MODE_NORMAL:
 -       {
 -         uint8_t pwm_counter = system_clock.milliseconds() & 15;
 -         uint8_t triangle = (system_clock.milliseconds() >> 5) & 31;
 -         triangle = triangle < 16 ? triangle : 31 - triangle;
 -         leds_.set(0, part_->polyphony() >= 2, part_->polyphony() <= 2);
 -         leds_.set(1, part_->model() >= 1, part_->model() <= 1);
 -         // Fancy modes!
 -         if (part_->polyphony() == 3) {
 -           leds_.set(0, true, pwm_counter < triangle);
 -         }
 -         if (part_->model() >= 3) {
 -           bool led_1 = part_->model() >= 4 && pwm_counter < triangle;
 -           bool led_2 = part_->model() <= 4 && pwm_counter < triangle;
 -           leds_.set(1, led_1, led_2);
 -         }
 -         ++strumming_flag_interval_;
 -         if (strumming_flag_counter_) {
 -           --strumming_flag_counter_;
 -           leds_.set(0, false, false);
 -         }
 -       }
 -       break;
 -     
 -     case UI_MODE_CALIBRATION_C1:
 -       leds_.set(0, blink, blink);
 -       leds_.set(1, false, false);
 -       break;
 - 
 -     case UI_MODE_CALIBRATION_C3:
 -       leds_.set(0, false, false);
 -       leds_.set(1, blink, blink);
 -       break;
 - 
 -     case UI_MODE_CALIBRATION_LOW:
 -       leds_.set(0, slow_blink, 0);
 -       leds_.set(1, slow_blink, 0);
 -       break;
 - 
 -     case UI_MODE_CALIBRATION_HIGH:
 -       leds_.set(0, false, slow_blink);
 -       leds_.set(1, false, slow_blink);
 -       break;
 -     
 -     case UI_MODE_EASTER_EGG_INTRO:
 -       {
 -         uint8_t pwm_counter = system_clock.milliseconds() & 15;
 -         uint8_t triangle_1 = (system_clock.milliseconds() / 7) & 31;
 -         uint8_t triangle_2 = (system_clock.milliseconds() / 17) & 31;
 -         triangle_1 = triangle_1 < 16 ? triangle_1 : 31 - triangle_1;
 -         triangle_2 = triangle_2 < 16 ? triangle_2 : 31 - triangle_2;
 -         leds_.set(
 -             0,
 -             triangle_1 > pwm_counter,
 -             triangle_2 > pwm_counter);
 -         leds_.set(
 -             1,
 -             triangle_2 > pwm_counter,
 -             triangle_1 > pwm_counter);
 -       }
 -       break;
 - 
 -     case UI_MODE_EASTER_EGG_OUTRO:
 -       {
 -         uint8_t pwm_counter = 7;
 -         uint8_t triangle_1 = (system_clock.milliseconds() / 9) & 31;
 -         uint8_t triangle_2 = (system_clock.milliseconds() / 13) & 31;
 -         triangle_1 = triangle_1 < 16 ? triangle_1 : 31 - triangle_1;
 -         triangle_2 = triangle_2 < 16 ? triangle_2 : 31 - triangle_2;
 -         leds_.set(0, triangle_1 < pwm_counter, triangle_1 > pwm_counter);
 -         leds_.set(1, triangle_2 > pwm_counter, triangle_2 < pwm_counter);
 -       }
 -       break;
 -     
 -     case UI_MODE_PANIC:
 -       leds_.set(0, blink, false);
 -       leds_.set(1, blink, false);
 -       break;
 -   }
 -   leds_.Write();
 - }
 - 
 - void Ui::FlushEvents() {
 -   queue_.Flush();
 - }
 - 
 - void Ui::OnSwitchPressed(const Event& e) {
 - 
 - }
 - 
 - void Ui::OnSwitchReleased(const Event& e) {
 -   // Check if the other switch is still pressed.
 -   if (switches_.pressed(1 - e.control_id)) {
 -     if (mode_ == UI_MODE_CALIBRATION_C1) {
 -       StartNormalizationCalibration();
 -     } else {
 -       StartCalibration();
 -     }
 -     press_time_[0] = press_time_[1] = 0;
 -     return;
 -   }
 -   
 -   switch (e.control_id) {
 -     case 0:
 -       if (e.data >= kLongPressDuration) {
 -         if (cv_scaler_->easter_egg()) {
 -           settings_->ToggleEasterEgg();
 -           AnimateEasterEggLeds();
 -         } else {
 -           part_->set_polyphony(3);
 -           string_synth_->set_polyphony(3);
 -         }
 -         SaveState();
 -       } else {
 -         switch (mode_) {
 -           case UI_MODE_CALIBRATION_C1:
 -             CalibrateC1();
 -             break;
 -           case UI_MODE_CALIBRATION_C3:
 -             CalibrateC3();
 -             break;
 -           case UI_MODE_CALIBRATION_LOW:
 -             CalibrateLow();
 -             break;
 -           case UI_MODE_CALIBRATION_HIGH:
 -             CalibrateHigh();
 -             break;
 -           default:
 -             {
 -               int32_t polyphony = part_->polyphony();
 -               if (polyphony == 3) {
 -                 polyphony = 2;
 -               }
 -               polyphony <<= 1;
 -               if (polyphony > 4) {
 -                 polyphony = 1;
 -               }
 -               part_->set_polyphony(polyphony);
 -               string_synth_->set_polyphony(polyphony);
 -               SaveState();
 -             }
 -             break;
 -           }
 -       }
 -       break;
 -     
 -     case 1:
 -       if (e.data >= kLongPressDuration) {
 -         if (cv_scaler_->easter_egg()) {
 -           settings_->ToggleEasterEgg();
 -           AnimateEasterEggLeds();
 -         } else {
 -           int32_t model = part_->model();
 -           if (model >= 3) {
 -             model -= 3;
 -           } else {
 -             model += 3;
 -           }
 -           part_->set_model(static_cast<ResonatorModel>(model));
 -           string_synth_->set_fx(static_cast<FxType>(model));
 -         }
 -       } else {
 -         int32_t model = part_->model();
 -         if (model >= 3) {
 -           model -= 3;
 -         } else {
 -           model = (model + 1) % 3;
 -         }
 -         part_->set_model(static_cast<ResonatorModel>(model));
 -         string_synth_->set_fx(static_cast<FxType>(model));
 -       }
 -       SaveState();
 -       break;
 -     
 -     default:
 -       break;
 -   }
 - }
 - 
 - void Ui::StartCalibration() {
 -   mode_ = UI_MODE_CALIBRATION_C1;
 - }
 - 
 - void Ui::CalibrateC1() {
 -   cv_scaler_->CalibrateC1();
 -   cv_scaler_->CalibrateOffsets();
 -   mode_ = UI_MODE_CALIBRATION_C3;
 - }
 - 
 - void Ui::CalibrateC3() {
 -   bool success = cv_scaler_->CalibrateC3();
 -   if (success) {
 -     settings_->Save();
 -     mode_ = UI_MODE_NORMAL;
 -   } else {
 -     mode_ = UI_MODE_PANIC;
 -   }
 - }
 - 
 - void Ui::StartNormalizationCalibration() {
 -   cv_scaler_->StartNormalizationCalibration();
 -   mode_ = UI_MODE_CALIBRATION_LOW;
 - }
 - 
 - void Ui::CalibrateLow() {
 -   cv_scaler_->CalibrateLow();
 -   mode_ = UI_MODE_CALIBRATION_HIGH;
 - }
 - 
 - void Ui::CalibrateHigh() {
 -   bool success = cv_scaler_->CalibrateHigh();
 -   if (success) {
 -     settings_->Save();
 -     mode_ = UI_MODE_NORMAL;
 -   } else {
 -     mode_ = UI_MODE_PANIC;
 -   }
 - }
 - 
 - void Ui::DoEvents() {
 -   while (queue_.available()) {
 -     Event e = queue_.PullEvent();
 -     if (e.control_type == CONTROL_SWITCH) {
 -       if (e.data == 0) {
 -         OnSwitchPressed(e);
 -       } else {
 -         OnSwitchReleased(e);
 -       }
 -     }
 -   }
 -   if (queue_.idle_time() > 800 && mode_ == UI_MODE_PANIC) {
 -     mode_ = UI_MODE_NORMAL;
 -   }
 -   if (mode_ == UI_MODE_EASTER_EGG_INTRO || mode_ == UI_MODE_EASTER_EGG_OUTRO) {
 -     if (queue_.idle_time() > 3000) {
 -       mode_ = UI_MODE_NORMAL;
 -       queue_.Touch();
 -     }
 -   } else if (queue_.idle_time() > 1000) {
 -     queue_.Touch();
 -   }
 - }
 - 
 - uint8_t Ui::HandleFactoryTestingRequest(uint8_t command) {
 -   uint8_t argument = command & 0x1f;
 -   command = command >> 5;
 -   uint8_t reply = 0;
 -   switch (command) {
 -     case FACTORY_TESTING_READ_POT:
 -     case FACTORY_TESTING_READ_CV:
 -       reply = cv_scaler_->adc_value(argument);
 -       break;
 -     
 -     case FACTORY_TESTING_READ_NORMALIZATION:
 -       reply = cv_scaler_->normalization(argument);
 -       break;      
 -     
 -     case FACTORY_TESTING_READ_GATE:
 -       reply = argument == 2
 -           ? cv_scaler_->gate_value()
 -           : switches_.pressed(argument);
 -       break;
 -       
 -     case FACTORY_TESTING_SET_BYPASS:
 -       part_->set_bypass(argument);
 -       break;
 -       
 -     case FACTORY_TESTING_CALIBRATE:
 -       {
 -         switch (argument) {
 -           case 0:
 -             StartCalibration();
 -             break;
 -           
 -           case 1:
 -             CalibrateC1();
 -             break;
 -           
 -           case 2:
 -             CalibrateC3();
 -             break;
 -           
 -           case 3:
 -             StartNormalizationCalibration();
 -             break;
 - 
 -           case 4:
 -             CalibrateLow();
 -             break;
 -           
 -           case 5:
 -             CalibrateHigh();
 -             queue_.Touch();
 -             break;
 -         }
 -       }
 -       break;
 -   }
 -   return reply;
 - }
 - 
 - }  // namespace rings
 
 
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