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							- #pragma once
 - #include "ui/common.hpp"
 - #include "widgets/OpaqueWidget.hpp"
 - #include "ui/Quantity.hpp"
 - 
 - 
 - namespace rack {
 - 
 - 
 - struct RadioButton : OpaqueWidget {
 - 	BNDwidgetState state = BND_DEFAULT;
 - 	Quantity *quantity = NULL;
 - 
 - 	RadioButton();
 - 	~RadioButton();
 - 	void draw(NVGcontext *vg) override;
 - 	void onEnter(const event::Enter &e) override;
 - 	void onLeave(const event::Leave &e) override;
 - 	void onDragDrop(const event::DragDrop &e) override;
 - };
 - 
 - 
 - } // namespace rack
 
 
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