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							- #pragma once
 - #include "app/common.hpp"
 - #include "widgets/Widget.hpp"
 - #include "widgets/TransparentWidget.hpp"
 - #include "ui/TextField.hpp"
 - 
 - 
 - namespace rack {
 - 
 - 
 - struct LedDisplay : Widget {
 - 	void draw(NVGcontext *vg) override;
 - };
 - 
 - struct LedDisplaySeparator : TransparentWidget {
 - 	LedDisplaySeparator();
 - 	void draw(NVGcontext *vg) override;
 - };
 - 
 - struct LedDisplayChoice : TransparentWidget {
 - 	std::string text;
 - 	std::shared_ptr<Font> font;
 - 	math::Vec textOffset;
 - 	NVGcolor color;
 - 	LedDisplayChoice();
 - 	void draw(NVGcontext *vg) override;
 - 	void onButton(const event::Button &e) override;
 - };
 - 
 - struct LedDisplayTextField : TextField {
 - 	std::shared_ptr<Font> font;
 - 	math::Vec textOffset;
 - 	NVGcolor color;
 - 	LedDisplayTextField();
 - 	void draw(NVGcontext *vg) override;
 - 	int getTextPosition(math::Vec mousePos) override;
 - };
 - 
 - 
 - } // namespace rack
 
 
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