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- #include <ui/MenuItem.hpp>
- #include <ui/MenuOverlay.hpp>
-
-
- namespace rack {
- namespace ui {
-
-
- #define BND_LABEL_FONT_SIZE 13
-
-
- void MenuItem::draw(const DrawArgs& args) {
- BNDwidgetState state = BND_DEFAULT;
-
- if (APP->event->hoveredWidget == this)
- state = BND_HOVER;
-
- // Set active state if this MenuItem
- Menu* parentMenu = dynamic_cast<Menu*>(parent);
- if (parentMenu && parentMenu->activeEntry == this)
- state = BND_ACTIVE;
-
- if (active)
- state = BND_ACTIVE;
-
- // Main text and background
- if (!disabled)
- bndMenuItem(args.vg, 0.0, 0.0, box.size.x, box.size.y, state, -1, text.c_str());
- else
- bndMenuLabel(args.vg, 0.0, 0.0, box.size.x, box.size.y, -1, text.c_str());
-
- // Right text
- float x = box.size.x - bndLabelWidth(args.vg, -1, rightText.c_str());
- NVGcolor rightColor = (state == BND_DEFAULT && !disabled) ? bndGetTheme()->menuTheme.textColor : bndGetTheme()->menuTheme.textSelectedColor;
- bndIconLabelValue(args.vg, x, 0.0, box.size.x, box.size.y, -1, rightColor, BND_LEFT, BND_LABEL_FONT_SIZE, rightText.c_str(), NULL);
- }
-
- void MenuItem::step() {
- // Add 10 more pixels because measurements on high-DPI screens are sometimes too small for some reason
- const float rightPadding = 10.0;
- // HACK use APP->window->vg from the window.
- // All this does is inspect the font, so it shouldn't modify APP->window->vg and should work when called from a widget::FramebufferWidget for example.
- box.size.x = bndLabelWidth(APP->window->vg, -1, text.c_str()) + bndLabelWidth(APP->window->vg, -1, rightText.c_str()) + rightPadding;
- Widget::step();
- }
-
- void MenuItem::onEnter(const EnterEvent& e) {
- Menu* parentMenu = dynamic_cast<Menu*>(parent);
- if (!parentMenu)
- return;
-
- parentMenu->activeEntry = NULL;
-
- // Try to create child menu
- Menu* childMenu = createChildMenu();
- if (childMenu) {
- parentMenu->activeEntry = this;
- childMenu->box.pos = parent->box.pos.plus(box.getTopRight());
- }
- parentMenu->setChildMenu(childMenu);
- }
-
- void MenuItem::onDragDrop(const DragDropEvent& e) {
- if (e.origin != this)
- return;
- doAction();
- }
-
- void MenuItem::doAction() {
- if (disabled)
- return;
-
- widget::EventContext cAction;
- ActionEvent eAction;
- eAction.context = &cAction;
- // Consume event by default, but allow action to un-consume it to prevent the menu from being removed.
- eAction.consume(this);
- onAction(eAction);
- if (!cAction.consumed)
- return;
-
- MenuOverlay* overlay = getAncestorOfType<MenuOverlay>();
- if (overlay) {
- overlay->requestDelete();
- }
- }
-
-
- void MenuItem::onAction(const ActionEvent& e) {
- }
-
-
- } // namespace ui
- } // namespace rack
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