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- #include "standalone_helpers.hpp"
- #include "../src/Glissinator.hpp"
- #include <iostream>
-
- int main( int argch, char **argv )
- {
- std::cout << "Test Glissinator\n";
- typedef Glissinator< StandaloneModule > G;
-
-
- for( int io = 0; io <= 1; ++io )
- {
- G g;
-
- g.params[ G::GLISS_TIME ].value = 0.1;
- g.inputs[ G::SOURCE_INPUT ].value = 1.00 + io;
- g.inputs[ G::SOURCE_INPUT ].active = true;
- g.outputs[ G::SLID_OUTPUT ].active = true;
-
- G::results_t ov;
- g.multiStep( 100, ov );
-
-
- g.inputs[ G::SOURCE_INPUT ].value = 2.00 - io;
- g.multiStep( engineGetSampleRate() * 0.15, ov );
-
- // So this should be monotonically increasing.
- auto hd = ov.begin() + 1, pv = ov.begin();
- while( hd != ov.end() )
- {
- if( io == 0 )
- assert( (*hd)[ G::SLID_OUTPUT ].value >= (*pv)[ G::SLID_OUTPUT ].value );
- else
- assert( (*hd)[ G::SLID_OUTPUT ].value <= (*pv)[ G::SLID_OUTPUT ].value );
-
- assert( (*hd)[ G::SLID_OUTPUT ].value >= 1 );
- assert( (*hd)[ G::SLID_OUTPUT ].value <= 2 );
- ++hd;
- ++pv;
- }
- std::cout << "PASSED: Simple case is monotonic " << 1 + io << " -> " << 2 - io << "\n";
- }
-
- // The turnadound-half-way-through test
- for( int io = 0; io <= 1; ++io )
- {
- G g;
-
- g.params[ G::GLISS_TIME ].value = 0.1;
- g.inputs[ G::SOURCE_INPUT ].value = 1.00 + io;
- g.inputs[ G::SOURCE_INPUT ].active = true;
- g.outputs[ G::SLID_OUTPUT ].active = true;
-
- G::results_t ov;
- g.multiStep( 100, ov );
-
-
- g.inputs[ G::SOURCE_INPUT ].value = 2.00 - io;
- g.multiStep( engineGetSampleRate() * 0.07, ov );
-
- float maxO = g.outputs[ G::SLID_OUTPUT ].value;
- g.inputs[ G::SOURCE_INPUT ].value = 1.00 + io;
- g.multiStep( engineGetSampleRate() * 0.07, ov );
-
- // So this should no longer be monotonic strictly but should monotone up to max
- // and then down from
- bool goingUp = (io == 0)?true:false;
- bool hitMax = false;
- auto hd = ov.begin() + 1, pv = ov.begin();
- while( hd != ov.end() )
- {
- if( goingUp )
- assert( (*hd)[ G::SLID_OUTPUT ].value >= (*pv)[ G::SLID_OUTPUT ].value );
- else
- assert( (*hd)[ G::SLID_OUTPUT ].value <= (*pv)[ G::SLID_OUTPUT ].value );
-
- if( io == 0 )
- {
- assert( (*hd)[ G::SLID_OUTPUT ].value >= 1 );
- assert( (*hd)[ G::SLID_OUTPUT ].value <= maxO );
- }
- else
- {
- assert( (*hd)[ G::SLID_OUTPUT ].value <= 2 );
- assert( (*hd)[ G::SLID_OUTPUT ].value >= maxO );
- }
-
- if( (*hd)[G::SLID_OUTPUT].value == maxO && ! hitMax ) { goingUp = ! goingUp; hitMax = true; } // max can repeat
-
- ++hd;
- ++pv;
- }
- std::cout << "PASSED: Turnaround case is bi-monotonic " << 1 + io << " -> " << 2 - io << "\n";
- }
-
-
- {
- G g;
- // OK so now lets test that gliss time bug. If we reset the gliss time most of the way through
- // a gliss, the 0.6.1 version runs away.
- g.params[ G::GLISS_TIME ].value = 0.1;
- g.inputs[ G::SOURCE_INPUT ].value = 1.00;
- g.inputs[ G::SOURCE_INPUT ].active = true;
- g.outputs[ G::SLID_OUTPUT ].active = true;
-
- G::results_t ov;
- g.multiStep( 100, ov );
-
- g.inputs[ G::SOURCE_INPUT ].value = 2.00 ;
- g.multiStep( engineGetSampleRate() * 0.07, ov );
-
- g.params[ G::GLISS_TIME ].value = 0;
-
- g.multiStep( 1, ov );
-
- auto hd = ov.begin() + 1, pv = ov.begin();
- while( hd != ov.end() )
- {
- assert( (*hd)[ G::SLID_OUTPUT ].value >= (*pv)[ G::SLID_OUTPUT ].value );
- assert( (*hd)[ G::SLID_OUTPUT ].value >= 1 );
- assert( (*hd)[ G::SLID_OUTPUT ].value <= 2 );
- ++hd;
- ++pv;
- }
- std::cout << "PASSED: Jump case is still monotonic and bounded\n";
- }
-
- }
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