|
- // Copyright 2014 Olivier Gillet.
- //
- // Author: Olivier Gillet (ol.gillet@gmail.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- // See http://creativecommons.org/licenses/MIT/ for more information.
- //
- // -----------------------------------------------------------------------------
- //
- // User interface.
-
- #include "clouds/ui.h"
-
- #include "stmlib/system/system_clock.h"
-
- #include "clouds/dsp/granular_processor.h"
- #include "clouds/cv_scaler.h"
- #include "clouds/meter.h"
-
- namespace clouds {
-
- const int32_t kLongPressDuration = 1000;
- const int32_t kVeryLongPressDuration = 4000;
-
- using namespace stmlib;
-
- void Ui::Init(
- Settings* settings,
- CvScaler* cv_scaler,
- GranularProcessor* processor,
- Meter* meter) {
- settings_ = settings;
- cv_scaler_ = cv_scaler;
- leds_.Init();
- switches_.Init();
-
- processor_ = processor;
- meter_ = meter;
- mode_ = UI_MODE_SPLASH;
-
- const State& state = settings_->state();
-
- // Sanitize saved settings.
- cv_scaler_->set_blend_parameter(
- static_cast<BlendParameter>(state.blend_parameter & 3));
- cv_scaler_->MatchKnobPosition();
- processor_->set_quality(state.quality & 3);
- processor_->set_playback_mode(
- static_cast<PlaybackMode>(state.playback_mode & 3));
- for (int32_t i = 0; i < BLEND_PARAMETER_LAST; ++i) {
- cv_scaler_->set_blend_value(
- static_cast<BlendParameter>(i),
- static_cast<float>(state.blend_value[i]) / 255.0f);
- }
- cv_scaler_->UnlockBlendKnob();
- }
-
- void Ui::SaveState() {
- State* state = settings_->mutable_state();
- state->blend_parameter = cv_scaler_->blend_parameter();
- state->quality = processor_->quality();
- state->playback_mode = processor_->playback_mode();
- for (int32_t i = 0; i < BLEND_PARAMETER_LAST; ++i) {
- state->blend_value[i] = static_cast<uint8_t>(
- cv_scaler_->blend_value(static_cast<BlendParameter>(i)) * 255.0f);
- }
- settings_->Save();
- }
-
- void Ui::Poll() {
- system_clock.Tick();
- switches_.Debounce();
-
- for (uint8_t i = 0; i < kNumSwitches; ++i) {
- if (switches_.just_pressed(i)) {
- queue_.AddEvent(CONTROL_SWITCH, i, 0);
- press_time_[i] = system_clock.milliseconds();
- long_press_time_[i] = system_clock.milliseconds();
- }
- if (switches_.pressed(i) && press_time_[i] != 0) {
- int32_t pressed_time = system_clock.milliseconds() - press_time_[i];
- if (pressed_time > kLongPressDuration) {
- queue_.AddEvent(CONTROL_SWITCH, i, pressed_time);
- press_time_[i] = 0;
- }
- }
- if (switches_.pressed(i) && long_press_time_[i] != 0) {
- int32_t pressed_time = system_clock.milliseconds() - long_press_time_[i];
- if (pressed_time > kVeryLongPressDuration) {
- queue_.AddEvent(CONTROL_SWITCH, i, pressed_time);
- long_press_time_[i] = 0;
- }
- }
-
- if (switches_.released(i) && press_time_[i] != 0) {
- queue_.AddEvent(
- CONTROL_SWITCH,
- i,
- system_clock.milliseconds() - press_time_[i] + 1);
- press_time_[i] = 0;
- }
- }
- PaintLeds();
- }
-
- void Ui::PaintLeds() {
- leds_.Clear();
- bool blink = (system_clock.milliseconds() & 127) > 64;
- uint8_t fade = system_clock.milliseconds() >> 1;
- fade = fade <= 127 ? (fade << 1) : 255 - (fade << 1);
- fade = static_cast<uint16_t>(fade) * fade >> 8;
- switch (mode_) {
- case UI_MODE_SPLASH:
- {
- uint8_t index = ((system_clock.milliseconds() >> 8) + 1) & 3;
- uint8_t fade = (system_clock.milliseconds() >> 2);
- fade = fade <= 127 ? (fade << 1) : 255 - (fade << 1);
- leds_.set_intensity(3 - index, fade);
- }
- break;
-
- case UI_MODE_VU_METER:
- leds_.PaintBar(lut_db[meter_->peak() >> 7]);
- break;
-
- case UI_MODE_BLEND_METER:
- for (int32_t i = 0; i < 4; ++i) {
- leds_.set_intensity(
- i,
- cv_scaler_->blend_value(static_cast<BlendParameter>(i)) * 255.0f);
- }
- break;
-
- case UI_MODE_QUALITY:
- leds_.set_status(processor_->quality(), 255, 0);
- break;
-
- case UI_MODE_BLENDING:
- leds_.set_status(cv_scaler_->blend_parameter(), 0, 255);
- break;
-
- case UI_MODE_PLAYBACK_MODE:
- leds_.set_status(
- processor_->playback_mode(),
- 128 + (fade >> 1),
- 255 - (fade >> 1));
- break;
-
- case UI_MODE_LOAD:
- leds_.set_status(load_save_location_, 0, blink ? 255 : 0);
- break;
-
- case UI_MODE_SAVE:
- leds_.set_status(load_save_location_, blink ? 255 : 0, 0);
- break;
-
- case UI_MODE_SAVING:
- leds_.set_status(load_save_location_, 255, 0);
- break;
-
- case UI_MODE_CALIBRATION_1:
- leds_.set_status(0, blink ? 255 : 0, blink ? 255 : 0);
- leds_.set_status(1, blink ? 255 : 0, blink ? 255 : 0);
- leds_.set_status(2, 0, 0);
- leds_.set_status(3, 0, 0);
- break;
-
- case UI_MODE_CALIBRATION_2:
- leds_.set_status(0, blink ? 255 : 0, blink ? 255 : 0);
- leds_.set_status(1, blink ? 255 : 0, blink ? 255 : 0);
- leds_.set_status(2, blink ? 255 : 0, blink ? 255 : 0);
- leds_.set_status(3, blink ? 255 : 0, blink ? 255 : 0);
- break;
-
- case UI_MODE_PANIC:
- leds_.set_status(0, 255, 0);
- leds_.set_status(1, 255, 0);
- leds_.set_status(2, 255, 0);
- leds_.set_status(3, 255, 0);
- break;
-
- default:
- break;
- }
-
- leds_.set_freeze(processor_->frozen());
- if (processor_->bypass()) {
- leds_.PaintBar(lut_db[meter_->peak() >> 7]);
- leds_.set_freeze(true);
- }
-
- leds_.Write();
- }
-
- void Ui::FlushEvents() {
- queue_.Flush();
- }
-
- void Ui::OnSwitchPressed(const Event& e) {
- if (e.control_id == SWITCH_FREEZE) {
- processor_->ToggleFreeze();
- }
- }
-
- void Ui::CalibrateC1() {
- cv_scaler_->CalibrateC1();
- cv_scaler_->CalibrateOffsets();
- mode_ = UI_MODE_CALIBRATION_2;
- }
-
- void Ui::CalibrateC3() {
- bool success = cv_scaler_->CalibrateC3();
- if (success) {
- settings_->Save();
- mode_ = UI_MODE_VU_METER;
- } else {
- mode_ = UI_MODE_PANIC;
- }
- }
-
- void Ui::OnSecretHandshake() {
- mode_ = UI_MODE_PLAYBACK_MODE;
- }
-
- void Ui::OnSwitchReleased(const Event& e) {
- switch (e.control_id) {
- case SWITCH_FREEZE:
- break;
-
- case SWITCH_MODE:
- if (e.data >= kVeryLongPressDuration) {
- mode_ = UI_MODE_PLAYBACK_MODE;
- } else if (e.data >= kLongPressDuration) {
- if (mode_ == UI_MODE_QUALITY) {
- mode_ = UI_MODE_VU_METER;
- } else {
- mode_ = UI_MODE_QUALITY;
- }
- } else if (mode_ == UI_MODE_VU_METER || mode_ == UI_MODE_BLEND_METER) {
- mode_ = UI_MODE_BLENDING;
- } else if (mode_ == UI_MODE_BLENDING) {
- uint8_t parameter = (cv_scaler_->blend_parameter() + 1) & 3;
- cv_scaler_->set_blend_parameter(static_cast<BlendParameter>(parameter));
- SaveState();
- } else if (mode_ == UI_MODE_QUALITY) {
- processor_->set_quality((processor_->quality() + 1) & 3);
- SaveState();
- } else if (mode_ == UI_MODE_PLAYBACK_MODE) {
- uint8_t mode = (processor_->playback_mode() + 1) & 3;
- processor_->set_playback_mode(static_cast<PlaybackMode>(mode));
- SaveState();
- } else if (mode_ == UI_MODE_SAVE || mode_ == UI_MODE_LOAD) {
- load_save_location_ = (load_save_location_ + 1) & 3;
- } else {
- mode_ = UI_MODE_VU_METER;
- }
- break;
-
- case SWITCH_WRITE:
- if (e.data >= kLongPressDuration && switches_.pressed(SWITCH_MODE)) {
- press_time_[SWITCH_MODE] = 0;
- mode_ = UI_MODE_CALIBRATION_1;
- } else if (mode_ == UI_MODE_CALIBRATION_1) {
- CalibrateC1();
- } else if (mode_ == UI_MODE_CALIBRATION_2) {
- CalibrateC3();
- } else if (mode_ == UI_MODE_SAVE) {
- // Get pointers on data chunks to save.
- PersistentBlock blocks[4];
- size_t num_blocks = 0;
-
- mode_ = UI_MODE_SAVING;
- // Silence the processor during the long erase/write.
- processor_->set_silence(true);
- system_clock.Delay(5);
- processor_->PreparePersistentData();
- processor_->GetPersistentData(blocks, &num_blocks);
- settings_->SaveSampleMemory(load_save_location_, blocks, num_blocks);
- processor_->set_silence(false);
- load_save_location_ = (load_save_location_ + 1) & 3;
- mode_ = UI_MODE_VU_METER;
- } else if (mode_ == UI_MODE_LOAD) {
- processor_->LoadPersistentData(settings_->sample_flash_data(
- load_save_location_));
- load_save_location_ = (load_save_location_ + 1) & 3;
- mode_ = UI_MODE_VU_METER;
- } else if (e.data >= kLongPressDuration) {
- mode_ = UI_MODE_SAVE;
- } else {
- mode_ = UI_MODE_LOAD;
- }
- break;
- }
- }
-
- void Ui::DoEvents() {
- while (queue_.available()) {
- Event e = queue_.PullEvent();
- if (e.control_type == CONTROL_SWITCH) {
- if (e.data == 0) {
- OnSwitchPressed(e);
- } else {
- if (e.data >= kLongPressDuration &&
- e.control_id == SWITCH_MODE &&
- switches_.pressed(SWITCH_WRITE)) {
- press_time_[SWITCH_WRITE] = 0;
- OnSecretHandshake();
- } else {
- OnSwitchReleased(e);
- }
- }
- }
- }
-
- if (queue_.idle_time() > 1000 && mode_ == UI_MODE_PANIC) {
- queue_.Touch();
- mode_ = UI_MODE_VU_METER;
- }
-
- if ((mode_ == UI_MODE_VU_METER || mode_ == UI_MODE_BLEND_METER ||
- mode_ == UI_MODE_BLENDING) && \
- cv_scaler_->blend_knob_touched()) {
- queue_.Touch();
- mode_ = UI_MODE_BLEND_METER;
- }
-
- if (queue_.idle_time() > 3000) {
- queue_.Touch();
- if (mode_ == UI_MODE_BLENDING || mode_ == UI_MODE_QUALITY ||
- mode_ == UI_MODE_PLAYBACK_MODE || mode_ == UI_MODE_SAVE ||
- mode_ == UI_MODE_LOAD || mode_ == UI_MODE_BLEND_METER ||
- mode_ == UI_MODE_SPLASH) {
- mode_ = UI_MODE_VU_METER;
- }
- }
- }
-
- uint8_t Ui::HandleFactoryTestingRequest(uint8_t command) {
- uint8_t argument = command & 0x1f;
- command = command >> 5;
- uint8_t reply = 0;
- switch (command) {
- case FACTORY_TESTING_READ_POT:
- case FACTORY_TESTING_READ_CV:
- reply = cv_scaler_->adc_value(argument);
- break;
-
- case FACTORY_TESTING_READ_GATE:
- if (argument <= 2) {
- return switches_.pressed(argument);
- } else {
- return cv_scaler_->gate(argument - 3);
- }
- break;
-
- case FACTORY_TESTING_SET_BYPASS:
- processor_->set_bypass(argument);
- break;
-
- case FACTORY_TESTING_CALIBRATE:
- if (argument == 0) {
- mode_ = UI_MODE_CALIBRATION_1;
- } else if (argument == 1) {
- CalibrateC1();
- } else {
- CalibrateC3();
- cv_scaler_->set_blend_parameter(static_cast<BlendParameter>(0));
- SaveState();
- }
- break;
- }
- return reply;
- }
-
- } // namespace clouds
|