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							- #pragma once
 - #include <common.hpp>
 - #include <cstdint>
 - 
 - 
 - namespace rack {
 - 
 - 
 - /** Random number generator
 - */
 - namespace random {
 - 
 - 
 - /** Initializes the thread-local RNG state.
 - Must call per-thread, otherwise the RNG will always return 0.
 - */
 - void init();
 - /** Returns a uniform random uint32_t from 0 to UINT32_MAX */
 - uint32_t u32();
 - /** Returns a uniform random uint64_t from 0 to UINT64_MAX */
 - uint64_t u64();
 - /** Returns a uniform random float in the interval [0.0, 1.0) */
 - float uniform();
 - /** Returns a normal random number with mean 0 and standard deviation 1 */
 - float normal();
 - 
 - 
 - } // namespace random
 - } // namespace rack
 
 
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