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- // Copyright 2015 Olivier Gillet.
- //
- // Author: Olivier Gillet (ol.gillet@gmail.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- // See http://creativecommons.org/licenses/MIT/ for more information.
- //
- // -----------------------------------------------------------------------------
- //
- // Comb filter / KS string.
-
- #include "rings/dsp/string.h"
-
- #include <cmath>
-
- #include "stmlib/dsp/dsp.h"
- #include "stmlib/dsp/parameter_interpolator.h"
- #include "stmlib/dsp/units.h"
- #include "stmlib/utils/random.h"
-
- #include "rings/resources.h"
-
- namespace rings {
-
- using namespace std;
- using namespace stmlib;
-
- void String::Init(bool enable_dispersion) {
- enable_dispersion_ = enable_dispersion;
-
- string_.Init();
- stretch_.Init();
- fir_damping_filter_.Init();
- iir_damping_filter_.Init();
-
- set_frequency(220.0f / kSampleRate);
- set_dispersion(0.25f);
- set_brightness(0.5f);
- set_damping(0.3f);
- set_position(0.8f);
-
- delay_ = 1.0f / frequency_;
- clamped_position_ = 0.0f;
- previous_dispersion_ = 0.0f;
- dispersion_noise_ = 0.0f;
- curved_bridge_ = 0.0f;
- previous_damping_compensation_ = 0.0f;
-
- out_sample_[0] = out_sample_[1] = 0.0f;
- aux_sample_[0] = aux_sample_[1] = 0.0f;
-
- dc_blocker_.Init(1.0f - 20.0f / kSampleRate);
- }
-
- template<bool enable_dispersion>
- void String::ProcessInternal(
- const float* in,
- float* out,
- float* aux,
- size_t size) {
- float delay = 1.0f / frequency_;
- CONSTRAIN(delay, 4.0f, kDelayLineSize - 4.0f);
-
- // If there is not enough delay time in the delay line, we play at the
- // lowest possible note and we upsample on the fly with a shitty linear
- // interpolator. We don't care because it's a corner case (f0 < 11.7Hz)
- float src_ratio = delay * frequency_;
- if (src_ratio >= 0.9999f) {
- // When we are above 11.7 Hz, we make sure that the linear interpolator
- // does not get in the way.
- src_phase_ = 1.0f;
- src_ratio = 1.0f;
- }
-
- float clamped_position = 0.5f - 0.98f * fabs(position_ - 0.5f);
-
- // Linearly interpolate all comb-related CV parameters for each sample.
- ParameterInterpolator delay_modulation(
- &delay_, delay, size);
- ParameterInterpolator position_modulation(
- &clamped_position_, clamped_position, size);
- ParameterInterpolator dispersion_modulation(
- &previous_dispersion_, dispersion_, size);
-
- // For damping/absorption, the interpolation is done in the filter code.
- float lf_damping = damping_ * (2.0f - damping_);
- float rt60 = 0.07f * SemitonesToRatio(lf_damping * 96.0f) * kSampleRate;
- float rt60_base_2_12 = max(-120.0f * delay / src_ratio / rt60, -127.0f);
- float damping_coefficient = SemitonesToRatio(rt60_base_2_12);
- float brightness = brightness_ * brightness_;
- float noise_filter = SemitonesToRatio((brightness_ - 1.0f) * 48.0f);
- float damping_cutoff = min(
- 24.0f + damping_ * damping_ * 48.0f + brightness_ * brightness_ * 24.0f,
- 84.0f);
- float damping_f = min(frequency_ * SemitonesToRatio(damping_cutoff), 0.499f);
-
- // Crossfade to infinite decay.
- if (damping_ >= 0.95f) {
- float to_infinite = 20.0f * (damping_ - 0.95f);
- damping_coefficient += to_infinite * (1.0f - damping_coefficient);
- brightness += to_infinite * (1.0f - brightness);
- damping_f += to_infinite * (0.4999f - damping_f);
- damping_cutoff += to_infinite * (128.0f - damping_cutoff);
- }
-
- fir_damping_filter_.Configure(damping_coefficient, brightness, size);
- iir_damping_filter_.set_f_q<FREQUENCY_ACCURATE>(damping_f, 0.5f);
- ParameterInterpolator damping_compensation_modulation(
- &previous_damping_compensation_,
- 1.0f - Interpolate(lut_svf_shift, damping_cutoff, 1.0f),
- size);
-
- while (size--) {
- src_phase_ += src_ratio;
- if (src_phase_ > 1.0f) {
- src_phase_ -= 1.0f;
-
- float delay = delay_modulation.Next();
- float comb_delay = delay * position_modulation.Next();
-
- #ifndef MIC_W
- delay *= damping_compensation_modulation.Next(); // IIR delay.
- #endif // MIC_W
- delay -= 1.0f; // FIR delay.
-
- float s = 0.0f;
-
- if (enable_dispersion) {
- float noise = 2.0f * Random::GetFloat() - 1.0f;
- noise *= 1.0f / (0.2f + noise_filter);
- dispersion_noise_ += noise_filter * (noise - dispersion_noise_);
-
- float dispersion = dispersion_modulation.Next();
- float stretch_point = dispersion <= 0.0f
- ? 0.0f
- : dispersion * (2.0f - dispersion) * 0.475f;
- float noise_amount = dispersion > 0.75f
- ? 4.0f * (dispersion - 0.75f)
- : 0.0f;
- float bridge_curving = dispersion < 0.0f
- ? -dispersion
- : 0.0f;
-
- noise_amount = noise_amount * noise_amount * 0.025f;
- float ac_blocking_amount = bridge_curving;
-
- bridge_curving = bridge_curving * bridge_curving * 0.01f;
- float ap_gain = -0.618f * dispersion / (0.15f + fabs(dispersion));
-
- float delay_fm = 1.0f;
- delay_fm += dispersion_noise_ * noise_amount;
- delay_fm -= curved_bridge_ * bridge_curving;
- delay *= delay_fm;
-
- float ap_delay = delay * stretch_point;
- float main_delay = delay - ap_delay;
- if (ap_delay >= 4.0f && main_delay >= 4.0f) {
- s = string_.ReadHermite(main_delay);
- s = stretch_.Allpass(s, ap_delay, ap_gain);
- } else {
- s = string_.ReadHermite(delay);
- }
- float s_ac = s;
- dc_blocker_.Process(&s_ac, 1);
- s += ac_blocking_amount * (s_ac - s);
-
- float value = fabs(s) - 0.025f;
- float sign = s > 0.0f ? 1.0f : -1.5f;
- curved_bridge_ = (fabs(value) + value) * sign;
- } else {
- s = string_.ReadHermite(delay);
- }
-
- s += *in; // When f0 < 11.7 Hz, causes ugly bitcrushing on the input!
- s = fir_damping_filter_.Process(s);
- #ifndef MIC_W
- s = iir_damping_filter_.Process<FILTER_MODE_LOW_PASS>(s);
- #endif // MIC_W
- string_.Write(s);
-
- out_sample_[1] = out_sample_[0];
- aux_sample_[1] = aux_sample_[0];
-
- out_sample_[0] = s;
- aux_sample_[0] = string_.Read(comb_delay);
- }
- *out++ += Crossfade(out_sample_[1], out_sample_[0], src_phase_);
- *aux++ += Crossfade(aux_sample_[1], aux_sample_[0], src_phase_);
- in++;
- }
- }
-
- void String::Process(const float* in, float* out, float* aux, size_t size) {
- if (enable_dispersion_) {
- ProcessInternal<true>(in, out, aux, size);
- } else {
- ProcessInternal<false>(in, out, aux, size);
- }
- }
-
- } // namespace rings
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