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- // Copyright 2012 Olivier Gillet.
- //
- // Author: Olivier Gillet (ol.gillet@gmail.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- // See http://creativecommons.org/licenses/MIT/ for more information.
- //
- // -----------------------------------------------------------------------------
- //
- // User interface.
-
- #include "braids/ui.h"
-
- #include <cstring>
-
- #include "stmlib/system/system_clock.h"
-
- namespace braids {
-
- using namespace stmlib;
-
- const uint32_t kEncoderLongPressTime = 800;
-
- void Ui::Init() {
- encoder_.Init();
- display_.Init();
- queue_.Init();
- sub_clock_ = 0;
- value_ = 0;
- mode_ = MODE_SPLASH;
- setting_ = SETTING_OSCILLATOR_SHAPE;
- setting_index_ = 0;
- }
-
- void Ui::Poll() {
- system_clock.Tick(); // Tick global ms counter.
- ++sub_clock_;
- encoder_.Debounce();
- if (encoder_.just_pressed()) {
- encoder_press_time_ = system_clock.milliseconds();
- inhibit_further_switch_events_ = false;
- }
- if (!inhibit_further_switch_events_) {
- if (encoder_.pressed()) {
- uint32_t duration = system_clock.milliseconds() - encoder_press_time_;
- if (duration >= kEncoderLongPressTime) {
- queue_.AddEvent(CONTROL_ENCODER_LONG_CLICK, 0, 0);
- inhibit_further_switch_events_ = true;
- }
- } else if (encoder_.released()) {
- queue_.AddEvent(CONTROL_ENCODER_CLICK, 0, 0);
- }
- }
- int32_t increment = encoder_.increment();
- if (increment != 0) {
- queue_.AddEvent(CONTROL_ENCODER, 0, increment);
- }
-
- if ((sub_clock_ & 1) == 0) {
- display_.Refresh();
- }
- }
-
- void Ui::FlushEvents() {
- queue_.Flush();
- }
-
- void Ui::RefreshDisplay() {
- switch (mode_) {
- case MODE_SPLASH:
- {
- char text[] = " ";
- text[0] = '\x98' + (splash_frame_ & 0x7);
- display_.Print(text);
- }
- break;
-
- case MODE_EDIT:
- {
- uint8_t value = settings.GetValue(setting_);
- if (setting_ == SETTING_OSCILLATOR_SHAPE &&
- settings.meta_modulation()) {
- value = meta_shape_;
- }
- display_.Print(settings.metadata(setting_).strings[value]);
- }
- break;
-
- case MODE_MENU:
- {
- if (setting_ == SETTING_CV_TESTER) {
- char text[] = " ";
- if (!blink_) {
- for (uint8_t i = 0; i < kDisplayWidth; ++i) {
- text[i] = '\x90' + (cv_[i] * 7 >> 12);
- }
- }
- display_.Print(text);
- } else if (setting_ == SETTING_MARQUEE) {
- uint8_t length = strlen(settings.marquee_text());
- uint8_t padded_length = length + 2 * kDisplayWidth - 4;
- uint8_t position = ((cv_[0] >> 4) * (padded_length - 1)) >> 8;
- position += (marquee_step_ % padded_length);
- position += 1;
- char text[] = " ";
- for (uint8_t i = 0; i < kDisplayWidth; ++i) {
- uint8_t index = (position + i) % padded_length;
- if (index >= kDisplayWidth && index < kDisplayWidth + length) {
- text[i] = settings.marquee_text()[index - kDisplayWidth];
- }
- }
- display_.Print(text);
- } else {
- display_.Print(settings.metadata(setting_).name);
- }
- }
- break;
-
- case MODE_CALIBRATION_STEP_1:
- display_.Print(">C2 ");
- break;
-
- case MODE_CALIBRATION_STEP_2:
- display_.Print(">C4 ");
- break;
-
- case MODE_MARQUEE_EDITOR:
- {
- char text[] = " ";
- for (uint8_t i = 0; i < kDisplayWidth; ++i) {
- if ((marquee_character_ + i) >= kDisplayWidth - 1) {
- const char* marquee_text = settings.marquee_text();
- text[i] = marquee_text[marquee_character_ + i - kDisplayWidth + 1];
- }
- }
- display_.Print(text);
- }
- break;
-
- default:
- break;
- }
- }
-
- void Ui::OnLongClick() {
- switch (mode_) {
- case MODE_MARQUEE_EDITOR:
- settings.Save();
- mode_ = MODE_MENU;
- break;
-
- case MODE_MENU:
- if (setting_ == SETTING_CALIBRATION) {
- mode_ = MODE_CALIBRATION_STEP_1;
- } else if (setting_ == SETTING_MARQUEE) {
- mode_ = MODE_MARQUEE_EDITOR;
- marquee_character_ = 0;
- marquee_dirty_character_ = false;
- uint8_t length = strlen(settings.marquee_text());
- settings.mutable_marquee_text()[length] = '\xA0';
- } else if (setting_ == SETTING_VERSION) {
- settings.Reset();
- settings.Save();
- }
- break;
-
- default:
- break;
- }
- }
-
- void Ui::OnClick() {
- switch (mode_) {
- case MODE_EDIT:
- mode_ = MODE_MENU;
- break;
-
- case MODE_MARQUEE_EDITOR:
- {
- if (marquee_character_ == 53) {
- ++marquee_character_;
- settings.mutable_marquee_text()[marquee_character_] = '\0';
- } else if (settings.marquee_text()[marquee_character_] == '\xA0') {
- settings.mutable_marquee_text()[marquee_character_] = '\0';
- } else {
- if (marquee_dirty_character_) {
- settings.mutable_marquee_text()[marquee_character_ + 1] = \
- settings.marquee_text()[marquee_character_];
- }
- ++marquee_character_;
- marquee_dirty_character_ = false;
- }
- if (settings.marquee_text()[marquee_character_] == '\0') {
- settings.Save();
- mode_ = MODE_MENU;
- }
- }
- break;
-
- case MODE_MENU:
- if (setting_ <= SETTING_LAST_EDITABLE_SETTING) {
- mode_ = MODE_EDIT;
- if (setting_ == SETTING_OSCILLATOR_SHAPE) {
- settings.Save();
- }
- } else if (setting_ == SETTING_VERSION) {
- mode_ = MODE_SPLASH;
- }
- break;
-
- case MODE_CALIBRATION_STEP_1:
- adc_code_c2_ = cv_[2];
- adc_code_min_[0] = cv_[0];
- adc_code_min_[1] = cv_[1];
- mode_ = MODE_CALIBRATION_STEP_2;
- break;
-
- case MODE_CALIBRATION_STEP_2:
- settings.Calibrate(
- adc_code_c2_,
- cv_[2],
- cv_[3],
- adc_code_min_[0],
- cv_[0],
- adc_code_min_[1],
- cv_[1]);
- mode_ = MODE_MENU;
- break;
-
- default:
- break;
- }
- }
-
- void Ui::OnIncrement(const Event& e) {
- switch (mode_) {
- case MODE_MARQUEE_EDITOR:
- {
- char c = settings.marquee_text()[marquee_character_];
- c += e.data;
- if (c <= ' ') {
- c = ' ';
- } else if (c >= '\xA0') {
- c = '\xA0';
- }
- settings.mutable_marquee_text()[marquee_character_] = c;
- marquee_dirty_character_ = true;
- }
- break;
-
- case MODE_EDIT:
- {
- int16_t value = settings.GetValue(setting_);
- value = settings.metadata(setting_).Clip(value + e.data);
- settings.SetValue(setting_, value);
- display_.set_brightness(settings.GetValue(SETTING_BRIGHTNESS) + 1);
- }
- break;
-
- case MODE_MENU:
- {
- setting_index_ += e.data;
- if (setting_index_ < 0) {
- setting_index_ = 0;
- } else if (setting_index_ >= SETTING_LAST) {
- setting_index_ = SETTING_LAST - 1;
- }
- setting_ = settings.setting_at_index(setting_index_);
- marquee_step_ = 0;
- }
- break;
-
- default:
- break;
- }
- }
-
- void Ui::DoEvents() {
- bool refresh_display_ = false;
- while (queue_.available()) {
- Event e = queue_.PullEvent();
- if (e.control_type == CONTROL_ENCODER_CLICK) {
- OnClick();
- } else if (e.control_type == CONTROL_ENCODER_LONG_CLICK) {
- OnLongClick();
- } else if (e.control_type == CONTROL_ENCODER) {
- OnIncrement(e);
- }
- refresh_display_ = true;
- }
- if (queue_.idle_time() > 1000) {
- refresh_display_ = true;
- }
- if (queue_.idle_time() >= 50 && mode_ == MODE_SPLASH) {
- ++splash_frame_;
- if (splash_frame_ == 8) {
- splash_frame_ = 0;
- mode_ = MODE_EDIT;
- setting_ = SETTING_OSCILLATOR_SHAPE;
- }
- refresh_display_ = true;
- }
- if (queue_.idle_time() >= 50 &&
- (setting_ == SETTING_CV_TESTER ||
- setting_ == SETTING_MARQUEE)) {
- refresh_display_ = true;
- }
- if (queue_.idle_time() >= 50 &&
- setting_ == SETTING_OSCILLATOR_SHAPE &&
- mode_ == MODE_EDIT &&
- settings.meta_modulation()) {
- refresh_display_ = true;
- }
- if (refresh_display_) {
- queue_.Touch();
- RefreshDisplay();
- blink_ = false;
- }
- }
-
- } // namespace braids
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