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- #pragma once
- #include <vector>
- #include <set>
-
- #include <jansson.h>
-
- #include <common.hpp>
- #include <context.hpp>
-
- namespace rack {
- /** Abstraction for all audio drivers in Rack */
- namespace audio {
-
-
- ////////////////////
- // Driver
- ////////////////////
-
- struct Device;
- struct Port;
-
- /** Wraps an audio driver API containing any number of audio devices.
- */
- struct Driver {
- virtual ~Driver() {}
- /** Returns the name of the driver. E.g. "ALSA". */
- virtual std::string getName() {
- return "";
- }
- /** Returns a list of all device IDs that can be subscribed to. */
- virtual std::vector<int> getDeviceIds() {
- return {};
- }
- /** Returns the default device to use when the driver is selected, or -1 for none. */
- virtual int getDefaultDeviceId() {
- return -1;
- }
- /** Returns the name of a device without obtaining it. */
- virtual std::string getDeviceName(int deviceId) {
- return "";
- }
- /** Returns the number of inputs of a device without obtaining it. */
- virtual int getDeviceNumInputs(int deviceId) {
- return 0;
- }
- /** Returns the number of output of a device without obtaining it. */
- virtual int getDeviceNumOutputs(int deviceId) {
- return 0;
- }
-
- /** Adds the given port as a reference holder of a device and returns the it.
- Creates the Device if no ports are subscribed before calling.
- */
- virtual Device* subscribe(int deviceId, Port* port) {
- return NULL;
- }
- /** Removes the give port as a reference holder of a device.
- Deletes the Device if no ports are subscribed after calling.
- */
- virtual void unsubscribe(int deviceId, Port* port) {}
- };
-
- ////////////////////
- // Device
- ////////////////////
-
- /** A single audio device of a driver API.
-
- Modules and the UI should not interact with this API directly. Use Port instead.
-
- Methods throw `rack::Exception` if the driver API has an exception.
- */
- struct Device {
- std::set<Port*> subscribed;
- virtual ~Device() {}
- // Called by Driver::subscribe().
- void subscribe(Port* port);
- void unsubscribe(Port* port);
-
- virtual std::string getName() {
- return "";
- }
- virtual int getNumInputs() {
- return 0;
- }
- virtual int getNumOutputs() {
- return 0;
- }
-
- /** Returns a list of all valid (user-selectable) sample rates.
- The device may accept sample rates not in this list, but it *must* accept sample rates in the list.
- */
- virtual std::set<float> getSampleRates() {
- return {};
- }
- /** Returns the current sample rate. */
- virtual float getSampleRate() {
- return 0;
- }
- /** Sets the sample rate of the device, re-opening it if needed. */
- virtual void setSampleRate(float sampleRate) {}
-
- /** Returns a list of all valid (user-selectable) block sizes.
- The device may accept block sizes not in this list, but it *must* accept block sizes in the list.
- */
- virtual std::set<int> getBlockSizes() {
- return {};
- }
- /** Returns the current block size. */
- virtual int getBlockSize() {
- return 0;
- }
- /** Sets the block size of the device, re-opening it if needed. */
- virtual void setBlockSize(int blockSize) {}
-
- // Called by this Device class, forwards to subscribed Ports.
- void processBuffer(const float* input, int inputStride, float* output, int outputStride, int frames);
- void onStartStream();
- void onStopStream();
- };
-
- ////////////////////
- // Port
- ////////////////////
-
- /** A handle to a Device, typically owned by modules to have shared access to a single Device.
-
- All Port methods safely wrap Drivers methods.
- That is, if the active Device throws a `rack::Exception`, it is caught and logged inside all Port methods, so they do not throw exceptions.
- */
- struct Port {
- /** The first channel index of the device to process. */
- int inputOffset = 0;
- int outputOffset = 0;
- /** Maximum number of channels to process. */
- int maxInputs = 8;
- int maxOutputs = 8;
-
- // private
- int driverId = -1;
- int deviceId = -1;
- /** Not owned */
- Driver* driver = NULL;
- Device* device = NULL;
- Context* context;
-
- Port();
- virtual ~Port();
- void reset();
-
- Driver* getDriver();
- int getDriverId();
- void setDriverId(int driverId);
- std::string getDriverName();
-
- Device* getDevice();
- std::vector<int> getDeviceIds();
- int getDeviceId();
- void setDeviceId(int deviceId);
- int getDeviceNumInputs(int deviceId);
- int getDeviceNumOutputs(int deviceId);
- std::string getDeviceName(int deviceId);
- std::string getDeviceDetail(int deviceId, int offset);
-
- std::set<float> getSampleRates();
- float getSampleRate();
- void setSampleRate(float sampleRate);
-
- std::set<int> getBlockSizes();
- int getBlockSize();
- void setBlockSize(int blockSize);
-
- /** Returns the number of active Port inputs, considering inputOffset and maxInputs. */
- int getNumInputs();
- int getNumOutputs();
-
- json_t* toJson();
- void fromJson(json_t* rootJ);
-
- /** Callback for processing the audio stream.
- `inputStride` and `outputStride` are the number of array elements between frames in the buffers.
- */
- virtual void processBuffer(const float* input, int inputStride, float* output, int outputStride, int frames) {}
- /** Called before processBuffer() is called for all Ports of the same device.
- Splitting the processBuffer() into these calls is useful for synchronizing Ports of the same device.
- Called even if there are no inputs.
- */
- virtual void processInput(const float* input, int inputStride, int frames) {}
- /** Called after processBuffer() is called for all Ports of the same device.
- */
- virtual void processOutput(float* output, int outputStride, int frames) {}
- virtual void onStartStream() {}
- virtual void onStopStream() {}
- };
-
-
- PRIVATE void init();
- PRIVATE void destroy();
- /** Registers a new audio driver. Takes pointer ownership.
- Driver ID is stored in patches and must be unique. -1 is reserved.
- */
- void addDriver(int driverId, Driver* driver);
- std::vector<int> getDriverIds();
- Driver* getDriver(int driverId);
-
-
- } // namespace audio
- } // namespace rack
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