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							- /*
 - 	oscpack -- Open Sound Control (OSC) packet manipulation library
 -     http://www.rossbencina.com/code/oscpack
 - 
 -     Copyright (c) 2004-2013 Ross Bencina <rossb@audiomulch.com>
 - 
 - 	Permission is hereby granted, free of charge, to any person obtaining
 - 	a copy of this software and associated documentation files
 - 	(the "Software"), to deal in the Software without restriction,
 - 	including without limitation the rights to use, copy, modify, merge,
 - 	publish, distribute, sublicense, and/or sell copies of the Software,
 - 	and to permit persons to whom the Software is furnished to do so,
 - 	subject to the following conditions:
 - 
 - 	The above copyright notice and this permission notice shall be
 - 	included in all copies or substantial portions of the Software.
 - 
 - 	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 - 	EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 - 	MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 - 	IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
 - 	ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 - 	CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 - 	WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 - */
 - 
 - /*
 - 	The text above constitutes the entire oscpack license; however, 
 - 	the oscpack developer(s) also make the following non-binding requests:
 - 
 - 	Any person wishing to distribute modifications to the Software is
 - 	requested to send the modifications to the original developer so that
 - 	they can be incorporated into the canonical version. It is also 
 - 	requested that these non-binding requests be included whenever the
 - 	above license is reproduced.
 - */
 - 
 - #include <winsock2.h>   // this must come first to prevent errors with MSVC7
 - #include <windows.h>
 - #include <mmsystem.h>   // for timeGetTime()
 - 
 - #ifndef WINCE
 - #include <signal.h>
 - #endif
 - 
 - #include <algorithm>
 - #include <cassert>
 - #include <cstring> // for memset
 - #include <stdexcept>
 - #include <vector>
 - 
 - #include "../UdpSocket.h" // usually I'd include the module header first
 -                           // but this is causing conflicts with BCB4 due to
 -                           // std::size_t usage.
 - 
 - #include "../NetworkingUtils.h"
 - #include "../PacketListener.h"
 - #include "../TimerListener.h"
 - 
 - 
 - typedef int socklen_t;
 - 
 - 
 - static void SockaddrFromIpEndpointName( struct sockaddr_in& sockAddr, const IpEndpointName& endpoint )
 - {
 -     std::memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
 -     sockAddr.sin_family = AF_INET;
 - 
 - 	sockAddr.sin_addr.s_addr = 
 - 		(endpoint.address == IpEndpointName::ANY_ADDRESS)
 - 		? INADDR_ANY
 - 		: htonl( endpoint.address );
 - 
 - 	sockAddr.sin_port =
 - 		(endpoint.port == IpEndpointName::ANY_PORT)
 - 		? (short)0
 - 		: htons( (short)endpoint.port );
 - }
 - 
 - 
 - static IpEndpointName IpEndpointNameFromSockaddr( const struct sockaddr_in& sockAddr )
 - {
 - 	return IpEndpointName( 
 - 		(sockAddr.sin_addr.s_addr == INADDR_ANY) 
 - 			? IpEndpointName::ANY_ADDRESS 
 - 			: ntohl( sockAddr.sin_addr.s_addr ),
 - 		(sockAddr.sin_port == 0)
 - 			? IpEndpointName::ANY_PORT
 - 			: ntohs( sockAddr.sin_port )
 - 		);
 - }
 - 
 - 
 - class UdpSocket::Implementation{
 -     NetworkInitializer networkInitializer_;
 - 
 - 	bool isBound_;
 - 	bool isConnected_;
 - 
 - 	SOCKET socket_;
 - 	struct sockaddr_in connectedAddr_;
 - 	struct sockaddr_in sendToAddr_;
 - 
 - public:
 - 
 - 	Implementation()
 - 		: isBound_( false )
 - 		, isConnected_( false )
 - 		, socket_( INVALID_SOCKET )
 - 	{
 - 		if( (socket_ = socket( AF_INET, SOCK_DGRAM, 0 )) == INVALID_SOCKET ){
 -             throw std::runtime_error("unable to create udp socket\n");
 -         }
 - 
 - 		std::memset( &sendToAddr_, 0, sizeof(sendToAddr_) );
 -         sendToAddr_.sin_family = AF_INET;
 - 	}
 - 
 - 	~Implementation()
 - 	{
 - 		if (socket_ != INVALID_SOCKET) closesocket(socket_);
 - 	}
 - 
 - 	void SetEnableBroadcast( bool enableBroadcast )
 - 	{
 - 		char broadcast = (char)((enableBroadcast) ? 1 : 0); // char on win32
 - 		setsockopt(socket_, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof(broadcast));
 - 	}
 - 
 - 	void SetAllowReuse( bool allowReuse )
 - 	{
 - 		// Note: SO_REUSEADDR is non-deterministic for listening sockets on Win32. See MSDN article:
 - 		// "Using SO_REUSEADDR and SO_EXCLUSIVEADDRUSE"
 - 		// http://msdn.microsoft.com/en-us/library/ms740621%28VS.85%29.aspx
 - 
 - 		char reuseAddr = (char)((allowReuse) ? 1 : 0); // char on win32
 - 		setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR, &reuseAddr, sizeof(reuseAddr));
 - 	}
 - 
 - 	IpEndpointName LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
 - 	{
 - 		assert( isBound_ );
 - 
 - 		// first connect the socket to the remote server
 -         
 -         struct sockaddr_in connectSockAddr;
 - 		SockaddrFromIpEndpointName( connectSockAddr, remoteEndpoint );
 -        
 -         if (connect(socket_, (struct sockaddr *)&connectSockAddr, sizeof(connectSockAddr)) < 0) {
 -             throw std::runtime_error("unable to connect udp socket\n");
 -         }
 - 
 -         // get the address
 - 
 -         struct sockaddr_in sockAddr;
 -         std::memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
 -         socklen_t length = sizeof(sockAddr);
 -         if (getsockname(socket_, (struct sockaddr *)&sockAddr, &length) < 0) {
 -             throw std::runtime_error("unable to getsockname\n");
 -         }
 -         
 - 		if( isConnected_ ){
 - 			// reconnect to the connected address
 - 			
 - 			if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
 - 				throw std::runtime_error("unable to connect udp socket\n");
 - 			}
 - 
 - 		}else{
 - 			// unconnect from the remote address
 - 		
 - 			struct sockaddr_in unconnectSockAddr;
 - 			SockaddrFromIpEndpointName( unconnectSockAddr, IpEndpointName() );
 - 
 - 			if( connect(socket_, (struct sockaddr *)&unconnectSockAddr, sizeof(unconnectSockAddr)) < 0 
 - 					&& WSAGetLastError() != WSAEADDRNOTAVAIL ){
 - 				throw std::runtime_error("unable to un-connect udp socket\n");
 - 			}
 - 		}
 - 
 - 		return IpEndpointNameFromSockaddr( sockAddr );
 - 	}
 - 
 - 	void Connect( const IpEndpointName& remoteEndpoint )
 - 	{
 - 		SockaddrFromIpEndpointName( connectedAddr_, remoteEndpoint );
 -        
 -         if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
 -             throw std::runtime_error("unable to connect udp socket\n");
 -         }
 - 
 - 		isConnected_ = true;
 - 	}
 - 
 - 	void Send( const char *data, std::size_t size )
 - 	{
 - 		assert( isConnected_ );
 - 
 -         send( socket_, data, (int)size, 0 );
 - 	}
 - 
 -     void SendTo( const IpEndpointName& remoteEndpoint, const char *data, std::size_t size )
 - 	{
 - 		sendToAddr_.sin_addr.s_addr = htonl( remoteEndpoint.address );
 -         sendToAddr_.sin_port = htons( (short)remoteEndpoint.port );
 - 
 -         sendto( socket_, data, (int)size, 0, (sockaddr*)&sendToAddr_, sizeof(sendToAddr_) );
 - 	}
 - 
 - 	void Bind( const IpEndpointName& localEndpoint )
 - 	{
 - 		struct sockaddr_in bindSockAddr;
 - 		SockaddrFromIpEndpointName( bindSockAddr, localEndpoint );
 - 
 -         if (bind(socket_, (struct sockaddr *)&bindSockAddr, sizeof(bindSockAddr)) < 0) {
 -             throw std::runtime_error("unable to bind udp socket\n");
 -         }
 - 
 - 		isBound_ = true;
 - 	}
 - 
 - 	bool IsBound() const { return isBound_; }
 - 
 -     std::size_t ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, std::size_t size )
 - 	{
 - 		assert( isBound_ );
 - 
 - 		struct sockaddr_in fromAddr;
 -         socklen_t fromAddrLen = sizeof(fromAddr);
 -              	 
 -         int result = recvfrom(socket_, data, (int)size, 0,
 -                     (struct sockaddr *) &fromAddr, (socklen_t*)&fromAddrLen);
 - 		if( result < 0 )
 - 			return 0;
 - 
 - 		remoteEndpoint.address = ntohl(fromAddr.sin_addr.s_addr);
 - 		remoteEndpoint.port = ntohs(fromAddr.sin_port);
 - 
 - 		return result;
 - 	}
 - 
 - 	SOCKET& Socket() { return socket_; }
 - };
 - 
 - UdpSocket::UdpSocket()
 - {
 - 	impl_ = new Implementation();
 - }
 - 
 - UdpSocket::~UdpSocket()
 - {
 - 	delete impl_;
 - }
 - 
 - void UdpSocket::SetEnableBroadcast( bool enableBroadcast )
 - {
 -     impl_->SetEnableBroadcast( enableBroadcast );
 - }
 - 
 - void UdpSocket::SetAllowReuse( bool allowReuse )
 - {
 -     impl_->SetAllowReuse( allowReuse );
 - }
 - 
 - IpEndpointName UdpSocket::LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
 - {
 - 	return impl_->LocalEndpointFor( remoteEndpoint );
 - }
 - 
 - void UdpSocket::Connect( const IpEndpointName& remoteEndpoint )
 - {
 - 	impl_->Connect( remoteEndpoint );
 - }
 - 
 - void UdpSocket::Send( const char *data, std::size_t size )
 - {
 - 	impl_->Send( data, size );
 - }
 - 
 - void UdpSocket::SendTo( const IpEndpointName& remoteEndpoint, const char *data, std::size_t size )
 - {
 - 	impl_->SendTo( remoteEndpoint, data, size );
 - }
 - 
 - void UdpSocket::Bind( const IpEndpointName& localEndpoint )
 - {
 - 	impl_->Bind( localEndpoint );
 - }
 - 
 - bool UdpSocket::IsBound() const
 - {
 - 	return impl_->IsBound();
 - }
 - 
 - std::size_t UdpSocket::ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, std::size_t size )
 - {
 - 	return impl_->ReceiveFrom( remoteEndpoint, data, size );
 - }
 - 
 - 
 - struct AttachedTimerListener{
 - 	AttachedTimerListener( int id, int p, TimerListener *tl )
 - 		: initialDelayMs( id )
 - 		, periodMs( p )
 - 		, listener( tl ) {}
 - 	int initialDelayMs;
 - 	int periodMs;
 - 	TimerListener *listener;
 - };
 - 
 - 
 - static bool CompareScheduledTimerCalls( 
 - 		const std::pair< double, AttachedTimerListener > & lhs, const std::pair< double, AttachedTimerListener > & rhs )
 - {
 - 	return lhs.first < rhs.first;
 - }
 - 
 - 
 - SocketReceiveMultiplexer *multiplexerInstanceToAbortWithSigInt_ = 0;
 - 
 - extern "C" /*static*/ void InterruptSignalHandler( int );
 - /*static*/ void InterruptSignalHandler( int )
 - {
 - 	multiplexerInstanceToAbortWithSigInt_->AsynchronousBreak();
 - #ifndef WINCE
 -     signal( SIGINT, SIG_DFL );
 - #endif
 - }
 - 
 - 
 - class SocketReceiveMultiplexer::Implementation{
 -     NetworkInitializer networkInitializer_;
 - 
 - 	std::vector< std::pair< PacketListener*, UdpSocket* > > socketListeners_;
 - 	std::vector< AttachedTimerListener > timerListeners_;
 - 
 - 	volatile bool break_;
 - 	HANDLE breakEvent_;
 - 
 - 	double GetCurrentTimeMs() const
 - 	{
 - #ifndef WINCE
 - 		return timeGetTime(); // FIXME: bad choice if you want to run for more than 40 days
 - #else
 -         return 0;
 - #endif
 -     }
 - 
 - public:
 -     Implementation()
 - 	{
 - 		breakEvent_ = CreateEvent( NULL, FALSE, FALSE, NULL );
 - 	}
 - 
 -     ~Implementation()
 - 	{
 - 		CloseHandle( breakEvent_ );
 - 	}
 - 
 -     void AttachSocketListener( UdpSocket *socket, PacketListener *listener )
 - 	{
 - 		assert( std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) ) == socketListeners_.end() );
 - 		// we don't check that the same socket has been added multiple times, even though this is an error
 - 		socketListeners_.push_back( std::make_pair( listener, socket ) );
 - 	}
 - 
 -     void DetachSocketListener( UdpSocket *socket, PacketListener *listener )
 - 	{
 - 		std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = 
 - 				std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) );
 - 		assert( i != socketListeners_.end() );
 - 
 - 		socketListeners_.erase( i );
 - 	}
 - 
 -     void AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
 - 	{
 - 		timerListeners_.push_back( AttachedTimerListener( periodMilliseconds, periodMilliseconds, listener ) );
 - 	}
 - 
 - 	void AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
 - 	{
 - 		timerListeners_.push_back( AttachedTimerListener( initialDelayMilliseconds, periodMilliseconds, listener ) );
 - 	}
 - 
 -     void DetachPeriodicTimerListener( TimerListener *listener )
 - 	{
 - 		std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
 - 		while( i != timerListeners_.end() ){
 - 			if( i->listener == listener )
 - 				break;
 - 			++i;
 - 		}
 - 
 - 		assert( i != timerListeners_.end() );
 - 
 - 		timerListeners_.erase( i );
 - 	}
 - 
 -     void Run()
 - 	{
 - 		break_ = false;
 - 
 - 		// prepare the window events which we use to wake up on incoming data
 - 		// we use this instead of select() primarily to support the AsyncBreak() 
 - 		// mechanism.
 - 
 - 		std::vector<HANDLE> events( socketListeners_.size() + 1, 0 );
 - 		int j=0;
 - 		for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
 - 				i != socketListeners_.end(); ++i, ++j ){
 - 
 - 			HANDLE event = CreateEvent( NULL, FALSE, FALSE, NULL );
 - 			WSAEventSelect( i->second->impl_->Socket(), event, FD_READ ); // note that this makes the socket non-blocking which is why we can safely call RecieveFrom() on all sockets below
 - 			events[j] = event;
 - 		}
 - 
 - 
 - 		events[ socketListeners_.size() ] = breakEvent_; // last event in the collection is the break event
 - 
 - 		
 - 		// configure the timer queue
 - 		double currentTimeMs = GetCurrentTimeMs();
 - 
 - 		// expiry time ms, listener
 - 		std::vector< std::pair< double, AttachedTimerListener > > timerQueue_;
 - 		for( std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
 - 				i != timerListeners_.end(); ++i )
 - 			timerQueue_.push_back( std::make_pair( currentTimeMs + i->initialDelayMs, *i ) );
 - 		std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
 - 
 - 		const int MAX_BUFFER_SIZE = 4098;
 - 		char *data = new char[ MAX_BUFFER_SIZE ];
 - 		IpEndpointName remoteEndpoint;
 - 
 - 		while( !break_ ){
 - 
 - 			double currentTimeMs = GetCurrentTimeMs();
 - 
 -             DWORD waitTime = INFINITE;
 -             if( !timerQueue_.empty() ){
 - 
 -                 waitTime = (DWORD)( timerQueue_.front().first >= currentTimeMs
 -                             ? timerQueue_.front().first - currentTimeMs
 -                             : 0 );
 -             }
 - 
 - 			DWORD waitResult = WaitForMultipleObjects( (DWORD)socketListeners_.size() + 1, &events[0], FALSE, waitTime );
 - 			if( break_ )
 - 				break;
 - 
 - 			if( waitResult != WAIT_TIMEOUT ){
 - 				for( int i = waitResult - WAIT_OBJECT_0; i < (int)socketListeners_.size(); ++i ){
 - 					std::size_t size = socketListeners_[i].second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
 - 					if( size > 0 ){
 - 						socketListeners_[i].first->ProcessPacket( data, (int)size, remoteEndpoint );
 - 						if( break_ )
 - 							break;
 - 					}
 - 				}
 - 			}
 - 
 - 			// execute any expired timers
 - 			currentTimeMs = GetCurrentTimeMs();
 - 			bool resort = false;
 - 			for( std::vector< std::pair< double, AttachedTimerListener > >::iterator i = timerQueue_.begin();
 - 					i != timerQueue_.end() && i->first <= currentTimeMs; ++i ){
 - 
 - 				i->second.listener->TimerExpired();
 - 				if( break_ )
 - 					break;
 - 
 - 				i->first += i->second.periodMs;
 - 				resort = true;
 - 			}
 - 			if( resort )
 - 				std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
 - 		}
 - 
 - 		delete [] data;
 - 
 - 		// free events
 - 		j = 0;
 - 		for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
 - 				i != socketListeners_.end(); ++i, ++j ){
 - 
 - 			WSAEventSelect( i->second->impl_->Socket(), events[j], 0 ); // remove association between socket and event
 - 			CloseHandle( events[j] );
 - 			unsigned long enableNonblocking = 0;
 - 			ioctlsocket( i->second->impl_->Socket(), FIONBIO, &enableNonblocking );  // make the socket blocking again
 - 		}
 - 	}
 - 
 -     void Break()
 - 	{
 - 		break_ = true;
 - 	}
 - 
 -     void AsynchronousBreak()
 - 	{
 - 		break_ = true;
 - 		SetEvent( breakEvent_ );
 - 	}
 - };
 - 
 - 
 - 
 - SocketReceiveMultiplexer::SocketReceiveMultiplexer()
 - {
 - 	impl_ = new Implementation();
 - }
 - 
 - SocketReceiveMultiplexer::~SocketReceiveMultiplexer()
 - {	
 - 	delete impl_;
 - }
 - 
 - void SocketReceiveMultiplexer::AttachSocketListener( UdpSocket *socket, PacketListener *listener )
 - {
 - 	impl_->AttachSocketListener( socket, listener );
 - }
 - 
 - void SocketReceiveMultiplexer::DetachSocketListener( UdpSocket *socket, PacketListener *listener )
 - {
 - 	impl_->DetachSocketListener( socket, listener );
 - }
 - 
 - void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
 - {
 - 	impl_->AttachPeriodicTimerListener( periodMilliseconds, listener );
 - }
 - 
 - void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
 - {
 - 	impl_->AttachPeriodicTimerListener( initialDelayMilliseconds, periodMilliseconds, listener );
 - }
 - 
 - void SocketReceiveMultiplexer::DetachPeriodicTimerListener( TimerListener *listener )
 - {
 - 	impl_->DetachPeriodicTimerListener( listener );
 - }
 - 
 - void SocketReceiveMultiplexer::Run()
 - {
 - 	impl_->Run();
 - }
 - 
 - void SocketReceiveMultiplexer::RunUntilSigInt()
 - {
 - 	assert( multiplexerInstanceToAbortWithSigInt_ == 0 ); /* at present we support only one multiplexer instance running until sig int */
 - 	multiplexerInstanceToAbortWithSigInt_ = this;
 - #ifndef WINCE
 -     signal( SIGINT, InterruptSignalHandler );
 - #endif
 - 	impl_->Run();
 - #ifndef WINCE
 - 	signal( SIGINT, SIG_DFL );
 - #endif
 - 	multiplexerInstanceToAbortWithSigInt_ = 0;
 - }
 - 
 - void SocketReceiveMultiplexer::Break()
 - {
 - 	impl_->Break();
 - }
 - 
 - void SocketReceiveMultiplexer::AsynchronousBreak()
 - {
 - 	impl_->AsynchronousBreak();
 - }
 
 
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