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  1. GL_ARB_gl_spirv
  2. http://www.opengl.org/registry/specs/ARB/gl_spirv.txt
  3. GL_ARB_gl_spirv
  4. GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
  5. GL_SPIR_V_BINARY_ARB 0x9552
  6. void glSpecializeShaderARB (GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue)