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  1. #pragma once
  2. #include "app/common.hpp"
  3. #include "widgets/TransparentWidget.hpp"
  4. #include "widgets/FramebufferWidget.hpp"
  5. #include "widgets/SVGWidget.hpp"
  6. #include "app.hpp"
  7. namespace rack {
  8. struct PanelBorder : TransparentWidget {
  9. void draw(NVGcontext *vg) override;
  10. };
  11. struct SVGPanel : FramebufferWidget {
  12. void step() override;
  13. void setBackground(std::shared_ptr<SVG> svg);
  14. };
  15. } // namespace rack