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- #include <algorithm>
- #include <set>
- #include <thread>
- #include <condition_variable>
- #include <mutex>
- #include <atomic>
- #include <tuple>
-
- #include <engine/Engine.hpp>
- #include <settings.hpp>
- #include <system.hpp>
- #include <random.hpp>
- #include <context.hpp>
- #include <patch.hpp>
- #include <plugin.hpp>
- #include <mutex.hpp>
- #include <simd/common.hpp>
-
-
- namespace rack {
- namespace engine {
-
-
- /** Barrier based on mutexes.
- Not finished or tested, do not use.
- */
- struct Barrier {
- int count = 0;
- uint8_t step = 0;
- int threads = 0;
-
- std::mutex mutex;
- std::condition_variable cv;
-
- void setThreads(int threads) {
- this->threads = threads;
- }
-
- void wait() {
- std::unique_lock<std::mutex> lock(mutex);
- uint8_t s = step;
- if (++count >= threads) {
- // We're the last thread. Reset next phase.
- count = 0;
- // Allow other threads to exit wait()
- step++;
- cv.notify_all();
- return;
- }
-
- cv.wait(lock, [&] {
- return step != s;
- });
- }
- };
-
-
- /** 2-phase barrier based on spin-locking.
- */
- struct SpinBarrier {
- std::atomic<int> count{0};
- std::atomic<uint8_t> step{0};
- int threads = 0;
-
- /** Must be called when no threads are calling wait().
- */
- void setThreads(int threads) {
- this->threads = threads;
- }
-
- void wait() {
- uint8_t s = step;
- if (count.fetch_add(1, std::memory_order_acquire) + 1 >= threads) {
- // We're the last thread. Reset next phase.
- count = 0;
- // Allow other threads to exit wait()
- step++;
- return;
- }
-
- // Spin until the last thread begins waiting
- while (true) {
- if (step.load(std::memory_order_relaxed) != s)
- return;
- #if defined ARCH_X64
- __builtin_ia32_pause();
- #endif
- }
- }
- };
-
-
- /** Barrier that spin-locks until yield() is called, and then all threads switch to a mutex.
- yield() should be called if it is likely that all threads will block for a while and continuing to spin-lock is unnecessary.
- Saves CPU power after yield is called.
- */
- struct HybridBarrier {
- std::atomic<int> count{0};
- std::atomic<uint8_t> step{0};
- int threads = 0;
-
- std::atomic<bool> yielded{false};
- std::mutex mutex;
- std::condition_variable cv;
-
- void setThreads(int threads) {
- this->threads = threads;
- }
-
- void yield() {
- yielded = true;
- }
-
- void wait() {
- uint8_t s = step;
- if (count.fetch_add(1, std::memory_order_acquire) + 1 >= threads) {
- // We're the last thread. Reset next phase.
- count = 0;
- bool wasYielded = yielded;
- yielded = false;
- // Allow other threads to exit wait()
- step++;
- if (wasYielded) {
- std::unique_lock<std::mutex> lock(mutex);
- cv.notify_all();
- }
- return;
- }
-
- // Spin until the last thread begins waiting
- while (!yielded.load(std::memory_order_relaxed)) {
- if (step.load(std::memory_order_relaxed) != s)
- return;
- #if defined ARCH_X64
- __builtin_ia32_pause();
- #endif
- }
-
- // Wait on mutex CV
- std::unique_lock<std::mutex> lock(mutex);
- cv.wait(lock, [&] {
- return step != s;
- });
- }
- };
-
-
- struct EngineWorker {
- Engine* engine;
- int id;
- std::thread thread;
- bool running = false;
-
- void start() {
- assert(!running);
- running = true;
- thread = std::thread([&] {
- run();
- });
- }
-
- void requestStop() {
- running = false;
- }
-
- void join() {
- assert(thread.joinable());
- thread.join();
- }
-
- void run();
- };
-
-
- struct Engine::Internal {
- std::vector<Module*> modules;
- std::vector<Cable*> cables;
- std::set<ParamHandle*> paramHandles;
- Module* masterModule = NULL;
-
- // moduleId
- std::map<int64_t, Module*> modulesCache;
- // cableId
- std::map<int64_t, Cable*> cablesCache;
- // (moduleId, paramId)
- std::map<std::tuple<int64_t, int>, ParamHandle*> paramHandlesCache;
-
- float sampleRate = 0.f;
- float sampleTime = 0.f;
- int64_t frame = 0;
- int64_t block = 0;
- int64_t blockFrame = 0;
- double blockTime = 0.0;
- int blockFrames = 0;
-
- // Meter
- int meterCount = 0;
- double meterTotal = 0.0;
- double meterMax = 0.0;
- double meterLastTime = -INFINITY;
- double meterLastAverage = 0.0;
- double meterLastMax = 0.0;
-
- // Parameter smoothing
- Module* smoothModule = NULL;
- int smoothParamId = 0;
- float smoothValue = 0.f;
-
- /** Mutex that guards the Engine state, such as settings, Modules, and Cables.
- Writers lock when mutating the engine's state or stepping the block.
- Readers lock when using the engine's state.
- */
- SharedMutex mutex;
- /** Mutex that guards stepBlock() so it's not called simultaneously.
- */
- std::mutex blockMutex;
-
- int threadCount = 0;
- std::vector<EngineWorker> workers;
- HybridBarrier engineBarrier;
- HybridBarrier workerBarrier;
- std::atomic<int> workerModuleIndex;
- // For worker threads
- Context* context;
-
- bool fallbackRunning = false;
- std::thread fallbackThread;
- std::mutex fallbackMutex;
- std::condition_variable fallbackCv;
- };
-
-
- static void Engine_updateExpander_NoLock(Engine* that, Module* module, uint8_t side) {
- Module::Expander& expander = side ? module->rightExpander : module->leftExpander;
- Module* oldExpanderModule = expander.module;
-
- if (expander.moduleId >= 0) {
- if (!expander.module || expander.module->id != expander.moduleId) {
- expander.module = that->getModule_NoLock(expander.moduleId);
- }
- }
- else {
- if (expander.module) {
- expander.module = NULL;
- }
- }
-
- if (expander.module != oldExpanderModule) {
- // Dispatch ExpanderChangeEvent
- Module::ExpanderChangeEvent e;
- e.side = side;
- module->onExpanderChange(e);
- }
- }
-
-
- static void Engine_relaunchWorkers(Engine* that, int threadCount) {
- Engine::Internal* internal = that->internal;
- if (threadCount == internal->threadCount)
- return;
-
- if (internal->threadCount > 0) {
- // Stop engine workers
- for (EngineWorker& worker : internal->workers) {
- worker.requestStop();
- }
- internal->engineBarrier.wait();
-
- // Join and destroy engine workers
- for (EngineWorker& worker : internal->workers) {
- worker.join();
- }
- internal->workers.resize(0);
- }
-
- // Configure engine
- internal->threadCount = threadCount;
-
- // Set barrier counts
- internal->engineBarrier.setThreads(threadCount);
- internal->workerBarrier.setThreads(threadCount);
-
- if (threadCount > 0) {
- // Create and start engine workers
- internal->workers.resize(threadCount - 1);
- for (int id = 1; id < threadCount; id++) {
- EngineWorker& worker = internal->workers[id - 1];
- worker.id = id;
- worker.engine = that;
- worker.start();
- }
- }
- }
-
-
- static void Engine_stepWorker(Engine* that, int threadId) {
- Engine::Internal* internal = that->internal;
-
- // int threadCount = internal->threadCount;
- int modulesLen = internal->modules.size();
-
- // Build ProcessArgs
- Module::ProcessArgs processArgs;
- processArgs.sampleRate = internal->sampleRate;
- processArgs.sampleTime = internal->sampleTime;
- processArgs.frame = internal->frame;
-
- // Step each module
- while (true) {
- // Choose next module
- // First-come-first serve module-to-thread allocation algorithm
- int i = internal->workerModuleIndex++;
- if (i >= modulesLen)
- break;
-
- Module* module = internal->modules[i];
- module->doProcess(processArgs);
- }
- }
-
-
- static void Cable_step(Cable* that) {
- Output* output = &that->outputModule->outputs[that->outputId];
- Input* input = &that->inputModule->inputs[that->inputId];
- // Match number of polyphonic channels to output port
- int channels = output->channels;
- // Copy all voltages from output to input
- for (int c = 0; c < channels; c++) {
- float v = output->voltages[c];
- // Set 0V if infinite or NaN
- if (!std::isfinite(v))
- v = 0.f;
- input->voltages[c] = v;
- }
- // Set higher channel voltages to 0
- for (int c = channels; c < input->channels; c++) {
- input->voltages[c] = 0.f;
- }
- input->channels = channels;
- }
-
-
- /** Steps a single frame
- */
- static void Engine_stepFrame(Engine* that) {
- Engine::Internal* internal = that->internal;
-
- // Param smoothing
- Module* smoothModule = internal->smoothModule;
- if (smoothModule) {
- int smoothParamId = internal->smoothParamId;
- float smoothValue = internal->smoothValue;
- Param* smoothParam = &smoothModule->params[smoothParamId];
- float value = smoothParam->value;
- // Use decay rate of roughly 1 graphics frame
- const float smoothLambda = 60.f;
- float newValue = value + (smoothValue - value) * smoothLambda * internal->sampleTime;
- if (value == newValue) {
- // Snap to actual smooth value if the value doesn't change enough (due to the granularity of floats)
- smoothParam->setValue(smoothValue);
- internal->smoothModule = NULL;
- internal->smoothParamId = 0;
- }
- else {
- smoothParam->setValue(newValue);
- }
- }
-
- // Step modules along with workers
- internal->workerModuleIndex = 0;
- internal->engineBarrier.wait();
- Engine_stepWorker(that, 0);
- internal->workerBarrier.wait();
-
- // Step cables
- for (Cable* cable : that->internal->cables) {
- Cable_step(cable);
- }
-
- // Flip messages for each module
- for (Module* module : that->internal->modules) {
- if (module->leftExpander.messageFlipRequested) {
- std::swap(module->leftExpander.producerMessage, module->leftExpander.consumerMessage);
- module->leftExpander.messageFlipRequested = false;
- }
- if (module->rightExpander.messageFlipRequested) {
- std::swap(module->rightExpander.producerMessage, module->rightExpander.consumerMessage);
- module->rightExpander.messageFlipRequested = false;
- }
- }
-
- internal->frame++;
- }
-
-
- static void Engine_refreshParamHandleCache(Engine* that) {
- // Clear cache
- that->internal->paramHandlesCache.clear();
- // Add active ParamHandles to cache
- for (ParamHandle* paramHandle : that->internal->paramHandles) {
- if (paramHandle->moduleId >= 0) {
- that->internal->paramHandlesCache[std::make_tuple(paramHandle->moduleId, paramHandle->paramId)] = paramHandle;
- }
- }
- }
-
-
- Engine::Engine() {
- internal = new Internal;
-
- internal->context = contextGet();
- setSuggestedSampleRate(0.f);
- }
-
-
- Engine::~Engine() {
- // Stop fallback thread if running
- {
- std::lock_guard<std::mutex> lock(internal->fallbackMutex);
- internal->fallbackRunning = false;
- internal->fallbackCv.notify_all();
- }
- if (internal->fallbackThread.joinable())
- internal->fallbackThread.join();
-
- // Shut down workers
- Engine_relaunchWorkers(this, 0);
-
- // Clear modules, cables, etc
- clear();
-
- // Make sure there are no cables or modules in the rack on destruction.
- // If this happens, a module must have failed to remove itself before the RackWidget was destroyed.
- assert(internal->cables.empty());
- assert(internal->modules.empty());
- assert(internal->paramHandles.empty());
-
- assert(internal->modulesCache.empty());
- assert(internal->cablesCache.empty());
- assert(internal->paramHandlesCache.empty());
-
- delete internal;
- }
-
-
- void Engine::clear() {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- clear_NoLock();
- }
-
-
- void Engine::clear_NoLock() {
- // Copy lists because we'll be removing while iterating
- std::set<ParamHandle*> paramHandles = internal->paramHandles;
- for (ParamHandle* paramHandle : paramHandles) {
- removeParamHandle_NoLock(paramHandle);
- // Don't delete paramHandle because they're normally owned by Module subclasses
- }
- std::vector<Cable*> cables = internal->cables;
- for (Cable* cable : cables) {
- removeCable_NoLock(cable);
- delete cable;
- }
- std::vector<Module*> modules = internal->modules;
- for (Module* module : modules) {
- removeModule_NoLock(module);
- delete module;
- }
- }
-
-
- void Engine::stepBlock(int frames) {
- // Start timer before locking
- double startTime = system::getTime();
-
- std::lock_guard<std::mutex> stepLock(internal->blockMutex);
- SharedLock<SharedMutex> lock(internal->mutex);
- // Configure thread
- system::resetFpuFlags();
- random::init();
-
- internal->blockFrame = internal->frame;
- internal->blockTime = system::getTime();
- internal->blockFrames = frames;
-
- // Update expander pointers
- for (Module* module : internal->modules) {
- Engine_updateExpander_NoLock(this, module, false);
- Engine_updateExpander_NoLock(this, module, true);
- }
-
- // Launch workers
- Engine_relaunchWorkers(this, settings::threadCount);
-
- // Step individual frames
- for (int i = 0; i < frames; i++) {
- Engine_stepFrame(this);
- }
-
- yieldWorkers();
-
- internal->block++;
-
- // Stop timer
- double endTime = system::getTime();
- double meter = (endTime - startTime) / (frames * internal->sampleTime);
- internal->meterTotal += meter;
- internal->meterMax = std::fmax(internal->meterMax, meter);
- internal->meterCount++;
-
- // Update meter values
- const double meterUpdateDuration = 1.0;
- if (startTime - internal->meterLastTime >= meterUpdateDuration) {
- internal->meterLastAverage = internal->meterTotal / internal->meterCount;
- internal->meterLastMax = internal->meterMax;
- internal->meterLastTime = startTime;
- internal->meterCount = 0;
- internal->meterTotal = 0.0;
- internal->meterMax = 0.0;
- }
- }
-
-
- void Engine::setMasterModule(Module* module) {
- if (module == internal->masterModule)
- return;
- std::lock_guard<SharedMutex> lock(internal->mutex);
- setMasterModule_NoLock(module);
- }
-
-
- void Engine::setMasterModule_NoLock(Module* module) {
- if (module == internal->masterModule)
- return;
-
- if (internal->masterModule) {
- // Dispatch UnsetMasterEvent
- Module::UnsetMasterEvent e;
- internal->masterModule->onUnsetMaster(e);
- }
-
- internal->masterModule = module;
-
- if (internal->masterModule) {
- // Dispatch SetMasterEvent
- Module::SetMasterEvent e;
- internal->masterModule->onSetMaster(e);
- }
-
- // Wake up fallback thread if master module was unset
- if (!internal->masterModule) {
- internal->fallbackCv.notify_all();
- }
- }
-
-
- Module* Engine::getMasterModule() {
- return internal->masterModule;
- }
-
-
- float Engine::getSampleRate() {
- return internal->sampleRate;
- }
-
-
- void Engine::setSampleRate(float sampleRate) {
- if (sampleRate == internal->sampleRate)
- return;
- std::lock_guard<SharedMutex> lock(internal->mutex);
-
- internal->sampleRate = sampleRate;
- internal->sampleTime = 1.f / sampleRate;
- // Dispatch SampleRateChangeEvent
- Module::SampleRateChangeEvent e;
- e.sampleRate = internal->sampleRate;
- e.sampleTime = internal->sampleTime;
- for (Module* module : internal->modules) {
- module->onSampleRateChange(e);
- }
- }
-
-
- void Engine::setSuggestedSampleRate(float suggestedSampleRate) {
- if (settings::sampleRate > 0) {
- setSampleRate(settings::sampleRate);
- }
- else if (suggestedSampleRate > 0) {
- setSampleRate(suggestedSampleRate);
- }
- else {
- // Fallback sample rate
- setSampleRate(44100.f);
- }
- }
-
-
- float Engine::getSampleTime() {
- return internal->sampleTime;
- }
-
-
- void Engine::yieldWorkers() {
- internal->workerBarrier.yield();
- }
-
-
- int64_t Engine::getFrame() {
- return internal->frame;
- }
-
-
- int64_t Engine::getBlock() {
- return internal->block;
- }
-
-
- int64_t Engine::getBlockFrame() {
- return internal->blockFrame;
- }
-
-
- double Engine::getBlockTime() {
- return internal->blockTime;
- }
-
-
- int Engine::getBlockFrames() {
- return internal->blockFrames;
- }
-
-
- double Engine::getBlockDuration() {
- return internal->blockFrames * internal->sampleTime;
- }
-
-
- double Engine::getMeterAverage() {
- return internal->meterLastAverage;
- }
-
-
- double Engine::getMeterMax() {
- return internal->meterLastMax;
- }
-
-
- size_t Engine::getNumModules() {
- return internal->modules.size();
- }
-
-
- size_t Engine::getModuleIds(int64_t* moduleIds, size_t len) {
- SharedLock<SharedMutex> lock(internal->mutex);
- size_t i = 0;
- for (Module* m : internal->modules) {
- if (i >= len)
- break;
- moduleIds[i] = m->id;
- i++;
- }
- return i;
- }
-
-
- std::vector<int64_t> Engine::getModuleIds() {
- SharedLock<SharedMutex> lock(internal->mutex);
- std::vector<int64_t> moduleIds;
- moduleIds.reserve(internal->modules.size());
- for (Module* m : internal->modules) {
- moduleIds.push_back(m->id);
- }
- return moduleIds;
- }
-
-
- void Engine::addModule(Module* module) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- addModule_NoLock(module);
- }
-
-
- void Engine::addModule_NoLock(Module* module) {
- assert(module);
- // Check that the module is not already added
- auto it = std::find(internal->modules.begin(), internal->modules.end(), module);
- assert(it == internal->modules.end());
- // Set ID if unset or collides with an existing ID
- while (module->id < 0 || internal->modulesCache.find(module->id) != internal->modulesCache.end()) {
- // Randomly generate ID
- module->id = random::u64() % (1ull << 53);
- }
- // Add module
- internal->modules.push_back(module);
- internal->modulesCache[module->id] = module;
- // Dispatch AddEvent
- Module::AddEvent eAdd;
- module->onAdd(eAdd);
- // Dispatch SampleRateChangeEvent
- Module::SampleRateChangeEvent eSrc;
- eSrc.sampleRate = internal->sampleRate;
- eSrc.sampleTime = internal->sampleTime;
- module->onSampleRateChange(eSrc);
- // Update ParamHandles' module pointers
- for (ParamHandle* paramHandle : internal->paramHandles) {
- if (paramHandle->moduleId == module->id)
- paramHandle->module = module;
- }
- }
-
-
- void Engine::removeModule(Module* module) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- removeModule_NoLock(module);
- }
-
-
- void Engine::removeModule_NoLock(Module* module) {
- assert(module);
- // Check that the module actually exists
- auto it = std::find(internal->modules.begin(), internal->modules.end(), module);
- assert(it != internal->modules.end());
- // Dispatch RemoveEvent
- Module::RemoveEvent eRemove;
- module->onRemove(eRemove);
- // Update ParamHandles' module pointers
- for (ParamHandle* paramHandle : internal->paramHandles) {
- if (paramHandle->moduleId == module->id)
- paramHandle->module = NULL;
- }
- // Unset master module
- if (getMasterModule() == module) {
- setMasterModule_NoLock(NULL);
- }
- // If a param is being smoothed on this module, stop smoothing it immediately
- if (module == internal->smoothModule) {
- internal->smoothModule = NULL;
- }
- // Check that all cables are disconnected
- for (Cable* cable : internal->cables) {
- assert(cable->inputModule != module);
- assert(cable->outputModule != module);
- }
- // Update expanders of other modules
- for (Module* m : internal->modules) {
- if (m->leftExpander.module == module) {
- m->leftExpander.moduleId = -1;
- m->leftExpander.module = NULL;
- }
- if (m->rightExpander.module == module) {
- m->rightExpander.moduleId = -1;
- m->rightExpander.module = NULL;
- }
- }
- // Remove module
- internal->modulesCache.erase(module->id);
- internal->modules.erase(it);
- // Reset expanders
- module->leftExpander.moduleId = -1;
- module->leftExpander.module = NULL;
- module->rightExpander.moduleId = -1;
- module->rightExpander.module = NULL;
- }
-
-
- bool Engine::hasModule(Module* module) {
- SharedLock<SharedMutex> lock(internal->mutex);
- // TODO Performance could be improved by searching modulesCache, but more testing would be needed to make sure it's always valid.
- auto it = std::find(internal->modules.begin(), internal->modules.end(), module);
- return it != internal->modules.end();
- }
-
-
- Module* Engine::getModule(int64_t moduleId) {
- SharedLock<SharedMutex> lock(internal->mutex);
- return getModule_NoLock(moduleId);
- }
-
-
- Module* Engine::getModule_NoLock(int64_t moduleId) {
- auto it = internal->modulesCache.find(moduleId);
- if (it == internal->modulesCache.end())
- return NULL;
- return it->second;
- }
-
-
- void Engine::resetModule(Module* module) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- assert(module);
-
- Module::ResetEvent eReset;
- module->onReset(eReset);
- }
-
-
- void Engine::randomizeModule(Module* module) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- assert(module);
-
- Module::RandomizeEvent eRandomize;
- module->onRandomize(eRandomize);
- }
-
-
- void Engine::bypassModule(Module* module, bool bypassed) {
- assert(module);
- if (module->isBypassed() == bypassed)
- return;
-
- std::lock_guard<SharedMutex> lock(internal->mutex);
-
- // Clear outputs and set to 1 channel
- for (Output& output : module->outputs) {
- // This zeros all voltages, but the channel is set to 1 if connected
- output.setChannels(0);
- }
- // Set bypassed state
- module->setBypassed(bypassed);
- if (bypassed) {
- // Dispatch BypassEvent
- Module::BypassEvent eBypass;
- module->onBypass(eBypass);
- }
- else {
- // Dispatch UnBypassEvent
- Module::UnBypassEvent eUnBypass;
- module->onUnBypass(eUnBypass);
- }
- }
-
-
- json_t* Engine::moduleToJson(Module* module) {
- SharedLock<SharedMutex> lock(internal->mutex);
- return module->toJson();
- }
-
-
- void Engine::moduleFromJson(Module* module, json_t* rootJ) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- module->fromJson(rootJ);
- }
-
-
- void Engine::prepareSaveModule(Module* module) {
- SharedLock<SharedMutex> lock(internal->mutex);
- Module::SaveEvent e;
- module->onSave(e);
- }
-
-
- void Engine::prepareSave() {
- SharedLock<SharedMutex> lock(internal->mutex);
- for (Module* module : internal->modules) {
- Module::SaveEvent e;
- module->onSave(e);
- }
- }
-
-
- size_t Engine::getNumCables() {
- return internal->cables.size();
- }
-
-
- size_t Engine::getCableIds(int64_t* cableIds, size_t len) {
- SharedLock<SharedMutex> lock(internal->mutex);
- size_t i = 0;
- for (Cable* c : internal->cables) {
- if (i >= len)
- break;
- cableIds[i] = c->id;
- i++;
- }
- return i;
- }
-
-
- std::vector<int64_t> Engine::getCableIds() {
- SharedLock<SharedMutex> lock(internal->mutex);
- std::vector<int64_t> cableIds;
- cableIds.reserve(internal->cables.size());
- for (Cable* c : internal->cables) {
- cableIds.push_back(c->id);
- }
- return cableIds;
- }
-
-
- void Engine::addCable(Cable* cable) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- addCable_NoLock(cable);
- }
-
-
- void Engine::addCable_NoLock(Cable* cable) {
- assert(cable);
- // Check cable properties
- assert(cable->inputModule);
- assert(cable->outputModule);
- bool outputWasConnected = false;
- for (Cable* cable2 : internal->cables) {
- // Check that the cable is not already added
- assert(cable2 != cable);
- // Check that the input is not already used by another cable
- assert(!(cable2->inputModule == cable->inputModule && cable2->inputId == cable->inputId));
- // Check if output is already connected to a cable
- if (cable2->outputModule == cable->outputModule && cable2->outputId == cable->outputId)
- outputWasConnected = true;
- }
- // Set ID if unset or collides with an existing ID
- while (cable->id < 0 || internal->cablesCache.find(cable->id) != internal->cablesCache.end()) {
- // Randomly generate ID
- cable->id = random::u64() % (1ull << 53);
- }
- // Add the cable
- internal->cables.push_back(cable);
- internal->cablesCache[cable->id] = cable;
- // Set input as connected
- Input& input = cable->inputModule->inputs[cable->inputId];
- input.channels = 1;
- // Set output as connected, which might already be connected
- Output& output = cable->outputModule->outputs[cable->outputId];
- if (output.channels == 0) {
- output.channels = 1;
- }
- // Dispatch input port event
- {
- Module::PortChangeEvent e;
- e.connecting = true;
- e.type = Port::INPUT;
- e.portId = cable->inputId;
- cable->inputModule->onPortChange(e);
- }
- // Dispatch output port event if its state went from disconnected to connected.
- if (!outputWasConnected) {
- Module::PortChangeEvent e;
- e.connecting = true;
- e.type = Port::OUTPUT;
- e.portId = cable->outputId;
- cable->outputModule->onPortChange(e);
- }
- }
-
-
- void Engine::removeCable(Cable* cable) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- removeCable_NoLock(cable);
- }
-
-
- void Engine::removeCable_NoLock(Cable* cable) {
- assert(cable);
- // Check that the cable is already added
- auto it = std::find(internal->cables.begin(), internal->cables.end(), cable);
- assert(it != internal->cables.end());
- // Remove the cable
- internal->cablesCache.erase(cable->id);
- internal->cables.erase(it);
- // Set input as disconnected
- Input& input = cable->inputModule->inputs[cable->inputId];
- input.channels = 0;
- // Clear input values
- for (uint8_t c = 0; c < PORT_MAX_CHANNELS; c++) {
- input.setVoltage(0.f, c);
- }
- // Check if output is still connected to a cable
- bool outputIsConnected = false;
- for (Cable* cable2 : internal->cables) {
- if (cable2->outputModule == cable->outputModule && cable2->outputId == cable->outputId) {
- outputIsConnected = true;
- break;
- }
- }
- // Set output as disconnected if disconnected from all cables
- if (!outputIsConnected) {
- Output& output = cable->outputModule->outputs[cable->outputId];
- output.channels = 0;
- // Don't clear output values
- }
- // Dispatch input port event
- {
- Module::PortChangeEvent e;
- e.connecting = false;
- e.type = Port::INPUT;
- e.portId = cable->inputId;
- cable->inputModule->onPortChange(e);
- }
- // Dispatch output port event if its state went from connected to disconnected.
- if (!outputIsConnected) {
- Module::PortChangeEvent e;
- e.connecting = false;
- e.type = Port::OUTPUT;
- e.portId = cable->outputId;
- cable->outputModule->onPortChange(e);
- }
- }
-
-
- bool Engine::hasCable(Cable* cable) {
- SharedLock<SharedMutex> lock(internal->mutex);
- // TODO Performance could be improved by searching cablesCache, but more testing would be needed to make sure it's always valid.
- auto it = std::find(internal->cables.begin(), internal->cables.end(), cable);
- return it != internal->cables.end();
- }
-
-
- Cable* Engine::getCable(int64_t cableId) {
- SharedLock<SharedMutex> lock(internal->mutex);
- auto it = internal->cablesCache.find(cableId);
- if (it == internal->cablesCache.end())
- return NULL;
- return it->second;
- }
-
-
- void Engine::setParamValue(Module* module, int paramId, float value) {
- // If param is being smoothed, cancel smoothing.
- if (internal->smoothModule == module && internal->smoothParamId == paramId) {
- internal->smoothModule = NULL;
- internal->smoothParamId = 0;
- }
- module->params[paramId].setValue(value);
- }
-
-
- float Engine::getParamValue(Module* module, int paramId) {
- return module->params[paramId].getValue();
- }
-
-
- void Engine::setParamSmoothValue(Module* module, int paramId, float value) {
- // If another param is being smoothed, jump value
- if (internal->smoothModule && !(internal->smoothModule == module && internal->smoothParamId == paramId)) {
- internal->smoothModule->params[internal->smoothParamId].setValue(internal->smoothValue);
- }
- internal->smoothParamId = paramId;
- internal->smoothValue = value;
- // Set this last so the above values are valid as soon as it is set
- internal->smoothModule = module;
- }
-
-
- float Engine::getParamSmoothValue(Module* module, int paramId) {
- if (internal->smoothModule == module && internal->smoothParamId == paramId)
- return internal->smoothValue;
- return module->params[paramId].getValue();
- }
-
-
- void Engine::addParamHandle(ParamHandle* paramHandle) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- // New ParamHandles must be blank.
- // This means we don't have to refresh the cache.
- assert(paramHandle->moduleId < 0);
-
- // Check that the ParamHandle is not already added
- auto it = internal->paramHandles.find(paramHandle);
- assert(it == internal->paramHandles.end());
-
- // Add it
- internal->paramHandles.insert(paramHandle);
- // No need to refresh the cache because the moduleId is not set.
- }
-
-
- void Engine::removeParamHandle(ParamHandle* paramHandle) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- removeParamHandle_NoLock(paramHandle);
- }
-
-
- void Engine::removeParamHandle_NoLock(ParamHandle* paramHandle) {
- // Check that the ParamHandle is already added
- auto it = internal->paramHandles.find(paramHandle);
- assert(it != internal->paramHandles.end());
-
- // Remove it
- paramHandle->module = NULL;
- internal->paramHandles.erase(it);
- Engine_refreshParamHandleCache(this);
- }
-
-
- ParamHandle* Engine::getParamHandle(int64_t moduleId, int paramId) {
- SharedLock<SharedMutex> lock(internal->mutex);
- return getParamHandle_NoLock(moduleId, paramId);
- }
-
-
- ParamHandle* Engine::getParamHandle_NoLock(int64_t moduleId, int paramId) {
- auto it = internal->paramHandlesCache.find(std::make_tuple(moduleId, paramId));
- if (it == internal->paramHandlesCache.end())
- return NULL;
- return it->second;
- }
-
-
- ParamHandle* Engine::getParamHandle(Module* module, int paramId) {
- return getParamHandle(module->id, paramId);
- }
-
-
- void Engine::updateParamHandle(ParamHandle* paramHandle, int64_t moduleId, int paramId, bool overwrite) {
- std::lock_guard<SharedMutex> lock(internal->mutex);
- updateParamHandle_NoLock(paramHandle, moduleId, paramId, overwrite);
- }
-
-
- void Engine::updateParamHandle_NoLock(ParamHandle* paramHandle, int64_t moduleId, int paramId, bool overwrite) {
- // Check that it exists
- auto it = internal->paramHandles.find(paramHandle);
- assert(it != internal->paramHandles.end());
-
- // Set IDs
- paramHandle->moduleId = moduleId;
- paramHandle->paramId = paramId;
- paramHandle->module = NULL;
- // At this point, the ParamHandle cache might be invalid.
-
- if (paramHandle->moduleId >= 0) {
- // Replace old ParamHandle, or reset the current ParamHandle
- ParamHandle* oldParamHandle = getParamHandle_NoLock(moduleId, paramId);
- if (oldParamHandle) {
- if (overwrite) {
- oldParamHandle->moduleId = -1;
- oldParamHandle->paramId = 0;
- oldParamHandle->module = NULL;
- }
- else {
- paramHandle->moduleId = -1;
- paramHandle->paramId = 0;
- paramHandle->module = NULL;
- }
- }
- }
-
- // Set module pointer if the above block didn't reset it
- if (paramHandle->moduleId >= 0) {
- paramHandle->module = getModule_NoLock(paramHandle->moduleId);
- }
-
- Engine_refreshParamHandleCache(this);
- }
-
-
- json_t* Engine::toJson() {
- SharedLock<SharedMutex> lock(internal->mutex);
- json_t* rootJ = json_object();
-
- // modules
- json_t* modulesJ = json_array();
- for (Module* module : internal->modules) {
- json_t* moduleJ = module->toJson();
- json_array_append_new(modulesJ, moduleJ);
- }
- json_object_set_new(rootJ, "modules", modulesJ);
-
- // cables
- json_t* cablesJ = json_array();
- for (Cable* cable : internal->cables) {
- json_t* cableJ = cable->toJson();
- json_array_append_new(cablesJ, cableJ);
- }
- json_object_set_new(rootJ, "cables", cablesJ);
-
- // masterModule
- if (internal->masterModule) {
- json_object_set_new(rootJ, "masterModuleId", json_integer(internal->masterModule->id));
- }
-
- return rootJ;
- }
-
-
- void Engine::fromJson(json_t* rootJ) {
- // modules
- std::vector<Module*> modules;
- json_t* modulesJ = json_object_get(rootJ, "modules");
- if (!modulesJ)
- return;
- size_t moduleIndex;
- json_t* moduleJ;
- json_array_foreach(modulesJ, moduleIndex, moduleJ) {
- // Get model
- plugin::Model* model;
- try {
- model = plugin::modelFromJson(moduleJ);
- }
- catch (Exception& e) {
- WARN("Cannot load model: %s", e.what());
- continue;
- }
-
- // Create module
- INFO("Creating module %s", model->getFullName().c_str());
- Module* module = model->createModule();
- assert(module);
-
- try {
- module->fromJson(moduleJ);
-
- // Before 1.0, the module ID was the index in the "modules" array
- if (module->id < 0) {
- module->id = moduleIndex;
- }
- }
- catch (Exception& e) {
- WARN("Cannot load module: %s", e.what());
- delete module;
- continue;
- }
-
- modules.push_back(module);
- }
-
- std::lock_guard<SharedMutex> lock(internal->mutex);
-
- clear_NoLock();
-
- // Add modules
- for (Module* module : modules) {
- addModule_NoLock(module);
- }
-
- // cables
- json_t* cablesJ = json_object_get(rootJ, "cables");
- // Before 1.0, cables were called wires
- if (!cablesJ)
- cablesJ = json_object_get(rootJ, "wires");
- if (!cablesJ)
- return;
- size_t cableIndex;
- json_t* cableJ;
- json_array_foreach(cablesJ, cableIndex, cableJ) {
- // cable
- Cable* cable = new Cable;
-
- try {
- cable->fromJson(cableJ);
-
- // Before 1.0, the cable ID was the index in the "cables" array
- if (cable->id < 0) {
- cable->id = cableIndex;
- }
-
- addCable_NoLock(cable);
- }
- catch (Exception& e) {
- WARN("Cannot load cable: %s", e.what());
- delete cable;
- // Don't log exceptions because missing modules create unnecessary complaining when cables try to connect to them.
- continue;
- }
- }
-
- // masterModule
- json_t* masterModuleIdJ = json_object_get(rootJ, "masterModuleId");
- if (masterModuleIdJ) {
- Module* masterModule = getModule_NoLock(json_integer_value(masterModuleIdJ));
- setMasterModule_NoLock(masterModule);
- }
- }
-
-
- void EngineWorker::run() {
- // Configure thread
- contextSet(engine->internal->context);
- system::setThreadName(string::f("Worker %d", id));
- system::resetFpuFlags();
- random::init();
-
- while (true) {
- engine->internal->engineBarrier.wait();
- if (!running)
- return;
- Engine_stepWorker(engine, id);
- engine->internal->workerBarrier.wait();
- }
- }
-
-
- static void Engine_fallbackRun(Engine* that) {
- system::setThreadName("Engine fallback");
- contextSet(that->internal->context);
-
- while (that->internal->fallbackRunning) {
- if (!that->getMasterModule()) {
- // Step blocks and wait
- double start = system::getTime();
- int frames = std::floor(that->getSampleRate() / 60);
- that->stepBlock(frames);
- double end = system::getTime();
-
- double duration = frames * that->getSampleTime() - (end - start);
- if (duration > 0.0) {
- std::this_thread::sleep_for(std::chrono::duration<double>(duration));
- }
- }
- else {
- // Wait for master module to be unset, or for the request to stop running
- std::unique_lock<std::mutex> lock(that->internal->fallbackMutex);
- that->internal->fallbackCv.wait(lock, [&]() {
- return !that->internal->fallbackRunning || !that->getMasterModule();
- });
- }
- }
- }
-
-
- void Engine::startFallbackThread() {
- if (internal->fallbackThread.joinable())
- return;
-
- internal->fallbackRunning = true;
- internal->fallbackThread = std::thread(Engine_fallbackRun, this);
- }
-
-
- } // namespace engine
- } // namespace rack
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