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- #pragma once
- #include "app.hpp"
- #include <GL/glew.h>
- #include <GLFW/glfw3.h>
-
-
- namespace rack {
-
-
- #ifdef ARCH_MAC
- #define MOD_KEY_NAME "Cmd"
- #else
- #define MOD_KEY_NAME "Ctrl"
- #endif
-
-
-
- extern GLFWwindow *gWindow;
- extern NVGcontext *gVg;
- extern std::shared_ptr<Font> gGuiFont;
- extern float gPixelRatio;
- extern bool gAllowCursorLock;
-
-
- void guiInit();
- void guiDestroy();
- void guiRun();
- void guiClose();
- void guiCursorLock();
- void guiCursorUnlock();
- bool guiIsModPressed();
- bool guiIsShiftPressed();
-
- } // namespace rack
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