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  1. #pragma once
  2. #include <widget/OpaqueWidget.hpp>
  3. #include <ui/common.hpp>
  4. #include <Quantity.hpp>
  5. namespace rack {
  6. namespace ui {
  7. struct Button : widget::OpaqueWidget {
  8. std::string text;
  9. /** Not owned. Tracks the pressed state of the button.*/
  10. Quantity* quantity = NULL;
  11. Button();
  12. void draw(const DrawArgs& args) override;
  13. void onDragStart(const DragStartEvent& e) override;
  14. void onDragEnd(const DragEndEvent& e) override;
  15. void onDragDrop(const DragDropEvent& e) override;
  16. };
  17. } // namespace ui
  18. } // namespace rack