#include #include #include #include #include #include #include #include #include #include #include #include #include namespace rack { namespace app { struct ResizeHandle : widget::OpaqueWidget { math::Vec size; void draw(const DrawArgs& args) override { nvgBeginPath(args.vg); nvgMoveTo(args.vg, box.size.x, box.size.y); nvgLineTo(args.vg, 0, box.size.y); nvgLineTo(args.vg, box.size.x, 0); nvgClosePath(args.vg); nvgFillColor(args.vg, nvgRGBAf(1, 1, 1, 0.15)); nvgFill(args.vg); } void onDragStart(const DragStartEvent& e) override { size = APP->window->getSize(); } void onDragMove(const DragMoveEvent& e) override { size = size.plus(e.mouseDelta); APP->window->setSize(size.round()); } }; struct Scene::Internal { ResizeHandle* resizeHandle; }; Scene::Scene() { internal = new Internal; rackScroll = new RackScrollWidget; addChild(rackScroll); rack = rackScroll->rackWidget; menuBar = createMenuBar(); addChild(menuBar); browser = browserCreate(); browser->hide(); addChild(browser); if (settings::showTipsOnLaunch) { addChild(tipWindowCreate()); } internal->resizeHandle = new ResizeHandle; internal->resizeHandle->box.size = math::Vec(15, 15); internal->resizeHandle->hide(); addChild(internal->resizeHandle); } Scene::~Scene() { delete internal; } void Scene::step() { if (APP->window->isFullScreen()) { // Expand RackScrollWidget to cover entire screen if fullscreen rackScroll->box.pos.y = 0; } else { // Always show MenuBar if not fullscreen menuBar->show(); rackScroll->box.pos.y = menuBar->box.size.y; } internal->resizeHandle->box.pos = box.size.minus(internal->resizeHandle->box.size); // Resize owned descendants menuBar->box.size.x = box.size.x; rackScroll->box.size = box.size.minus(rackScroll->box.pos); // Autosave periodically if (settings::autosaveInterval > 0.0) { double time = system::getTime(); if (time - lastAutosaveTime >= settings::autosaveInterval) { lastAutosaveTime = time; APP->patch->saveAutosave(); settings::save(); } } Widget::step(); } void Scene::draw(const DrawArgs& args) { Widget::draw(args); } void Scene::onHover(const HoverEvent& e) { mousePos = e.pos; if (mousePos.y < menuBar->box.size.y) { menuBar->show(); } OpaqueWidget::onHover(e); } void Scene::onDragHover(const DragHoverEvent& e) { mousePos = e.pos; OpaqueWidget::onDragHover(e); } void Scene::onHoverKey(const HoverKeyEvent& e) { if (e.action == GLFW_PRESS || e.action == GLFW_REPEAT) { // DEBUG("key '%d '%c' scancode %d '%c' keyName '%s'", e.key, e.key, e.scancode, e.scancode, e.keyName.c_str()); if (e.keyName == "n" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { APP->patch->loadTemplateDialog(); e.consume(this); } if (e.keyName == "q" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { APP->window->close(); e.consume(this); } if (e.keyName == "o" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { APP->patch->loadDialog(); e.consume(this); } if (e.keyName == "o" && (e.mods & RACK_MOD_MASK) == (RACK_MOD_CTRL | GLFW_MOD_SHIFT)) { APP->patch->revertDialog(); e.consume(this); } if (e.keyName == "s" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { APP->patch->saveDialog(); e.consume(this); } if (e.keyName == "s" && (e.mods & RACK_MOD_MASK) == (RACK_MOD_CTRL | GLFW_MOD_SHIFT)) { APP->patch->saveAsDialog(); e.consume(this); } if (e.keyName == "z" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { APP->history->undo(); e.consume(this); } if (e.keyName == "z" && (e.mods & RACK_MOD_MASK) == (RACK_MOD_CTRL | GLFW_MOD_SHIFT)) { APP->history->redo(); e.consume(this); } if (e.keyName == "-" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { float zoom = settings::zoom; zoom *= 2; zoom = std::ceil(zoom - 0.01f) - 1; zoom /= 2; settings::zoom = zoom; settings::zoom = std::fmax(settings::zoom, settings::zoomMin); e.consume(this); } // Numpad has a "+" key, but the main keyboard section hides it under "=" if ((e.keyName == "=" || e.keyName == "+") && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { float zoom = settings::zoom; zoom *= 2; zoom = std::floor(zoom + 0.01f) + 1; zoom /= 2; settings::zoom = zoom; settings::zoom = std::fmin(settings::zoom, settings::zoomMax); e.consume(this); } if ((e.keyName == "0") && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { settings::zoom = 0.f; e.consume(this); } if ((e.key == GLFW_KEY_ENTER || e.key == GLFW_KEY_KP_ENTER) && (e.mods & RACK_MOD_MASK) == 0) { browser->show(); e.consume(this); } if (e.key == GLFW_KEY_F1 && (e.mods & RACK_MOD_MASK) == 0) { system::openBrowser("https://vcvrack.com/manual/"); e.consume(this); } if (e.key == GLFW_KEY_F3 && (e.mods & RACK_MOD_MASK) == 0) { settings::cpuMeter ^= true; e.consume(this); } if (e.key == GLFW_KEY_F11 && (e.mods & RACK_MOD_MASK) == 0) { APP->window->setFullScreen(!APP->window->isFullScreen()); // The MenuBar will be hidden when the mouse moves over the RackScrollWidget. // menuBar->hide(); e.consume(this); } // Alternate key command for exiting fullscreen, since F11 doesn't work reliably on Mac due to "Show desktop" OS binding. if (e.key == GLFW_KEY_ESCAPE && (e.mods & RACK_MOD_MASK) == 0) { if (APP->window->isFullScreen()) { APP->window->setFullScreen(false); e.consume(this); } } // Module selections if (e.keyName == "a" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { rack->selectAll(); e.consume(this); } if (e.keyName == "a" && (e.mods & RACK_MOD_MASK) == (RACK_MOD_CTRL | GLFW_MOD_SHIFT)) { rack->deselectAll(); e.consume(this); } if (e.keyName == "c" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { if (rack->hasSelection()) { rack->copyClipboardSelection(); e.consume(this); } } if (e.keyName == "v" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { rack->pasteClipboardAction(); e.consume(this); } if (e.keyName == "i" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { if (rack->hasSelection()) { rack->resetSelectionAction(); e.consume(this); } } if (e.keyName == "r" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { if (rack->hasSelection()) { rack->randomizeSelectionAction(); e.consume(this); } } if (e.keyName == "u" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { if (rack->hasSelection()) { rack->disconnectSelectionAction(); e.consume(this); } } if (e.keyName == "e" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { if (rack->hasSelection()) { rack->bypassSelectionAction(!rack->isSelectionBypassed()); e.consume(this); } } if (e.keyName == "d" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) { if (rack->hasSelection()) { rack->cloneSelectionAction(); e.consume(this); } } if ((e.key == GLFW_KEY_DELETE || e.key == GLFW_KEY_BACKSPACE) && (e.mods & RACK_MOD_MASK) == 0) { if (rack->hasSelection()) { rack->deleteSelectionAction(); e.consume(this); } } } // Scroll RackScrollWidget with arrow keys if (e.action == RACK_HELD) { float arrowSpeed = 32.f; if ((e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) arrowSpeed /= 4.f; if ((e.mods & RACK_MOD_MASK) == GLFW_MOD_SHIFT) arrowSpeed *= 4.f; if ((e.mods & RACK_MOD_MASK) == (RACK_MOD_CTRL | GLFW_MOD_SHIFT)) arrowSpeed /= 16.f; if (e.key == GLFW_KEY_LEFT) { rackScroll->offset.x -= arrowSpeed; e.consume(this); } if (e.key == GLFW_KEY_RIGHT) { rackScroll->offset.x += arrowSpeed; e.consume(this); } if (e.key == GLFW_KEY_UP) { rackScroll->offset.y -= arrowSpeed; e.consume(this); } if (e.key == GLFW_KEY_DOWN) { rackScroll->offset.y += arrowSpeed; e.consume(this); } } if (e.isConsumed()) return; OpaqueWidget::onHoverKey(e); } void Scene::onPathDrop(const PathDropEvent& e) { if (e.paths.size() >= 1) { const std::string& path = e.paths[0]; if (system::getExtension(path) == ".vcv") { APP->patch->loadPathDialog(path); e.consume(this); return; } } OpaqueWidget::onPathDrop(e); } } // namespace app } // namespace rack