/* ---- * ---- file : lglw_linux.c (**stub**) * ---- author : bsp * ---- legal : Distributed under terms of the MIT LICENSE (MIT). * ---- * ---- Permission is hereby granted, free of charge, to any person obtaining a copy * ---- of this software and associated documentation files (the "Software"), to deal * ---- in the Software without restriction, including without limitation the rights * ---- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * ---- copies of the Software, and to permit persons to whom the Software is * ---- furnished to do so, subject to the following conditions: * ---- * ---- The above copyright notice and this permission notice shall be included in * ---- all copies or substantial portions of the Software. * ---- * ---- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * ---- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * ---- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * ---- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * ---- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * ---- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * ---- THE SOFTWARE. * ---- * ---- info : This is part of the "lglw" package. * ---- * ---- created: 04Aug2018 * ---- changed: 05Aug2018, 06Aug2018, 07Aug2018, 08Aug2018, 09Aug2018, 18Aug2018, 10Oct2018 * ---- * ---- */ #include "lglw.h" #include #include #include #define Dprintf if(0);else printf // #define Dprintf if(1);else printf // ---------------------------------------------------------------------------- macros and defines #define LGLW(a) lglw_int_t *lglw = ((lglw_int_t*)(a)) #define LGLW_DEFAULT_HIDDEN_W (800) #define LGLW_DEFAULT_HIDDEN_H (600) #define LGLW_MOUSE_TOUCH_LMB_TIMEOUT (250u) #define LGLW_MOUSE_TOUCH_RMB_TIMEOUT (500u) #define LGLW_MOUSE_TOUCH_RMB_STATE_IDLE (0u) #define LGLW_MOUSE_TOUCH_RMB_STATE_LMB (1u) #define LGLW_MOUSE_TOUCH_RMB_STATE_WAIT (2u) #define LGLW_MOUSE_TOUCH_RMB_STATE_RMB (3u) #define LGLW_MOUSE_TOUCH_RMB_MOVE_THRESHOLD (7u) #define sABS(x) (((x)>0)?(x):-(x)) // ---------------------------------------------------------------------------- structs and typedefs typedef struct lglw_int_s { void *user_data; // arbitrary user data struct { lglw_vec2i_t size; } hidden; struct { lglw_vec2i_t size; int32_t swap_interval; } win; struct { } prev; struct { uint32_t kmod_state; // See LGLW_KMOD_xxx lglw_keyboard_fxn_t cbk; } keyboard; struct { lglw_vec2i_t p; // last seen mouse position uint32_t button_state; lglw_mouse_fxn_t cbk; struct { uint32_t mode; lglw_vec2i_t p; // grab-start mouse position lglw_bool_t b_queue_warp; lglw_vec2i_t last_p; } grab; struct { lglw_bool_t b_enable; lglw_bool_t b_update_queued; lglw_bool_t b_syn_rmb; uint32_t syn_rmb_hold_state; // see LGLW_MOUSE_TOUCH_RMB_STATE_xxx uint32_t hold_start_ms; lglw_vec2i_t hold_start_p; } touch; } mouse; struct { uint32_t state; lglw_focus_fxn_t cbk; } focus; struct { lglw_bool_t b_running; lglw_timer_fxn_t cbk; } timer; struct { lglw_dropfiles_fxn_t cbk; } dropfiles; struct { lglw_redraw_fxn_t cbk; } redraw; } lglw_int_t; // ---------------------------------------------------------------------------- module fxn fwd decls static lglw_bool_t loc_create_hidden_window (lglw_int_t *lglw, int32_t _w, int32_t _h); static void loc_destroy_hidden_window(lglw_int_t *lglw); static void loc_key_hook(lglw_int_t *lglw); static void loc_key_unhook(lglw_int_t *lglw); static lglw_bool_t loc_handle_key (lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _vkey); // static lglw_bool_t loc_touchkeyboard_get_rect (RECT *rect); // static lglw_bool_t loc_touchkeyboard_is_visible (void); extern lglw_bool_t lglw_int_touchkeyboard_toggle (void); static void loc_handle_mouseleave (lglw_int_t *lglw); static void loc_handle_mouseenter (lglw_int_t *lglw); static void loc_handle_mousebutton (lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _button); static void loc_handle_mousemotion (lglw_int_t *lglw); static void loc_handle_queued_mouse_warp (lglw_int_t *lglw); static void loc_touchinput_update (lglw_int_t *lglw); static void loc_enable_dropfiles (lglw_int_t *lglw, lglw_bool_t _bEnable); // ---------------------------------------------------------------------------- module vars static lglw_int_t *khook_lglw = NULL; // currently key-hooked lglw instance (one at a time) // ---------------------------------------------------------------------------- lglw_init lglw_t lglw_init(int32_t _w, int32_t _h) { lglw_int_t *lglw = malloc(sizeof(lglw_int_t)); if(NULL != lglw) { memset(lglw, 0, sizeof(lglw_int_t)); if(_w <= 16) _w = LGLW_DEFAULT_HIDDEN_W; if(_h <= 16) _h = LGLW_DEFAULT_HIDDEN_H; if(!loc_create_hidden_window(lglw, _w, _h)) { free(lglw); lglw = NULL; } } return lglw; } // ---------------------------------------------------------------------------- lglw_exit void lglw_exit(lglw_t _lglw) { LGLW(_lglw); if(NULL != lglw) { loc_destroy_hidden_window(lglw); free(lglw); } } // ---------------------------------------------------------------------------- lglw_userdata_set void lglw_userdata_set(lglw_t _lglw, void *_userData) { LGLW(_lglw); if(NULL != lglw) { lglw->user_data = _userData; } } // ---------------------------------------------------------------------------- lglw_userdata_get void *lglw_userdata_get(lglw_t _lglw) { LGLW(_lglw); if(NULL != lglw) { return lglw->user_data; } return NULL; } // ---------------------------------------------------------------------------- loc_create_hidden_window static lglw_bool_t loc_create_hidden_window(lglw_int_t *lglw, int32_t _w, int32_t _h) { // (todo) implement me lglw->hidden.size.x = _w; lglw->hidden.size.y = _h; return LGLW_FALSE; } // ---------------------------------------------------------------------------- loc_destroy_hidden_window static void loc_destroy_hidden_window(lglw_int_t *lglw) { // (todo) implement me } // ---------------------------------------------------------------------------- lglw_window_open lglw_bool_t lglw_window_open (lglw_t _lglw, void *_parentHWNDOrNull, int32_t _x, int32_t _y, int32_t _w, int32_t _h) { lglw_bool_t r = LGLW_FALSE; LGLW(_lglw); // (todo) implement me if(NULL != lglw) { if(_w <= 16) _w = lglw->hidden.size.x; if(_h <= 16) _h = lglw->hidden.size.y; lglw->win.size.x = _w; lglw->win.size.y = _h; loc_enable_dropfiles(lglw, (NULL != lglw->dropfiles.cbk)); } return r; } // ---------------------------------------------------------------------------- lglw_window_resize lglw_bool_t lglw_window_resize (lglw_t _lglw, int32_t _w, int32_t _h) { lglw_bool_t r = LGLW_FALSE; LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } return r; } // ---------------------------------------------------------------------------- lglw_window_close void lglw_window_close (lglw_t _lglw) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { // if(NULL != lglw->win.hwnd) { lglw_timer_stop(_lglw); loc_key_unhook(lglw); } } } // ---------------------------------------------------------------------------- lglw_window_show void lglw_window_show(lglw_t _lglw) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_window_hide void lglw_window_hide(lglw_t _lglw) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_window_is_visible lglw_bool_t lglw_window_is_visible(lglw_t _lglw) { lglw_bool_t r = LGLW_FALSE; LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } return r; } // ---------------------------------------------------------------------------- lglw_window_size_get void lglw_window_size_get(lglw_t _lglw, int32_t *_retX, int32_t *_retY) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_redraw void lglw_redraw(lglw_t _lglw) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_redraw_callback_set void lglw_redraw_callback_set(lglw_t _lglw, lglw_redraw_fxn_t _cbk) { LGLW(_lglw); if(NULL != lglw) { lglw->redraw.cbk = _cbk; } } // ---------------------------------------------------------------------------- lglw_glcontext_push void lglw_glcontext_push(lglw_t _lglw) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_glcontext_pop void lglw_glcontext_pop(lglw_t _lglw) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_swap_buffers void lglw_swap_buffers(lglw_t _lglw) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_swap_interval_set void lglw_swap_interval_set(lglw_t _lglw, int32_t _ival) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_swap_interval_get int32_t lglw_swap_interval_get(lglw_t _lglw) { LGLW(_lglw); int32_t r = 0; if(NULL != lglw) { r = lglw->win.swap_interval; } return r; } // ---------------------------------------------------------------------------- loc_key_hook static void loc_key_hook(lglw_int_t *lglw) { loc_key_unhook(lglw); // (todo) implement me khook_lglw = lglw; } // ---------------------------------------------------------------------------- loc_key_unhook static void loc_key_unhook(lglw_int_t *lglw) { // (todo) implement me if(khook_lglw == lglw) khook_lglw = NULL; } // ---------------------------------------------------------------------------- loc_handle_mouseleave static void loc_handle_mouseleave(lglw_int_t *lglw) { loc_key_unhook(lglw); lglw->focus.state &= ~LGLW_FOCUS_MOUSE; if(NULL != lglw->focus.cbk) { lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); } Dprintf("xxx lglw:loc_handle_mouseleave: LEAVE\n"); } // ---------------------------------------------------------------------------- loc_handle_mouseenter static void loc_handle_mouseenter(lglw_int_t *lglw) { loc_key_hook(lglw); lglw->focus.state |= LGLW_FOCUS_MOUSE; if(NULL != lglw->focus.cbk) { lglw->focus.cbk(lglw, lglw->focus.state, LGLW_FOCUS_MOUSE); } Dprintf("xxx lglw:loc_handle_mouseenter: LEAVE\n"); } // ---------------------------------------------------------------------------- loc_handle_mousebutton static void loc_handle_mousebutton(lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _button) { if(_bPressed) lglw->mouse.button_state |= _button; else lglw->mouse.button_state &= ~_button; if(NULL != lglw->mouse.cbk) { lglw->mouse.cbk(lglw, lglw->mouse.p.x, lglw->mouse.p.y, lglw->mouse.button_state, _button); } } // ---------------------------------------------------------------------------- loc_handle_mousemotion static void loc_handle_mousemotion(lglw_int_t *lglw) { if(NULL != lglw->mouse.cbk) { lglw->mouse.cbk(lglw, lglw->mouse.p.x, lglw->mouse.p.y, lglw->mouse.button_state, 0u/*changedbuttonstate*/); } } // ---------------------------------------------------------------------------- lglw_mouse_callback_set void lglw_mouse_callback_set(lglw_t _lglw, lglw_mouse_fxn_t _cbk) { LGLW(_lglw); if(NULL != lglw) { lglw->mouse.cbk = _cbk; } } // ---------------------------------------------------------------------------- lglw_mouse_callback_set void lglw_focus_callback_set(lglw_t _lglw, lglw_focus_fxn_t _cbk) { LGLW(_lglw); if(NULL != lglw) { lglw->focus.cbk = _cbk; } } // ---------------------------------------------------------------------------- loc_handle_key static lglw_bool_t loc_handle_key(lglw_int_t *lglw, lglw_bool_t _bPressed, uint32_t _vkey) { lglw_bool_t r = LGLW_FALSE; if(NULL != lglw->keyboard.cbk) { r = lglw->keyboard.cbk(lglw, _vkey, lglw->keyboard.kmod_state, _bPressed); } return r; } // ---------------------------------------------------------------------------- lglw_keyboard_callback_set void lglw_keyboard_callback_set(lglw_t _lglw, lglw_keyboard_fxn_t _cbk) { LGLW(_lglw); if(NULL != lglw) { lglw->keyboard.cbk = _cbk; } } // ---------------------------------------------------------------------------- lglw_keyboard_get_modifiers uint32_t lglw_keyboard_get_modifiers(lglw_t _lglw) { uint32_t r = 0u; LGLW(_lglw); if(NULL != lglw) { r = lglw->keyboard.kmod_state; } return r; } // ---------------------------------------------------------------------------- lglw_touchkeyboard_show void lglw_touchkeyboard_show(lglw_t _lglw, lglw_bool_t _bEnable) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_mouse_get_buttons uint32_t lglw_mouse_get_buttons(lglw_t _lglw) { uint32_t r = 0u; LGLW(_lglw); if(NULL != lglw) { r = lglw->mouse.button_state; } return r; } // ---------------------------------------------------------------------------- lglw_mouse_grab void lglw_mouse_grab(lglw_t _lglw, uint32_t _grabMode) { LGLW(_lglw); if(NULL != lglw) { // (todo) implement me // if(NULL != lglw->win.hwnd) { if(!lglw->mouse.touch.b_enable) { if(lglw->mouse.grab.mode != _grabMode) { lglw_mouse_ungrab(_lglw); } switch(_grabMode) { default: case LGLW_MOUSE_GRAB_NONE: break; case LGLW_MOUSE_GRAB_CAPTURE: // (todo) implement me // (void)SetCapture(lglw->win.hwnd); lglw->mouse.grab.mode = _grabMode; break; case LGLW_MOUSE_GRAB_WARP: // (todo) implement me // (void)SetCapture(lglw->win.hwnd); lglw_mouse_cursor_show(_lglw, LGLW_FALSE); lglw->mouse.grab.p = lglw->mouse.p; lglw->mouse.grab.last_p = lglw->mouse.p; lglw->mouse.grab.mode = _grabMode; break; } } } } } // ---------------------------------------------------------------------------- lglw_mouse_ungrab void lglw_mouse_ungrab(lglw_t _lglw) { LGLW(_lglw); if(NULL != lglw) { // (todo) implement me // if(NULL != lglw->win.hwnd) { if(!lglw->mouse.touch.b_enable) { switch(lglw->mouse.grab.mode) { default: case LGLW_MOUSE_GRAB_NONE: break; case LGLW_MOUSE_GRAB_CAPTURE: // (todo) implement me // (void)ReleaseCapture(); lglw->mouse.grab.mode = LGLW_MOUSE_GRAB_NONE; break; case LGLW_MOUSE_GRAB_WARP: // (todo) implement me // (void)ReleaseCapture(); lglw->mouse.grab.mode = LGLW_MOUSE_GRAB_NONE; lglw->mouse.grab.b_queue_warp = LGLW_TRUE; lglw_mouse_cursor_show(_lglw, LGLW_TRUE); break; } } } } } // ---------------------------------------------------------------------------- lglw_mouse_warp void lglw_mouse_warp(lglw_t _lglw, int32_t _x, int32_t _y) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- loc_handle_queued_mouse_warp static void loc_handle_queued_mouse_warp(lglw_int_t *lglw) { if(lglw->mouse.grab.b_queue_warp) { lglw->mouse.grab.b_queue_warp = LGLW_FALSE; lglw_mouse_warp(lglw, lglw->mouse.grab.p.x, lglw->mouse.grab.p.y); lglw->mouse.grab.last_p = lglw->mouse.grab.p; } } // ---------------------------------------------------------------------------- lglw_mouse_cursor_show void lglw_mouse_cursor_show (lglw_t _lglw, lglw_bool_t _bShow) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_timer_start void lglw_timer_start(lglw_t _lglw, uint32_t _millisec) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_timer_stop void lglw_timer_stop(lglw_t _lglw) { LGLW(_lglw); // (todo) implement me if(NULL != lglw) { } } // ---------------------------------------------------------------------------- lglw_timer_callback_set void lglw_timer_callback_set(lglw_t _lglw, lglw_timer_fxn_t _cbk) { LGLW(_lglw); if(NULL != lglw) { lglw->timer.cbk = _cbk; } } // ---------------------------------------------------------------------------- loc_enable_dropfiles static void loc_enable_dropfiles(lglw_int_t *lglw, lglw_bool_t _bEnable) { // (todo) implement me } // ---------------------------------------------------------------------------- lglw_dropfiles_callback_set void lglw_dropfiles_callback_set(lglw_t _lglw, lglw_dropfiles_fxn_t _cbk) { LGLW(_lglw); if(NULL != _lglw) { lglw->dropfiles.cbk = _cbk; loc_enable_dropfiles(lglw, (NULL != _cbk)); } } // ---------------------------------------------------------------------------- loc_touchinput_update static void loc_touchinput_update(lglw_int_t *lglw) { // (todo) implement me } // ---------------------------------------------------------------------------- lglw_touchinput_set void lglw_touchinput_set(lglw_t _lglw, lglw_bool_t _bEnable) { LGLW(_lglw); if(NULL != _lglw) { lglw->mouse.touch.b_enable = _bEnable; lglw->mouse.touch.b_update_queued = LGLW_TRUE; } } // ---------------------------------------------------------------------------- lglw_touchinput_get lglw_bool_t lglw_touchinput_get(lglw_t _lglw) { lglw_bool_t r = LGLW_FALSE; LGLW(_lglw); if(NULL != _lglw) { r = lglw->mouse.touch.b_enable; } return r; } // ---------------------------------------------------------------------------- lglw_clipboard_text_set void lglw_clipboard_text_set(lglw_t _lglw, const uint32_t _numChars, const char *_text) { LGLW(_lglw); (void)_numChars; // (todo) implement me if(NULL != _text) { } } // ---------------------------------------------------------------------------- lglw_clipboard_text_get void lglw_clipboard_text_get(lglw_t _lglw, uint32_t _maxChars, uint32_t *_retNumChars, char *_retText) { LGLW(_lglw); if(NULL != _retNumChars) *_retNumChars = 0u; if(NULL != _retText) *_retText = 0; if(_maxChars > 0u) { if(NULL != _lglw) { // (todo) implement me } } }