#pragma once #include "bogaudio.hpp" #include "dsp/signal.hpp" using namespace bogaudio::dsp; extern Model* modelCVD; namespace bogaudio { struct CVD : Module { enum ParamsIds { TIME_PARAM, TIME_SCALE_PARAM, MIX_PARAM, NUM_PARAMS }; enum InputsIds { TIME_INPUT, MIX_INPUT, IN_INPUT, NUM_INPUTS }; enum OutputsIds { OUT_OUTPUT, NUM_OUTPUTS }; enum LightsIds { NUM_LIGHTS }; DelayLine _delay; CrossFader _mix; CVD() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) , _delay(1000.0f, 10000.0f) { onSampleRateChange(); } void onSampleRateChange() override; void step() override; }; } // namespace bogaudio