#pragma once #include "asset.hpp" #include "rack.hpp" using namespace rack; #define plugin "SynthKit" struct Knob19 : RoundKnob { Knob19() { setSVG(SVG::load(assetPlugin(plugin, "res/Knob19.svg"))); } }; struct Knob30 : RoundKnob { Knob30() { setSVG(SVG::load(assetPlugin(plugin, "res/Knob30.svg"))); } }; struct Knob19Snap : Knob19 { Knob19Snap() { snap = true; } }; struct Knob30Snap : Knob30 { Knob30Snap() { snap = true; } };