#pragma once #include "app/common.hpp" #include "widgets/TransparentWidget.hpp" #include "widgets/FramebufferWidget.hpp" #include "widgets/SVGWidget.hpp" #include "app.hpp" namespace rack { struct PanelBorder : TransparentWidget { void draw(NVGcontext *vg) override; }; struct SVGPanel : FramebufferWidget { void step() override; void setBackground(std::shared_ptr svg); }; } // namespace rack