#pragma once #include #include "common.hpp" #include "midi.hpp" namespace rack { namespace keyboard { struct InputDevice : MidiInputDevice { int octave = 5; std::map pressedNotes; void onKeyPress(int key); void onKeyRelease(int key); }; struct Driver : MidiDriver { InputDevice device; std::string getName() override {return "Computer keyboard";} std::vector getInputDeviceIds() override; std::string getInputDeviceName(int deviceId) override; MidiInputDevice *subscribeInputDevice(int deviceId, MidiInput *midiInput) override; void unsubscribeInputDevice(int deviceId, MidiInput *midiInput) override; }; void init(); void press(int key); void release(int key); } // namespace keyboard } // namespace rack