#pragma once #include "dsp/functions.hpp" namespace rack { /** Perform a direct convolution x[-len + 1] to x[0] must be defined */ inline float convolve(const float *x, const float *kernel, int len) { float y = 0.0; for (int i = 0; i < len; i++) { y += x[-i] * kernel[i]; } return y; } inline void blackmanHarrisWindow(float *x, int n) { const float a0 = 0.35875; const float a1 = 0.48829; const float a2 = 0.14128; const float a3 = 0.01168; for (int i = 0; i < n; i++) { x[i] *= a0 - a1 * cosf(2 * M_PI * i / (n - 1)) + a2 * cosf(4 * M_PI * i / (n - 1)) - a3 * cosf(6 * M_PI * i / (n - 1)); } } inline void boxcarFIR(float *x, int n, float cutoff) { for (int i = 0; i < n; i++) { float t = (float)i / (n - 1) * 2.0 - 1.0; x[i] = sinc(t * n * cutoff); } } } // namespace rack