#pragma once
#include "ui/common.hpp"
#include "ui/MenuEntry.hpp"
namespace rack {
#define BND_LABEL_FONT_SIZE 13
struct MenuItem : MenuEntry {
std::string text;
std::string rightText;
void draw(NVGcontext *vg) override {
// Get state
BNDwidgetState state = (event::gContext->hoveredWidget == this) ? BND_HOVER : BND_DEFAULT;
Menu *parentMenu = dynamic_cast