#pragma once #include "ui/common.hpp" #include "ui/Button.hpp" namespace rack { struct ChoiceButton : Button { void draw(NVGcontext *vg) override { bndChoiceButton(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, text.c_str()); } }; } // namespace rack