#pragma once #include "widget/Widget.hpp" #include "ui/common.hpp" namespace rack { namespace ui { struct Label : widget::Widget { enum Alignment { LEFT_ALIGNMENT, CENTER_ALIGNMENT, RIGHT_ALIGNMENT, }; std::string text; float fontSize; NVGcolor color; Alignment alignment = LEFT_ALIGNMENT; Label(); void draw(const DrawArgs &args) override; }; } // namespace ui } // namespace rack