#include "ui/MenuItem.hpp"
#include "ui/MenuOverlay.hpp"
namespace rack {
namespace ui {
#define BND_LABEL_FONT_SIZE 13
void MenuItem::draw(const DrawArgs &args) {
BNDwidgetState state = BND_DEFAULT;
if (APP->event->hoveredWidget == this)
state = BND_HOVER;
// Set active state if this MenuItem
Menu *parentMenu = dynamic_cast