#include "AudibleInstruments.hpp" #include struct Shades : Module { enum ParamIds { GAIN1_PARAM, GAIN2_PARAM, GAIN3_PARAM, MODE1_PARAM, MODE2_PARAM, MODE3_PARAM, NUM_PARAMS }; enum InputIds { IN1_INPUT, IN2_INPUT, IN3_INPUT, NUM_INPUTS }; enum OutputIds { OUT1_OUTPUT, OUT2_OUTPUT, OUT3_OUTPUT, NUM_OUTPUTS }; enum LightIds { OUT1_POS_LIGHT, OUT1_NEG_LIGHT, OUT2_POS_LIGHT, OUT2_NEG_LIGHT, OUT3_POS_LIGHT, OUT3_NEG_LIGHT, NUM_LIGHTS }; Shades() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {} void step() override; }; void Shades::step() { float out = 0.0; for (int i = 0; i < 3; i++) { float in = inputs[IN1_INPUT + i].normalize(5.0); if ((int)params[MODE1_PARAM + i].value == 1) { // attenuverter in *= 2.0 * params[GAIN1_PARAM + i].value - 1.0; } else { // attenuator in *= params[GAIN1_PARAM + i].value; } out += in; lights[OUT1_POS_LIGHT + 2*i].setBrightnessSmooth(fmaxf(0.0, out / 5.0)); lights[OUT1_NEG_LIGHT + 2*i].setBrightnessSmooth(fmaxf(0.0, -out / 5.0)); if (outputs[OUT1_OUTPUT + i].active) { outputs[OUT1_OUTPUT + i].value = out; out = 0.0; } } } struct ShadesWidget : ModuleWidget { ShadesWidget(Shades *module) : ModuleWidget(module) { #ifdef USE_VST2 setPanel(SVG::load(assetStaticPlugin("AudibleInstruments", "res/Shades.svg"))); #else setPanel(SVG::load(assetPlugin(plugin, "res/Shades.svg"))); #endif // USE_VST2 addChild(Widget::create(Vec(15, 0))); addChild(Widget::create(Vec(15, 365))); addParam(ParamWidget::create(Vec(40, 40), module, Shades::GAIN1_PARAM, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(Vec(40, 106), module, Shades::GAIN2_PARAM, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(Vec(40, 172), module, Shades::GAIN3_PARAM, 0.0, 1.0, 0.5)); addParam(ParamWidget::create(Vec(10, 51), module, Shades::MODE1_PARAM, 0.0, 1.0, 1.0)); addParam(ParamWidget::create(Vec(10, 117), module, Shades::MODE2_PARAM, 0.0, 1.0, 1.0)); addParam(ParamWidget::create(Vec(10, 183), module, Shades::MODE3_PARAM, 0.0, 1.0, 1.0)); addInput(Port::create(Vec(9, 245), Port::INPUT, module, Shades::IN1_INPUT)); addInput(Port::create(Vec(9, 281), Port::INPUT, module, Shades::IN2_INPUT)); addInput(Port::create(Vec(9, 317), Port::INPUT, module, Shades::IN3_INPUT)); addOutput(Port::create(Vec(56, 245), Port::OUTPUT, module, Shades::OUT1_OUTPUT)); addOutput(Port::create(Vec(56, 281), Port::OUTPUT, module, Shades::OUT2_OUTPUT)); addOutput(Port::create(Vec(56, 317), Port::OUTPUT, module, Shades::OUT3_OUTPUT)); addChild(ModuleLightWidget::create>(Vec(41, 254), module, Shades::OUT1_POS_LIGHT)); addChild(ModuleLightWidget::create>(Vec(41, 290), module, Shades::OUT2_POS_LIGHT)); addChild(ModuleLightWidget::create>(Vec(41, 326), module, Shades::OUT3_POS_LIGHT)); } }; RACK_PLUGIN_MODEL_INIT(AudibleInstruments, Shades) { Model *modelShades = Model::create("Audible Instruments", "Shades", "Mixer", MIXER_TAG); return modelShades; }