#include "rack.hpp" using namespace rack; RACK_PLUGIN_DECLARE(SubmarineFree); #ifdef USE_VST2 #define plugin "SubmarineFree" #endif // USE_VST2 #include "ComponentLibrary/components.hpp" struct SubHelper { static std::shared_ptr LoadPanel(const char/*Plugin*/ *_plugin, const char *str, int num) { char workingSpace[100]; snprintf(workingSpace, 100, "res/%s%02d.svg", str, num); return SVG::load(assetPlugin(_plugin, workingSpace)); } };