#include namespace rack { namespace simd { template struct f32; /** Wrapper for `__m128` representing a vector of 4 single-precision float values. */ template <> struct f32<4> { __m128 v; f32<4>() {} f32<4>(__m128 v) : v(v) {} f32<4>(float x) { v = _mm_set_ps1(x); } /** Reads an array of 4 values. */ f32<4>(const float *x) { v = _mm_loadu_ps(x); } /** Writes an array of 4 values. */ void store(float *x) { _mm_storeu_ps(x, v); } }; typedef f32<4> f32_4; // Operator overloads #define DECLARE_F32_4_OPERATOR_INFIX(operator, func) \ inline f32_4 operator(const f32_4 &a, const f32_4 &b) { \ return f32_4(func(a.v, b.v)); \ } \ template \ f32_4 operator(const T &a, const f32_4 &b) { \ return operator(f32_4(a), b); \ } \ template \ f32_4 operator(const f32_4 &a, const T &b) { \ return operator(a, f32_4(b)); \ } #define DECLARE_F32_4_OPERATOR_INCREMENT(operator, func) \ inline f32_4 &operator(f32_4 &a, const f32_4 &b) { \ a.v = func(a.v, b.v); \ return a; \ } \ template \ f32_4 &operator(f32_4 &a, const T &b) { \ return operator(a, f32_4(b)); \ } DECLARE_F32_4_OPERATOR_INFIX(operator+, _mm_add_ps) DECLARE_F32_4_OPERATOR_INFIX(operator-, _mm_sub_ps) DECLARE_F32_4_OPERATOR_INFIX(operator*, _mm_mul_ps) DECLARE_F32_4_OPERATOR_INFIX(operator/, _mm_div_ps) DECLARE_F32_4_OPERATOR_INCREMENT(operator+=, _mm_add_ps); DECLARE_F32_4_OPERATOR_INCREMENT(operator-=, _mm_sub_ps); DECLARE_F32_4_OPERATOR_INCREMENT(operator*=, _mm_mul_ps); DECLARE_F32_4_OPERATOR_INCREMENT(operator/=, _mm_div_ps); // TODO Perhaps return a future i32 type for these, or add casting between multiple simd types DECLARE_F32_4_OPERATOR_INFIX(operator==, _mm_cmpeq_ps) DECLARE_F32_4_OPERATOR_INFIX(operator>=, _mm_cmpge_ps) DECLARE_F32_4_OPERATOR_INFIX(operator>, _mm_cmpgt_ps) DECLARE_F32_4_OPERATOR_INFIX(operator<=, _mm_cmple_ps) DECLARE_F32_4_OPERATOR_INFIX(operator<, _mm_cmplt_ps) DECLARE_F32_4_OPERATOR_INFIX(operator!=, _mm_cmpneq_ps) inline f32_4 fmax(f32_4 x, f32_4 b) { return f32_4(_mm_max_ps(x.v, b.v)); } inline f32_4 fmin(f32_4 x, f32_4 b) { return f32_4(_mm_min_ps(x.v, b.v)); } inline f32_4 sqrt(f32_4 x) { return f32_4(_mm_sqrt_ps(x.v)); } /** Returns the approximate reciprocal square root. Much faster than `1/sqrt(x)`. */ inline f32_4 rsqrt(f32_4 x) { return f32_4(_mm_rsqrt_ps(x.v)); } /** Returns the approximate reciprocal. Much faster than `1/x`. */ inline f32_4 rcp(f32_4 x) { return f32_4(_mm_rcp_ps(x.v)); } } // namespace simd } // namespace rack