#include namespace rack { namespace ui { RadioButton::RadioButton() { box.size.y = BND_WIDGET_HEIGHT; } void RadioButton::draw(const DrawArgs& args) { BNDwidgetState state = BND_DEFAULT; if (APP->event->hoveredWidget == this) state = BND_HOVER; std::string label; if (quantity) { label = quantity->getLabel(); if (quantity->isMax()) state = BND_ACTIVE; } bndRadioButton(args.vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, label.c_str()); } void RadioButton::onDragDrop(const event::DragDrop& e) { if (e.origin == this) { if (quantity) { if (quantity->isMax()) quantity->setMin(); else quantity->setMax(); } event::Action eAction; onAction(eAction); } } } // namespace ui } // namespace rack