#pragma once // Include most of the C stdlib for convenience #include #include #include #include #include #include #include #include #include #include // Include some of the C++ stdlib for convenience #include #include #include /** Attribute for deprecated functions and symbols. E.g. DEPRECATED void foo(); */ #if defined __GNUC__ || defined __clang__ #define DEPRECATED __attribute__((deprecated)) #elif defined _MSC_VER #define DEPRECATED __declspec(deprecated) #endif /** Attribute for private functions and symbols not intended to be used by plugins. When #including rack.hpp, using an INTERNAL function prints a compile-time warning and will not link. */ #if defined ARCH_WIN #define INTERNAL #else #define INTERNAL __attribute__((visibility("hidden"))) #endif /** Concatenates two literals or two macros Example: #define COUNT 42 CONCAT(myVariable, COUNT) expands to myVariable42 */ #define CONCAT_LITERAL(x, y) x ## y #define CONCAT(x, y) CONCAT_LITERAL(x, y) /** Surrounds raw text with quotes Example: #define NAME "world" printf("Hello " TOSTRING(NAME)) expands to printf("Hello " "world") and of course the C++ lexer/parser then concatenates the string literals. */ #define TOSTRING_LITERAL(x) #x #define TOSTRING(x) TOSTRING_LITERAL(x) /** Produces the length of a static array in number of elements */ #define LENGTHOF(arr) (sizeof(arr) / sizeof((arr)[0])) /** Reserve space for `count` enums starting with `name`. Example: enum Foo { ENUMS(BAR, 14), BAZ }; `BAR + 0` to `BAR + 13` is reserved. `BAZ` has a value of 14. */ #define ENUMS(name, count) name, name ## _LAST = name + (count) - 1 /** References binary files compiled into the program. For example, to include a file "Test.dat" directly into your program binary, add BINARIES += Test.dat to your Makefile and declare BINARY(Test_dat); at the root of a .c or .cpp source file. Note that special characters are replaced with "_". Then use BINARY_START(Test_dat) BINARY_END(Test_dat) to reference the data beginning and end as a void* array, and BINARY_SIZE(Test_dat) to get its size in bytes. */ #if defined ARCH_MAC // Use output from `xxd -i` #define BINARY(sym) extern unsigned char sym[]; extern unsigned int sym##_len #define BINARY_START(sym) ((const void*) sym) #define BINARY_END(sym) ((const void*) sym + sym##_len) #define BINARY_SIZE(sym) (sym##_len) #else #define BINARY(sym) extern char _binary_##sym##_start, _binary_##sym##_end, _binary_##sym##_size #define BINARY_START(sym) ((const void*) &_binary_##sym##_start) #define BINARY_END(sym) ((const void*) &_binary_##sym##_end) // The symbol "_binary_##sym##_size" doesn't seem to be valid after a plugin is dynamically loaded, so simply take the difference between the two addresses. #define BINARY_SIZE(sym) ((size_t) (&_binary_##sym##_end - &_binary_##sym##_start)) #endif /** Helpful user-defined literals for specifying exact integer and float types. Usage examples: 42_i8 -4242_u16 0x4a2b_i32 0b11010111000000_u64 42_f32 4.2e-4_f64 */ inline int8_t operator"" _i8(unsigned long long x) {return x;} inline int16_t operator"" _i16(unsigned long long x) {return x;} inline int32_t operator"" _i32(unsigned long long x) {return x;} inline int64_t operator"" _i64(unsigned long long x) {return x;} inline uint8_t operator"" _u8(unsigned long long x) {return x;} inline uint16_t operator"" _u16(unsigned long long x) {return x;} inline uint32_t operator"" _u32(unsigned long long x) {return x;} inline uint64_t operator"" _u64(unsigned long long x) {return x;} inline float operator"" _f32(long double x) {return x;} inline float operator"" _f32(unsigned long long x) {return x;} inline double operator"" _f64(long double x) {return x;} inline double operator"" _f64(unsigned long long x) {return x;} #if defined ARCH_WIN // wchar_t on Windows should be 2 bytes static_assert(sizeof(wchar_t) == 2); // Windows C standard functions are ASCII-8 instead of UTF-8, so redirect these functions to wrappers which convert to UTF-8 #define fopen fopen_u8 extern "C" { FILE* fopen_u8(const char* filename, const char* mode); } namespace std { using ::fopen_u8; } #endif /** Root namespace for the Rack API */ namespace rack { /** Casts a primitive, preserving its bits instead of converting. */ template To bitCast(From from) { static_assert(sizeof(From) == sizeof(To), "Types must be the same size"); To to; // This is optimized out std::memcpy(&to, &from, sizeof(From)); return to; } /** C#-style property constructor Example: Foo *foo = construct(&Foo::greeting, "Hello world", &Foo::legs, 2); */ template T* construct() { return new T; } template T* construct(F f, V v, Args... args) { T* o = construct(args...); o->*f = v; return o; } /** Defers running code until the scope is destructed From http://www.gingerbill.org/article/defer-in-cpp.html. Example: file = fopen(...); DEFER({ fclose(file); }); */ template struct DeferWrapper { F f; DeferWrapper(F f) : f(f) {} ~DeferWrapper() { f(); } }; template DeferWrapper deferWrapper(F f) { return DeferWrapper(f); } #define DEFER(code) auto CONCAT(_defer_, __COUNTER__) = rack::deferWrapper([&]() code) /** An exception explicitly thrown by Rack or a Rack plugin. Can be subclassed to throw/catch specific custom exceptions. */ struct Exception : std::exception { std::string msg; // Attribute index 1 refers to `Exception*` argument so use 2. __attribute__((format(printf, 2, 3))) Exception(const char* format, ...); Exception(const std::string& msg) : msg(msg) {} const char* what() const noexcept override { return msg.c_str(); } }; /** Given a std::map, returns the value of the given key, or returns `def` if the key doesn't exist. Does *not* add the default value to the map. Posted to https://stackoverflow.com/a/63683271/272642. Example: std::map m; int v = get(m, "a", 3); // v is 3 because the key "a" does not exist int w = get(m, "a"); // w is 0 because no default value is given, so it assumes the default int. */ template typename C::mapped_type get(const C& m, const typename C::key_type& key, const typename C::mapped_type& def = typename C::mapped_type()) { typename C::const_iterator it = m.find(key); if (it == m.end()) return def; return it->second; } // config extern const std::string APP_NAME; extern const std::string APP_EDITION; extern const std::string APP_EDITION_NAME; extern const std::string APP_VERSION_MAJOR; extern const std::string APP_VERSION; extern const std::string APP_ARCH; extern const std::string API_URL; } // namespace rack