#pragma once #include "app/common.hpp" #include "app/LedDisplay.hpp" namespace rack { namespace audio { struct IO; } struct AudioWidget : LedDisplay { /** Not owned */ audio::IO *audioIO = NULL; LedDisplayChoice *driverChoice; LedDisplaySeparator *driverSeparator; LedDisplayChoice *deviceChoice; LedDisplaySeparator *deviceSeparator; LedDisplayChoice *sampleRateChoice; LedDisplaySeparator *sampleRateSeparator; LedDisplayChoice *bufferSizeChoice; AudioWidget(); void step() override; }; } // namespace rack