#include "NauModular.hpp" namespace rack_plugin_NauModular { struct Tension : Module{ enum ParamIds{ VOLT_PARAM, NUM_PARAMS }; enum InputIds{ NUM_INPUTS }; enum OutputIds{ VOLT_OUTPUT, NUM_OUTPUTS }; enum LightIds{ BLINK_LIGHT, NUM_LIGHTS }; Tension() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS){} void step() override; }; void Tension::step(){ float v = params[VOLT_PARAM].value; outputs[VOLT_OUTPUT].value = v; lights[BLINK_LIGHT].value = fabs(v)/12.0; } struct TensionWidget : ModuleWidget{ TensionWidget(Tension *module); }; TensionWidget::TensionWidget(Tension *module) : ModuleWidget(module){ box.size = Vec(6*RACK_GRID_WIDTH, RACK_GRID_HEIGHT); { SVGPanel * panel = new SVGPanel(); panel->box.size = box.size; panel->setBackground(SVG::load(assetPlugin(plugin, "res/Tension.svg"))); addChild(panel); } addChild(Widget::create(Vec(15,0))); addChild(Widget::create(Vec(box.size.x-30,0))); addChild(Widget::create(Vec(15,365))); addChild(Widget::create(Vec(box.size.x-30,365))); addParam(ParamWidget::create(Vec(28, 87), module, Tension::VOLT_PARAM, -12.0, 12.0, 0.0)); addOutput(Port::create(Vec(33, 275), Port::OUTPUT, module, Tension::VOLT_OUTPUT)); addChild(ModuleLightWidget::create>(Vec(41, 59), module, Tension::BLINK_LIGHT)); } } // namespace rack_plugin_NauModular using namespace rack_plugin_NauModular; RACK_PLUGIN_MODEL_INIT(NauModular, Tension) { Model *modelTension = Model::create("NauModular", "Tension", "Tension", FUNCTION_GENERATOR_TAG); return modelTension; }