#pragma once #include "app.hpp" #include #include #ifdef ARCH_MAC #define GUI_MOD_KEY_NAME "Cmd" #else #define GUI_MOD_KEY_NAME "Ctrl" #endif namespace rack { extern GLFWwindow *gWindow; extern NVGcontext *gVg; extern NVGcontext *gFramebufferVg; extern std::shared_ptr gGuiFont; extern float gPixelRatio; extern bool gAllowCursorLock; extern int gGuiFrame; extern Vec gMousePos; void guiInit(); void guiDestroy(); void guiRun(); void guiClose(); void guiCursorLock(); void guiCursorUnlock(); bool guiIsModPressed(); bool guiIsShiftPressed(); Vec guiGetWindowSize(); void guiSetWindowSize(Vec size); Vec guiGetWindowPos(); void guiSetWindowPos(Vec pos); bool guiIsMaximized(); } // namespace rack