#pragma once #include #include namespace rack { struct ModuleWidget; struct Model; // Subclass this and return a pointer to a new one when init() is called struct Plugin { virtual ~Plugin(); // A unique identifier for your plugin, e.g. "foo" std::string slug; // Human readable name for your plugin, e.g. "Foo Modular" std::string name; /** A list of the models made available by this plugin */ std::list models; }; struct Model { virtual ~Model() {} Plugin *plugin; // A unique identifier for the model in this plugin, e.g. "vco" std::string slug; // Human readable name for your model, e.g. "VCO" std::string name; virtual ModuleWidget *createModuleWidget() { return NULL; } }; extern std::list gPlugins; void pluginInit(); void pluginDestroy(); } // namespace rack //////////////////// // Implemented by plugin //////////////////// /** Called once to initialize and return Plugin. Plugin is destructed when Rack closes */ extern "C" rack::Plugin *init();