#pragma once #include "widget/OpaqueWidget.hpp" #include "ui/common.hpp" namespace rack { namespace ui { /** Parent must be a ScrollWidget */ struct ScrollBar : widget::OpaqueWidget { enum Orientation { VERTICAL, HORIZONTAL }; Orientation orientation; BNDwidgetState state = BND_DEFAULT; float offset = 0.0; float size = 0.0; ScrollBar(); void draw(const DrawArgs &args) override; void onDragStart(const event::DragStart &e) override; void onDragMove(const event::DragMove &e) override; void onDragEnd(const event::DragEnd &e) override; }; } // namespace ui } // namespace rack