#pragma once #include "widgets.hpp" #define GLEW_STATIC #include #include #ifdef ARCH_MAC #define WINDOW_MOD_KEY_NAME "Cmd" #else #define WINDOW_MOD_KEY_NAME "Ctrl" #endif namespace rack { extern GLFWwindow *gWindow; extern NVGcontext *gVg; extern NVGcontext *gFramebufferVg; /** The default font to use for GUI elements */ extern std::shared_ptr gGuiFont; /** The scaling ratio */ extern float gPixelRatio; /* The ratio between the framebuffer size and the window size reported by the OS. This is not equal to gPixelRatio in general. */ extern float gWindowRatio; extern bool gAllowCursorLock; extern int gGuiFrame; extern Vec gMousePos; void windowInit(); void windowDestroy(); void windowRun(); void windowClose(); void windowCursorLock(); void windowCursorUnlock(); bool windowIsModPressed(); bool windowIsShiftPressed(); Vec windowGetWindowSize(); void windowSetWindowSize(Vec size); Vec windowGetWindowPos(); void windowSetWindowPos(Vec pos); bool windowIsMaximized(); void windowSetTheme(NVGcolor bg, NVGcolor fg); void windowSetFullScreen(bool fullScreen); bool windowGetFullScreen(); } // namespace rack