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@@ -149,15 +149,6 @@ inline Vector<float, 4> andnot(const Vector<float, 4> &a, const Vector<float, 4> |
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return Vector<float, 4>(_mm_andnot_ps(a.v, b.v)); |
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} |
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/** Shifts the entire vector (not the elements) to the left by `n` bytes (not bits) */ |
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inline Vector<int32_t, 4> leftByteShift(const Vector<int32_t, 4> &a, int n) { |
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return Vector<int32_t, 4>(_mm_slli_si128(a.v, n)); |
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} |
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inline Vector<int32_t, 4> rightByteShift(const Vector<int32_t, 4> &a, int n) { |
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return Vector<int32_t, 4>(_mm_srli_si128(a.v, n)); |
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} |
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// Operator overloads |
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