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Add View > Cable colors menu.

tags/v2.5.0
Andrew Belt 9 months ago
parent
commit
c209292a4e
1 changed files with 72 additions and 0 deletions
  1. +72
    -0
      src/app/MenuBar.cpp

+ 72
- 0
src/app/MenuBar.cpp View File

@@ -1,5 +1,6 @@
#include <thread>
#include <utility>
#include <algorithm>

#include <osdialog.h>

@@ -439,6 +440,7 @@ struct ViewButton : MenuButton {

menu->addChild(createBoolPtrMenuItem("Show tooltips", "", &settings::tooltips));

// Various sliders
ZoomSlider* zoomSlider = new ZoomSlider;
zoomSlider->box.size.x = 250.0;
menu->addChild(zoomSlider);
@@ -459,6 +461,76 @@ struct ViewButton : MenuButton {
haloBrightnessSlider->box.size.x = 250.0;
menu->addChild(haloBrightnessSlider);

// Cable colors
menu->addChild(createSubmenuItem("Cable colors", "", [=](ui::Menu* menu) {
// TODO Subclass Menu to make an auto-refreshing list so user can Ctrl+click to keep menu open.

// Add color items
for (size_t i = 0; i < settings::cableColors.size(); i++) {
NVGcolor& color = settings::cableColors[i];
ui::ColorDotMenuItem* item = createSubmenuItem<ui::ColorDotMenuItem>(string::uppercase(color::toHexString(color)), string::f("%d", int(i + 1)), [=](ui::Menu* menu) {
// Helper for launching color dialog
auto selectColor = [](NVGcolor color) {
osdialog_color c = {
uint8_t(color.r * 255.f),
uint8_t(color.g * 255.f),
uint8_t(color.b * 255.f),
uint8_t(color.a * 255.f),
};
osdialog_color_picker(&c, false);
return nvgRGBA(c.r, c.g, c.b, c.a);
};

menu->addChild(createMenuItem("Set color", "", [=]() {
NVGcolor newColor = selectColor(color);
std::memcpy(&settings::cableColors[i], &newColor, sizeof(newColor));
}, false, true));
menu->addChild(createMenuItem("New color above", "", [=]() {
if (i > settings::cableColors.size())
return;
settings::cableColors.insert(settings::cableColors.begin() + i, selectColor(color));
}, false, true));
menu->addChild(createMenuItem("New color below", "", [=]() {
if (i + 1 > settings::cableColors.size())
return;
settings::cableColors.insert(settings::cableColors.begin() + i + 1, selectColor(color));
}, false, true));
menu->addChild(createMenuItem("Move up", "", [=]() {
if (i < 1 || i >= settings::cableColors.size())
return;
std::swap(settings::cableColors[i], settings::cableColors[i - 1]);
}, i < 1, true));
menu->addChild(createMenuItem("Move down", "", [=]() {
if (i + 1 >= settings::cableColors.size())
return;
std::swap(settings::cableColors[i], settings::cableColors[i + 1]);
}, i + 1 >= settings::cableColors.size()));
menu->addChild(createMenuItem("Delete", "", [=]() {
if (i >= settings::cableColors.size())
return;
settings::cableColors.erase(settings::cableColors.begin() + i);
}, settings::cableColors.size() <= 1, true));
});
item->color = color;
menu->addChild(item);
}

menu->addChild(createBoolMenuItem("Auto-rotate colors", "",
[=]() -> bool {
return settings::cableAutoRotate;
},
[=](bool s) {
APP->scene->rack->setNextCableColorId(0);
settings::cableAutoRotate = s;
}
));
menu->addChild(createMenuItem("Restore factory colors", "", [=]() {
if (!osdialog_message(OSDIALOG_WARNING, OSDIALOG_OK_CANCEL, "Overwrite colors with factory defaults?"))
return;
settings::cableColorsReset();
}, false, true));
}));

menu->addChild(new ui::MenuSeparator);
menu->addChild(createMenuLabel("Parameters"));



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