From b172bf79d304a2d99863479d38e4b2b3a44a6010 Mon Sep 17 00:00:00 2001 From: Andrew Belt Date: Mon, 8 Nov 2021 13:55:30 -0500 Subject: [PATCH] Use relative positions of Audio VU texts. --- src/core/Audio.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/core/Audio.cpp b/src/core/Audio.cpp index 9bd3dd61..c296feb9 100644 --- a/src/core/Audio.cpp +++ b/src/core/Audio.cpp @@ -419,12 +419,12 @@ struct Audio2Display : LedDisplay { void drawLayer(const DrawArgs& args, int layer) override { if (layer == 1) { static const std::vector posY = { - mm2px(28.899), - mm2px(34.196), - mm2px(39.494), - mm2px(44.791), - mm2px(50.089), - mm2px(55.386), + mm2px(28.899 - 13.039), + mm2px(34.196 - 13.039), + mm2px(39.494 - 13.039), + mm2px(44.791 - 13.039), + mm2px(50.089 - 13.039), + mm2px(55.386 - 13.039), }; static const std::vector texts = { " 0", "-3", "-6", "-12", "-24", "-36", @@ -443,7 +443,7 @@ struct Audio2Display : LedDisplay { nvgFillColor(args.vg, nvgRGB(99, 99, 99)); for (int i = 0; i < 6; i++) { - nvgText(args.vg, 36.0, posY[i] - box.pos.y, texts[i].c_str(), NULL); + nvgText(args.vg, 36.0, posY[i], texts[i].c_str(), NULL); } nvgRestore(args.vg); }