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@@ -24,26 +24,44 @@ static const NVGcolor YELLOW = nvgRGB(0xff, 0xff, 0x00); |
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static const NVGcolor WHITE = nvgRGB(0xff, 0xff, 0xff); |
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/** Returns whether all RGBA color components are equal. */ |
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bool isEqual(NVGcolor a, NVGcolor b); |
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/** Limits color components between 0 and 1. */ |
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/** Limits RGBA color components between 0 and 1. */ |
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NVGcolor clamp(NVGcolor a); |
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/** Subtracts color components elementwise. */ |
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/** Subtracts RGB color components elementwise. |
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Alpha value is copied from `a`. |
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*/ |
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NVGcolor minus(NVGcolor a, NVGcolor b); |
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/** Adds color components elementwise. */ |
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/** Adds RGB color components elementwise. |
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Alpha value is copied from `a`. |
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*/ |
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NVGcolor plus(NVGcolor a, NVGcolor b); |
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/** Multiplies color components elementwise. */ |
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/** Multiplies RGB color components elementwise. |
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Alpha value is copied from `a`. |
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*/ |
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NVGcolor mult(NVGcolor a, NVGcolor b); |
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/** Multiplies RGB color components by a scalar. |
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Alpha value is untouched. |
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*/ |
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NVGcolor mult(NVGcolor a, float x); |
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/** Interpolates RGBA color values. */ |
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/** Interpolates RGBA color components. */ |
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NVGcolor lerp(NVGcolor a, NVGcolor b, float t); |
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/** Screen blending with alpha compositing */ |
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/** Screen blending with alpha compositing. |
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https://en.wikipedia.org/wiki/Blend_modes#Screen |
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*/ |
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NVGcolor screen(NVGcolor a, NVGcolor b); |
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/** Multiplies alpha value. */ |
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/** Multiplies alpha value by a scalar. |
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RGB color components are untouched. |
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*/ |
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NVGcolor alpha(NVGcolor a, float alpha); |
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/** Converts from color hex string of the form "#RRGGBB" or "#RRGGBBAA". |
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/** Converts from hex string of the form "#RRGGBB" or "#RRGGBBAA". |
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Must include "#". |
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Returns WHITE on error. |
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*/ |
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NVGcolor fromHexString(std::string s); |
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/** Converts color to hex string of the form "#RRGGBB" if opaque or "#RRGGBBAA" if alpha < 255. |
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Floating point color components are rounded to nearest 8-bit integer. |
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*/ |
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std::string toHexString(NVGcolor c); |
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