diff --git a/other/vst2_debug_host/vst2_debug_host.cpp b/other/vst2_debug_host/vst2_debug_host.cpp index 67c6a9b1..278e4db8 100644 --- a/other/vst2_debug_host/vst2_debug_host.cpp +++ b/other/vst2_debug_host/vst2_debug_host.cpp @@ -217,6 +217,14 @@ void open_and_close(void) { BlackPixel(d, s), WhitePixel(d, s) ); XSelectInput(d, w, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | ButtonMotionMask | FocusChangeMask); + + // see + Atom wm_delete_window; + { + wm_delete_window = XInternAtom(d, "WM_DELETE_WINDOW", False); + XSetWMProtocols(d, w, &wm_delete_window, 1); + } + XMapRaised(d, w); XFlush(d); #endif @@ -248,7 +256,8 @@ void open_and_close(void) { if(result == 0) { printf("xxx no XEventProc found, running effEditIdle instead\n"); - for(;;) + bool bRunning = true; + while(bRunning) { XEvent xev; int queued = XPending(d); @@ -266,11 +275,25 @@ void open_and_close(void) { queued = XPending(d); // printf("xxx checking host queue after effEditIdle (events: %i)\n", queued); - while(queued) + while((queued > 0) && bRunning) { XNextEvent(d, &xev); + + // printf("xxx debug_host: xev.type=%d\n", xev.type); + + if(ClientMessage == xev.type) + { + printf("xxx debug_host: ClientMessage\n"); + if((Atom)xev.xclient.data.l[0] == wm_delete_window) + { + printf("xxx debug_host: ClientMessage\n"); + bRunning = false; + } + } + // if(MotionNotify != xev.type) // printf("xxx event type: %i\n", xev.type); + queued--; } @@ -300,6 +323,8 @@ void open_and_close(void) { sleep(1); printf("xxx calling effect->dispatcher\n"); effect->dispatcher(effect, effEditClose, 0, 0, NULL, 0.0f); + +#if 0 sleep(1); printf("xxx calling effect->dispatcher again\n"); #ifdef YAC_WIN32 @@ -311,14 +336,19 @@ void open_and_close(void) { printf("xxx calling effect->dispatcher\n"); effect->dispatcher(effect, effEditIdle, 0, 0, NULL, 0.0f); sleep(1); +#endif + printf("xxx call processreplacing\n"); for(int i = 0; i < 1024; i++) { effect->processReplacing(effect, inputBuffers, outputBuffers, (VstInt32)64); } + +#if 0 printf("xxx calling effect->dispatcher\n"); effect->dispatcher(effect, effEditClose, 0, 0, NULL, 0.0f); sleep(1); +#endif printf("xxx calling effect->dispatcher\n"); effect->dispatcher(effect, effClose, 0, 0, NULL, 0.0f); sleep(1); @@ -355,7 +385,7 @@ void open_and_close(void) { } int main() { - for(int i = 0; i < 5; i++) + for(int i = 0; i < 2; i++) { open_and_close(); }