|
|
nvgRect(args.vg, 0.0, 0.0, VEC_ARGS(box.size)); |
|
|
nvgRect(args.vg, 0.0, 0.0, VEC_ARGS(box.size)); |
|
|
nvgFillPaint(args.vg, nvgRadialGradient(args.vg, VEC_ARGS(internal->mousePos), 0.0, radius, nvgRGBAf(0, 0, 0, 1.f - b - brightness), nvgRGBAf(0, 0, 0, 1.f - b))); |
|
|
nvgFillPaint(args.vg, nvgRadialGradient(args.vg, VEC_ARGS(internal->mousePos), 0.0, radius, nvgRGBAf(0, 0, 0, 1.f - b - brightness), nvgRGBAf(0, 0, 0, 1.f - b))); |